Summary
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Ashen focuses on simple combat mechanics, but offers a deep and engaging world and story.
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Titan Souls provides a unique experience of a boss with a simple but satisfactory one -time stop.
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The treasure of another crabs offers a comedy and chaotic struggle with a focus on changing between shells.
In the last few years, video games have developed significantly and included more and more complexity and demanding mechanics, which can be stunning, especially in combination with the difficulty of the soul as a genre. With a focus on rewarding combat and complex enemy meetings, it can be difficult to find the right balance between the engaging and liquid style of the game and the simplistic, but rewarding approach that is not required to do so, but still provides the same satisfaction.
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Many titles are heavily leaning towards the higher end of the complexity and agency and offering players a long list of combos, attacks and movement skills to mix combat and allow players to approach every battle as they decide. But sometimes it is nice to jump into a game where the fight is easy to pick up and is still invited by some well -designed struggles that can still fight a significant struggle, even without a long list of combat techniques and forces.
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Ashen
The soul of an open world before it was cool
Ashen
- Released
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December 7, 2018
Before Elden Ring brought the soul of the genre to the mainstream, Ashen He showed a look at what was possible in a uniquely stylized world full of secrets and miracles. The fight in the game keeps things almost as simple as they can be, without crazy parry mechanics or crazy magic combos, and instead of standard Dodge, Block, Roll and Attack. There are several different weapons that slightly mix gaming, but largely the player spends most of his time with a little extra thinking.
Although it may sound like an experience of bare bones that leaves a lot to be desirable, the story and building of the world more than for simplicity, and although the player will not feel too much of adrenaline, the fight can still be intense and push players without having to be too flashy. Great soul like a lot of character and great to add to the list for those looking for a nice and easy ride.
7
Titanus
The boss rushes the goodness
Part of the magic of the soul genre is an endless list of amazing and rewarding bosses, which practically define games and keep the players back again and again. The game of a rush as Titanus It takes this concept and removes all complexity and brings a short but sweet ride that never feels too excessively in its approach, but is always fun. There are plenty of secrets to be detected, and the world is developing very much in front of the player's eyes, with every subsequent stop stop.
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Each boss requires only one or more accurate interventions to reduce, which is a sharp contrast to the hefty HP bars found elsewhere in the genre. Satisfaction that comes from the start of this final arrow to pull out the enemy
6
Salt and shrine
Brutality and atmosphere from two team of DEV
Mixing genres has always been in the soul of a similar space, and there are a lot of excellent games that redefine combinations that people never thought they needed. Salt and shrine It is one of those games that does a lot of right and provides quite a solid overall experience, keeping things fairly anchored in simplistic combat systems, hostile attacks and a world that feels easy to walk at all times.
The fight is visceral and full of gore and blood, and every attack feels meaningful against a long list of grotesque and unique enemies who throw the Earth all over around. The game is constantly evolving, with a new area around each corner full of prey and adventure to follow, while still having a basic combat system that allows a certain expression, even though it keeps things at certain borders. It won't blow it, but it's a surprising independent title that does everything it has set.
5
Death door
Charming isometric path
Successor Titanus and an overall improved experience, Titanus He holds the rozh chief and presents several new tricks for mixing the game while maintaining things simple and easy to spend. The biggest change between this game and the previous game of the developer is the introduction of the hub area, in which players can upgrade their small crow and improve their ability to deal with a number of enemies that distract each area.
The bosses remain in a similar format to the original, more oriented puzzles than focused on raw mechanics and aggressive attacks, and each offers a different feeling from the last and constantly mixing the loop and keeping it fresh. The attacks are simple and satisfactory, and every thrown attack has a lot of weight and feels great to use. Simplicity is the king, and although the game does not angry with no boundaries, it maintains enjoyment around the world and, unlike others, brings a nice and concise soul.
4
Another crab treasure
Shell-Shocking Action
Removing an environment from dark, dirty castles and throwing a player into a colorful underwater wasteland, Another crab treasure It is an incredibly unique name in the genre and differs with its simple but unique combat mechanics, which is as comedy as chaotic. The main difference between this name and others is the ability to replace between shells of different shapes and sizes, each providing its own set of statistics and ability to deal with underwater enemies.
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The exchange between them feels fluid and meaningful, and although the main combat mechanic is parrying, the game keeps things quite simple and places more emphasis on the development of the world and the characters in it. A fantastic game that continues to bring laughter and excitement from start to finish, and a perfect game that you can choose for someone who begins in the world of souls.
3
Hollow Knight
Metroidvania Royalty
Gold boy genre Metroidvania, Hollow Knight It is a revolutionary experience that has one of the most beautiful and unique artistic styles and a combat system for which it is to die. Every fight has a satisfactory feeling, but it remains quite a simple IS with the extraordinary mechanics of movement that the player gains on his way. The game is about how to stay mobile and constantly vigilant, but everything about fighting feels readable and clear, so the fight feels simple but at the same time demanding.
The game is a host of a number of difficult and beautiful bosses who have the highest lists of many players, and each has its own unique combat attitude and style that can easily be learned and downloaded with a basic set of skills that never move too much. It is an unforgettable experience that has so much to offer from the story to the settings and more, all filled with a combat system that keeps the game fresh and pleasing.
2
Blasphemy
Drip with a pixelated taste
Although in the world of Metroidvania there can be many titles that excel more than others, few people give a rush and level of excitement as Rouhač. A truly amazing world full of history and mythology that brings so much for the eyes, and is complemented by a sharp combat system that is liquid and fun at every stage of the game.
The original game allows players to use only one weapon, but this restriction is not nearly negative, because there are plenty of abilities and tools to liquidate the player that allow them to remove the monumental threats of all kinds and elegance. Every boss and area feel like a step above the last, and there is never a boring moment thanks to the fast and satisfactory attacks that move in their strength, speed and impact.
1
Dark Souls 3
The best in the series
Some souls similar to fans can propose from the beginning while others can say that Elden Ring It is the best place to enter the Fromsoftware catalog. But in terms of availability and level of excellence, Dark Souls 3 It is a cut above the rest and provides a game experience that is simplistic, but very tasty. The game is largely as simple as it gets, while the basic rolling and attack is most of the set of movement of the player that allows them to kill the long list of the exceptional bosses offered by the game.
There is a certain depth with some parrying that is much less complex than SecreteAnd a lot of choice of weapons that give any imagination the player wants. Overall, however, standard gaming access consists of a simple but very well -created combat style, which is one of the best in the genre and has prepared a way for many games. There is really no game like that, and the overall package with the fingers of a series of complexity and simplicity with perfection.
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