Summary
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Games like Tall life and A friend Dungeon Show uniquely unpredictable, perceiving weapons.
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Sentient weapons offer deeper game experiences by interacting with players in fun and engaging ways.
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Titles like Transistor and The Legend of Zelda: Skyward SWORD The main useful and spoken weapons that increase the narrative.
Weapons are a commonly found item in video games, and the vast majority focus on realistic depictions of historical, contemporary or hypothetical futuristic armaments. Many developers still find new ways to surprise many players with their bizarre creations in terms of war objects, with all kinds of strange and beautiful shapes, sizes and effects.
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Some video game weapons have their own personalities and are able to communicate with their threads, allies and enemies through some form of speech. Such spoken and receptive weapons excel in the package, regardless of whether they are sympathetic, irritating or somewhere between them and can be found in some of the best games ever made.
1
Tall life
Eliminate targets using Sentient Guns
Somewhat polarizing game due to its absurd and often gross humor, Tall life was created by many of the same people involved in production Rick and MortyAnd it contains a lot of links to a nervous animated series. Foreigners attacked the country and wanted to get high from people, so it is up to the protagonist to become an intergalactic hunter of reward and take them off.
Players who use perceiving extraterrestrial weapons known as Gatlians can solve puzzles, remove enemies and listen to various jokes of their charismatic firearms. Each weapon has its own unique abilities, which must be used to proceed over the level before you take off the Garmantuous and its minions.
2
A friend Dungeon
Use data as weapons
Part of the Dungeon Crawler, part of the dating simulator, A friend Dungeon is a rare game where all weapons have their own personalities and are able to speak. There are nine data “Bae blades”, each with its own unique personalities that transform into different types of swords and can be used to clean up the dungeons.
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If the romantic relationship is not desirable for any of these destructive handsome guesses, platonic relationships are absolutely acceptable and bring the same results in terms of settlement. The game is relatively well balanced between the two genres, because the story is sometimes pleasant and surprisingly deep, and there are plenty of laughs for those who enjoy the humor of the language in their face.
3
Saints Row: Gat from Hell
A deep loud weapon that loves murder
Gallows Dodger, obtained seven times by killing Dex Saints Row: Gat from Hell. The Saints Row The series is known for its superior action and unclear types of firearms and the possibilities of melee, with Gat from hell Dry, especially when considering each of the weapons representing seven deadly sins.
Gallows Dodger is probably the best and most destructive of all. The meter accumulates when players eliminate their enemies and shoot an explosive rupture when filling, causing mass chaos and destruction. During these killing spreads, the weapon pronounces deeply loudly, which are particularly sarcastic, and even managed to excel in this unpredictable series.
4
Transistor
Let the sword talk
One of the earlier posts in the Supergiant Games catalog, Transistor She plays protagonists without a voice she speaks to her. While traveling via cloudbank, a mute protagonist and a RED singer, she walks through robotic enemies known as a process and controls the sword of the same name.
Combination of real-time planning leads to an exciting action-and one of the most interesting clearing with the final boss ever seen. Entity, which acts as a narrator of the game, imprisoned as part of the sword guide in the game red and even has some reactive dialogue for the ongoing event. One of the most amazing things is that it seems that it actually takes care of Red's well -being.
5
Pathfinder: anger of the righteous
A weapon and also a companion
Isometric fantasy RPG with a high level of character adaptation, Pathfinder: anger of the righteous It contains many convincing companions who join the player on their adventure. One such ally is Finnean, an individual veiled secrets that can join the task and take the form of any weapon.
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Finnean's story, which is a friendly and useful figure, can be revealed by various side tasks, although they claim to be half the elves and do not know about its current metal circumstances. Finnean inhabits any chosen weapon and will provide several bonuses for selected equipment and will connect in interviews just like any other party member.
6
Pillars of eternity 2: Deadfire
A bloodthirsty spirit imprisoned in a sword
Assembling the crew of the companions to sail on the open sea in the Deadfire area, Pillars of eternity II: Deadfire Sets players in an effort about Eothas, a dangerous God. Along the way, the watchman gets into the ownership of the sword known as Modwyr, who contains a spirit desperate for blood.
The tasks can be completed to discover the previous owners of Blade and eventually decide on her fate, but will talk to the observer. When asked, Modwyr offers opinions on other companions or places, often are dirty, cruel, funny or eager to prune through someone.
7
Team fortress 2
Eyelander longs for enemies' heads
One of the most popular shooters for multiple players ever made, Team fortress 2 It contains only one speaking weapon that has an extremely limited vocabulary. When using a demomanan, an unlocked sword is known as eye means, which is said to be inhabited by a harmful spirit and provides some strong bonuses for those who create killers.
Eyelander can regularly mut the word “head”, to decapitate enemies, which gives Demoman increased health and speed with every consecutive killing. Of course, there are limits and the character begins with reduced health points and speeds compared to others, but those that are proficient with the sword can satisfy its bloodthirsty whims and become almost unstoppable.
8
Baldur's Gate 2: Shadows AMN
Eccentric and funny blade
Early in the proceedings of the classic isometric RPG Baldur's Gate II: Shadows of AmnPlayers come across Lilarcor, enchanted and too flimsy sword. The blade is often a fun or annoying figure, depending on personal preferences, also known as Lawrence Lilarcor and makes its Wielder immune to confusion and charm.
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The protagonist can apply for advice from the weapon, but otherwise he offers comments quite often, and although not quite brave, Lilarcor seems to have seemed to boast regularly. If MINSC is currently on the side or holds Lilarcor, the conversation may be particularly entertaining due to their appropriate eccentricity.
9
The Legend of Zelda: Skyward SWORD
Talk directly to the goddess inside the main sword
There are evidence that suggests that the main sword is able to speak in several items in a row, but none as prominently and obviously as The Legend of Zelda: Skyward SWORD. Originally known as the goddess sword because of the living of the goddess fi, the main sword in Skyward SWORD He is a companion that connects throughout the game.
Link can talk to the sword at any time and ask for information or advice on specific functions, enemies or places in the game, but the fi appears outside the limits of the blade during some story moments and providing instructions for new mechanics. Although Fi meets as robotic and without emotions, it is always reliable and can sometimes be occasionally.
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