If Mass Effect 4 continues the Shepard's story, one feature is at the crossroads

The A mass -effect trilogy It is one of the most popular RPG series of all time and many remember it today as BioWare's Peak. It was a deviation from other studio games that were set up in fantasy worlds or based on other IPs such as Star Wars and Baldur's gate. Mass effect was the original IP bioware and was closer to the net sci -fi than Star Wars“Space fantasy.

Part Mass effectSuccess can be attributed to his charismatic protagonist, commander Shepard. A few years later, shepard is an iconic figure and face Mass effect. If shepard is a protagonist Material effect 4The question of the moral system will come into play. The Binary System Paragon/Renegade is a huge feature Mass effectAnd it represents shepard in particular; Their symbols are an icon of franchises. However, some consider some of this system to be limiting and can probably be expanded to include more rolleplaying nuances and stories.

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Mass Effect 4 should and will live or die his companions

Whatever the Mass Effect 4 looks like, it will be paramount for landing with their companions because they are essential for the identity of the series.

Morale System of Mass Effect trilogy

While none of the end in A mass -effect trilogy were very happy, with the fact that all except one of them resulted in Shepard's death, it is still possible to survive Shepard Material effect 4Although it is set hundred years later. Thanks Material effect: AndromedaIt is expressly clear that cryofreezing is possible to keep them alive. In addition, the Lazarus project brought Shepard back to life once before, and repetition of success is probably not incredible. An end option that bioware seemed to make a canon Material effect 4 is destruction, which is the only end that at the end leaves Shepard alive Material effect 3.

Mass effectThe morality system is divided between paragon and renegade. Players had to choose one or the other like most of the best results Mass effectBoth the story and the characters would depend on the accumulation of sufficient points of paragon and renegade. This system based on every game in the trilogy, with points transmitted from the game to the game, allowing players to make Shepard feel more consistent.

A more complicated system of morale Mass Effect

While paragon/renegade system in Mass effect He was effective in authorizing the players to provide Shepard's decisive personality and reward them with special results for being like binary still has its disadvantages. The options of paragon or renegade dialogue are sometimes not the best option and a third option is required.

A more complex system could be difficult to implement, especially if the main story and characters are associated with Shepard's morality. One possible way is to divide Material effect 4A system of morality into two main roads, with division between each way, such as the pacifist versus diplomatic for paragon, and the ruthless versus calculated for the fall. The main points of the story could take into account the paragon versus renegade, while the character and roleplaying could use subcategories.

Determination of the mass effect 4 for repeatability

Another important element to be considered is that the more complex moral system will be the story of the most unforeseen and opens the door for more games. Moral system in A mass -effect trilogy It makes it easier for metagame players. Often gets the best result Mass effectThe story simply includes choosing the option of the upper or bottom in all conversations, and then in large options for blue or red options. The moral system, which offers more options and nuances leading to these elections, would bring a more interesting experience of rolepying, especially if it is bound to Shepard's growth in the post-real world.

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