With many players ended up Kingdom Come: Deliverance 2 And the hardcore mode finally arrives, it's not better time to jump back to medieval Czechs and start a new playback. Since most tasks have more solutions and results, there are a lot of repeatability as it is, but players can further shake things with the following Ideas for roleplay for new games KCD2.
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These roleplay ideas may require players to impose and stick to certain rules or lean towards certain decisions. They could also determine the tasks that Henry does, such as virtuous and honest Henry, for example, did not help a group of thieves.
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Holy Henry
Virtuous play avoiding all sins
While the players may have done morally good playback KCD2This can further be accepted by playing Henry as a real penitent on the way to absolution and perhaps holy. This could mean any violence, thief, drinking, meat, fornication, lying, gambling, bathrooms or looting the dead. Avoiding some of these things can also lead to success/trophies.
The virtuous Henry should also try to help others whenever possible, and should often pray for shrines and use the basics of theology of Perk for scholarships. In order to further roleplaying, players can dress Henry in simple clothes such as white tunic and let him walk barefoot. At least dress him. If Henry has to do something slightly sinful in the main story, you will visit the priests and undergo a penitent pilgrimage.
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Branded criminal Henry
Experience a life that avoids and in the shadow, one crime from the gallows
WITH KCD2 The crime and punishment system, Henry can be described as serious crimes. Then he will avoid civilized society and other serious crime will land on the gallows. In most games, however, players avoid these events or simply re -load the storage if they get into trouble with the executor.
For many, it could be interesting to play as a branded Henry, who must live in the shadow of the whole game. This will mean that the characters are reluctant to help him or trade. Without an honest way to earn a living or get food, Henry is likely to have to resort to thief. Trying it in hardcore mode with the threat of negative perk will be even more punished, because Henry's brand will never heal.
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Henry
Henry has a lot of score to settle
Since the first game, Henry has several scores to settle and lots of anger cooking. So it would be realistic to Roleplay as a versatile Henry looking for revenge. For example, if he sees Cumans, who plundered Skitz and killed his parents, he attacks them and in some cases he could even look for them.
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During the game, he could also choose the most aggressive dialog options when he dealt with similar Istvan Toth, Erik and Markvart von Aulitz. Players can take it even further and let Henry anger pour out to other people, especially those who are deceiving him or doing any damage.
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GALLANT HENRY CHVALROUS
Protect the weak at all costs
Not all moral good games are the same. For example, the idea of St. Henry prohibits violence, but not everyone must. This is where knightly playing comes with Henry, who was able to kill enemies for good causes and especially for protection of weak. It would be advisable to wear decorative clothes and shining armor. The knight in the shining armor for warfare would be perfect.
Medieval ideas of court love could also connect with a knight's game, while someone like Lady Rosa Ruthard is an ideal candidate for romance. In addition to a qualified person on weapons, the knight's Henry could be pious and read well with a high level of scholarships. After he saw the bandits to attack the poor Wayfarers, he should ride their defense. However, some useful tasks may be under Henry's station if roleplaying as a knight, although Henry is not technically one.
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The son of Henry the blacksmith
Earn a living as a humble blacksmith
Although Martin is not his real father, Henry found this truth just a moment ago, and in his heart he is still just a blacksmith's son from Skitz. With blacksmiths available in the game, players could start a new savings, where they usually play as a modest village Smith. There are a lot of side tasks and dialogue options related to being a blacksmith, so expect a lot of taste for this roleplay.
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This should be particularly attractive to those who helped Miller Kreyzyl in their first play instead of a blacksmith's Radovan, because there are two ways to get to the wedding in half. Being a blacksmith is also a good way to make money, and when Henry unlock Martin's secret benefits for craftsmanship, players will be able to produce the best weapons in the game. Do not forget to pick up the leather apron and Henry room gloves in Tachov for a absorbing look. He even grants slight support for his craftsmanship.
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Alcoholic Henry
Drink Henry's sorrow and pain
In the first game Henry had quite a rough time when he saw the killing of his parents and his home village burned only in a prologue. He also experienced a lot of battles and at least killed Runt. Add to this the trauma opening the sequel, while Hansa Capona is dying and Henry was shot back.
With all this, it would be absolutely credible for Henry to turn to heavy drinking and drowned his sadness. A game where Henry is almost always drunk, often fainted and potentially angry can present new challenges and lead to some cheerful moments. This style of the game is even a drinking skill and related benefits. Maybe drunk Henry could specialize in the fight against the hand and constantly get into fist fighting.
Kingdom Come: Deliverance II
- Released
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4th February 2025
- Esrb
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Mature 17+ // Use of alcohol, blood and gore, sexual content, strong tongue, intense violence, partial nudity
- Developers
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Warhorse Studios
- Engine
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Cryengine