Summary
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Spiritual objects are essential in blocking because they directly influence the statistics of heroes and abilities.
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Careful selection of spiritual items, such as mystical regeneration, can greatly help fight and healing.
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Items like Vortex Web and Focus Lens provide valuable strategic benefits in team games and solo hunting.
It is no section to say that spiritual objects are the most important and most powerful items in Make. Given that Spirit Power has a direct effect on some hero statistics and abilities statistics, it is essential to increase spiritual power over time and spiritual objects are intended to do so!
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The Spirit category comes with some of the most useful active items that can immediately apply a number of strong debuffs to opponents such as disarming, silence, stun or sleep. And these effects can greatly help play the opponents, so players should carefully choose their spiritual items.
10
Mercurial Magnum
- Level: 4
- Price: 6,400 souls
Strongly designed for the Nurse, Gray Talon, Vindicta and any other hero who has the abilities tied to his weapon, Mercurial Magnum is a powerful item that provides weapons of more enthusiasts through the capabilities of the hero.
As a passive ability, the fully power capacity of Mercurial Magnum takes 10 seconds. After 10 seconds, it will have the ability to have bonus damage to the spirit, bonus speed of fire and bonus bullets. Thus, the ability will cause another 60 spiritual damage if it is any, and if it is a weapon -based capacity such as Haze's Bullet Dance or Gray Talon's Rain of Arrows, it will be filled with a bonus measure of fire and bonus bullets. Damage is quite beneficial for Ultimate Vindicta.
9
Mystical regeneration
Get health through damage to the Spirit
A cheap but absolutely effective item earlier in the game to help restore HP much faster. Mystical regeneration combines the regeneration of health strengthening on the attack on enemy heroes with successful damage to the spirit. The mystical regeneration, which knew how often players use their skills earlier in the match to damage each other, in the early game is easily becoming an excellent source of treatment.
The good news is that the amount of regen's health acquired through this item measures with spiritual force. Buff also takes 4 seconds, which can be increased with buffy duration.
8
The spirit of catching
Make further damage to the Spirit by making attacks on Melee
- Level: 3
- Price: 3,200 souls
Spirit Snatch is strictly designed for heroes who usually go up and close with enemies and cause melee damage such as Abrams and Mo & Krill. The item provides further damage to the spirit that applies to a slight or severe close attack, but is not just about damage.
With the spirit of Snatch, the close -up attack also steals spiritual resistance and spiritual power from a target that lasts 14 seconds. Cooldown for this passive ability is only 6 seconds, which means that players can restore and even repeatedly extend stolen statistics.
7
Vortex Web
Vacuum more enemies to one place
- Level: 4
- Price: 6,400 souls
During teamwork Vortex pays off. The item works almost like Dynamo's Ultimate. It absorbs every opponent to its extent to its CenterMass, but lasts only 4 seconds. Many final and inhuman abilities in Make can The benefit from the Vortex website, but because it does not last long, it would be quite difficult for one player to deploy both the Vortex website and their final. Therefore, it should be used with other team members.
Vortex Web is not just vacuum enemies to your center. They also use a hexa slowdown on them, which includes slow movement and shorter distance of the dash. Now imagine how effective it could be if one teammate threw a vortex web on more enemies and another hero like Abrams, Gray Talon or Lash performs his final on all goals.
6
Decomposition
Make regular damage to enemies
- Level: 3
- Price: 3,200 souls
More than an item, decay can be counted as the fifth ability for each hero in Make. First, the item grants some spiritual power and Max HP as a permanent buffy. However, when its active ability is used, it begins with regular damage to the target.
For 10 seconds, the goal of decaying the spirit of spirit damage is given on the basis of their maximum HP, while any form of their healing will be weakened by 35%. The amount of damage caused a scale with spiritual force, which means that items such as unlimited spirit significantly increase the effectiveness of disintegration.
5
Arcane Surge
Get significant buffy for every dash
- Level: 2
- Price: 1600 souls
During the match in MakePlayers perform a range of jump dashes to pass faster around the map, but this movement trick can be even more fertile by buying certain items, including Arcane Surge, Tier-2 items.
Whenever the player performs a dash, Arcane Surge grants three buffs to the other ability they use: increasing the scope, increasing duration and spiritual strength. However, the ability must be used within 7 seconds after the jump on the dash, but because the item is passive, there is no limit when recovering the buffs, because each jump from the dash will be only 7 seconds from the beginning.
In addition to the above -mentioned conditional enthusiasts, Arcane Surge also adds one extra stamina to permanently and slightly shortens the recovery time.
4
Disarmament hex
Lock the enemy weapon for a short time
- Level: 3
- Price: 3,200 souls
The name of the item already spills all beans! When the disarmed hex is applied to the enemy, it prevents the target from using their weapon for 4 seconds, although they can still cause melee damage or the ability to use. The item also uses a less fine on the target.
In addition to active buffs, the item also provides a decent amount of maximum HP and one unit of sprint speed permanently. As a Tier-3 disarmament, hex is designed for the period of medium games and late games, but its use with other active items such as focusing lens or curse can be even more efficient.
3
Unlimited spirit
Get a huge amount of spiritual power
- Level: 4
- Price: 6,400 souls
The limited spirit always pays off and it is one of those items that fit into any hero. The item is simply too strong and the Buffy it provides can benefit anyone with any style of play.
First of all, unlimited Spirit provides 40 spiritual forces permanently, which is the highest amount that the player can obtain from one item, and spiritual power is something that can improve the abilities, hero statistics and even other items.
Speaking of conditional enthusiasts, an unlimited spirit is a passive item that allows players to recover every time they throw the ability, and for this condition is not Cooldown. Not to mention the fact that the speed of bonus movement, which can be great for escape or persecution, will also recover.
2
Whisk
Settle regular damage to the spirit to all enemies around
- Level: 4
- Price: 6,400 souls
Although it is not an upgrade to Torment Pulse, Scourge can be considered an active version of this item and comes with a longer range. Scourge can be thrown either on the player himself or on one of his allies. After activation, it creates a harmful zone around the goal and any opponent entering the zone will take continuous damage proportional to their maximum HP.
The zone remains active for 10 seconds and has a 35 -meter cast range, which allows players to help their friends to fight opponents if they can't get with them in time. While Scourge does not provide any recovery, the goal gives 40% extra spirit to resist survival longer in combat.
1
Focus
Silence a goal that prevents them from using their abilities
- Level: 4
- Price: 6,400 souls
By far the focus lens is the best spiritual item in Make This serves as the best offensive tool, especially when the enemy is exceeded or is close to the 1in1 situation. Focusing of the lens immediately silesses its goal for about 4 seconds, which prevents them from using any abilities in the meantime. It has a range of castings of 20 meters and is also supplied with a function of damage delay, which in their silence after the end of silence will bring 30% damage caused by the goal.
With Coldown for about 30 seconds, the focusing lens is a great object for solo hunters. Using with disarmament Hex could further punish the goal and lock their ability and weapon.
Make
- Engine
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Source2
- Multiplayer
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Online multiplayer
- Steam deck compatibility
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Unknown