Marvel Rivals Season 2 adds a new option for PC players with FPS problems

Summary

  • Marvel Rivals Season 2 will include an experimental feature called Switch Shader Compilation Mode.

  • This allows users of the Shader compilation to load in advance after the GPU or game update.

  • This feature focuses on users on PCS with 16 GB of RAM or less to smooth FPS problems.

Shortly before running Marvel Season 2, NETEASE Games announced that a new PC option can be allowed to help players with 16 GB RAM or less with image problems. This experimental Marvel The feature is called the Shader Shader compilation mode, which will load most of the Shader cache compilations after starting the game after content or updating the graphics driver.

The new option of compilation of the shader switch comes as part of Marvel“The second season. Hellfire Gala dubbed, season 2 emphasized by the arrival of Emma Frost as the latest vanguard game along with her X-Revolution costume as a cosmetic shop. They bring players to the title of Hellfire Gala organized by Emma Frost. Marvel Season 2 will start on Friday, April 11 at 4:00 in the morning.

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As mentioned for the first time in Marvel Notes on the season 2 notes, NETEASE launches a way to smooth out any problems with PCs on some devices on some devices. According to a Marvel Blog post, experimental feature called Switch Shader Compilation Mode can be allowed in the game trigger as soon as the season 2 starts. If allowed, the Shader compilation only occurs for the first time Marvel It is introduced after detecting the GPU driver or updating the game version.

Marvel Rivals starts the SHADER SHADER COMPILACE MODE

This new mode is designed to provide PC players with 16 GB RAM or less installed ways to balance problems with memory and use of memory. High use of memory Marvel It can force PC with low RAM to replace memory means, which could then lead to FPS, freezing and game crash. Ergo, a remodeling of Shader's compilation, PC players should provide PC players on the budget set for easier time to handle the game.

However, the Shader Switch compilation mode comes with several warnings Marvel Players who have in mind. During the new match, some game objects and textures can be drawn erratically for several images before returning to normal, and some cubs associated with loading objects may occur. Users on a 6 -core processor with the generation of FSR3 AMD can also experience additional axes.

NETEASE encouraged users with 16 GB or less RAM to test the scaling mode of the Shader of the Switches in Marvel“The second season. When players explore and fight through a new map of Krakoa, it remains to see how Nethease's experiment will come in handy.


Marvel Rivals Tag Page Cover Art

Marvel

9/10

Released

December 6, 2024

Esrb

T for teens // violence

Developers

NETEASE GAME

Publisher (s)

NETEASE GAME

Engine

Unrealistic engine 5



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