As with any important game with small or no available shots, Intergalactic: Heretic Prophet He had his exposed trailer tirelessly selected for tracks. Epic sci-fi-fiction with high adventure is formed as a significant departure for a naughty dog, hopefully it allows the award-winning studio to extend your wings a little and experiment with different narratives and game ideas.
Among the most strongly dissected elements Intergalactic The trailer is a high-tech sword of the protagonists. It shone only at the end of the film, the splendid armament emits a kind of incomprehensible futuristic power, suggesting that it will be somehow stronger and more versatile than the traditional sword. The focus of the trailer on this weapon and its unique appearance suggests that it will be among the most valuable instruments of players, perhaps even their primary options for sending enemies. That would mean something for a naughty dog The last of us It includes Melee options, distance fighting has always been the backbone of his modern games. It is interesting to speculate on what the playing of a loop designed around the fight nearby neighborhoods and IntergalacticThe trailer can offer a less discussed help about this frame.
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Intergalactic: Heretic Prophet may have a mobile, acrobatic game
The intergalactic trailer indicates a swift protagonist
At the end of the protagonist Jordan A. Mun, Mun brandish his high-tech sword and fees for an enemy automatic and jump out of a small boulder to start a strong above-ground strike. It may seem like a little detail, but it is a deliberate choice by animators and trailer directors: the shots could depict the mun that fell out of the strike, slipped into a low attack, or did any number of other maneuvers to indicate what the real struggle of the game would look like. The decision to integrate this environmental passage into the trailer could very well send a message Intergalacticinteractive elements.
The fact that Mun jumps out of stone as part of her animation of the attack in this scene can speak unions, if one assumes that a naughty dog was most intention in the development of this trailer. This could propose emphasis on mobility and acrobatic movement in playing itself, and the player may be running on the wall, cloak or climbing as part of their traverse and combat movement. But one does not simply have to leave the trailer content to create such prerequisites; There is also evidence of this philosophy of design in the previous work of Naughty Dog.
Naughty dog and Sony almost certainly realized that anything and everything in Intergalactic The trailer would be separated from each other and analyze their potential gaming or the consequences of the story. This gives the credibility of the idea that even small details such as the above rocks have been incorporated into the methodological intention.
Uncharted 4 and the last of us part 2 have a highly mobile fight
For a naughty dog, it would be quite sense to build the combat systems of its last two games, which would probably include some increased mobility. IN The last of us part 2Both Abby and Ellie could shake over the obstacles, push out cracks, and perhaps the most satisfying ledge to attack the enemies from above. The realistic, serious movement of these characters has caused this approach to fight against considerably dynamic and hard interference.
Uncharted 4 He was even more mobile thanks to the inclusion of the Grapple hook, which changed Nathan Drake into something deadly crossing between Indiana Jones and Spider-Man, which is raining death from above. When Intergalactic: Heretic Prophet The role around, it could very well adapt these mechanics to even more evil quarantine focused on melee.
Intergalactic: Heretic UPher is followed by Jordan A. Mun, a dangerous reward hunter who ends up stuck in Sempiria – a distant planet whose communication with the outer universe darkened hundreds ago. In fact, anyone who arrived to do so hoped that his mysterious past would break up, never heard again. Jordan will have to take advantage of all his skills and wits if he hopes to be the first person for more than 600 years to leave her orbit.
- Publisher (s)
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Sony Interactive Fun