Most satisfying horror games

Summary

  • The conquest of horror games provides a unique sense of satisfaction, which makes the victory feel sweet to conquer fear.

  • Alien: Insulation, Outlast and Dead Space are highlighted as examples of satisfying horror games that can be defeated.

  • Completion of games like Evil to 2 and Bloodborne offers an incredibly satisfactory experience and conquers all criminals.

There are few feelings in the horror game such as triumphant. Finally, the conquest of the horror and coming to the top is the feeling that few game genres are capable of, but horror causes victory to feel all the sweeter to truly conquer fears.

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Whether it finally wins an hour's battle against a terrible enemy or simply survives a disaster to see another sunrise, there are a lot of incredible horror games that satisfy defeat. This list is based only on how satisfactory it is when you see the final credits rolling.

8

Alien: insulation

The end of the Sevastopol


Alien: The cover of the Page of the Insulating Set of Arts

Alien: insulation

6/10

Released

October 7, 2014

Esrb

M for mature: blood, strong tongue, violence



For a franchise that enjoyed many adaptations of video games, Alien: insulation It remains the highlight of the adaptation and adapts the world of films as never before with almost strict attention to the details in each Sevastopol space station. Everything sweeter when the title xenomorf arrives to cause some confusion.

Alien: insulation It is also a pretty long game, so at a time when the final credits fits, the player in the cat and mouse fights with xenomorf was for hours and tortured each other until players finally could land the wound. It is incredibly satisfactory, making it one of the best horror games of 2010.

7

Ride out

Truth on Mount Massive


Outlast Tag Page Cover Art

Ride out

Released

November 4, 2013

Esrb

Mature // intense violence, blood and gore, sexual content, nudity, strong tongue



During the 2010 gaming boom, evoking the real fear of the game was the name of the game, although it meant to remove the player agency. No game is an example of this new philosophy towards horror game design better than an indomitable Ride out.

Players take over the role of a journalist investigating the horror inside Massive Insane asylum, and as soon as they are browsed by ringing and encounter the game of scary people willing to do really terrible things. Finally, reaching the final credits feel like a hard -to -won price, with villains who chased the players throughout the game.

6

Dead space

Mission Ishimura


Cover the Page of the Dead Space Brand trail

Dead space

Released

October 14, 2008

Esrb

M for mature 17+ due to blood and gore, intense violence, strong tongue

Publisher (s)

Electronic art



Isaac Clarke quite knew how bad his day would be when he got aboard Ishimura. Isaac, a modest engineer, is forced to turn into an action hero discussing horror when he runs through a terrible necromorph in finding his wife.

The magic of the original Dead space It is that Isaac looks like a normal person who has plunged into a terrible situation, which means that every growl, a drop of sweat and exertion feels hard. Getting to the end feels like relief and it is incredibly satisfactory to experience it together with Isaac, although in later contributions in the franchise turn into a more conventional action hero.

5

The last of us

Odyssey ends


The last of us parts and tag tag page closses art

The last of us part i

Systems

PC-1

PlayStation-1

9/10

Released

September 2, 2022

Esrb

M for mature 17+ // blood and gore, intense violence, sexual themes, strong tongue, alcohol use

Publisher (s)

Sony Interactive Fun



The last of us It is many things, but centrally it is a proto-lying journey to the west along the American landscape to try to find a better tomorrow, where the sun sets on the horizon. It is a stone classic of narrative archetype and one that The last of us Perfects.

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Of course, players of the game and TV showers know that things are not quite planned when Joel and Ellie achieve their final goal, but achieving this last cut to black after Ellie's confrontation Joel back in Wyoming is one of the most famous games, and tying a satisfactory bow on one of the best gaming stories.

4

Resident Evil 2

From Raccoon City


Resident Evil 2 (2019) Page Page Cover

Resident Evil 2

Released

January 25, 2019

Esrb

M for adults: blood and gore, strong tongue, intense violence



Much Resident Evil Games have a player who has become a zombie-miling Badass, who cannot stop monsters (or boulders), no matter how scary. Yet the magic Resident Evil 2 It is that Leon and Claire are still green, fresh from the academy and much more vulnerable than their later self.

Add Mr. X, a ditch coat that suffocates monstrosity that tirelessly hunts players via RPD, and reaches the end of the survival of magnum opus capcom, feels incredibly satisfactory, conquers fear and comes out on the other side than the player entered. It's easily one of the best games in the whole franchise.

3

Evil to 2

Work on trauma


Evil to 2 brand Cover Art

Evil to 2

9/10

Released

October 13, 2017

Esrb

M for mature 17+ due to blood and gore, intense violence, partial nudity, strong tongue



Chances have always been stacked Evil to 2 Since he was announced. Shinji Mikami, director of the legendary horror game, resigned from the main creative role and the franchise did not reach the strongest start. The expectations were appropriately low.

Still, Evil to 2 He proved to be a truly fantastic sequel, improved the original in almost all directions, and provided an incredibly satisfactory arch for the protagonists Sebastian, who confronted his suppressed trauma in one of the most satisfying conclusions of the games where he is forced to face everything that chases him in the glove. It's Gonzo Horror Mayhem and the great end of the series if the next sequel never comes.

2

Bloodborne

Birth in the blood


Bloodborne page cover

Bloodborne

Systems

PlayStation-1

Released

March 24, 2015

Esrb

M for adults: blood and gore, violence



At the end of the Asoftware game, which can achieve few other games, there is always basic satisfaction. Players have to go through some of the most difficult bosses of the games to achieve the final credits, and they really feel as if something has been achieved as soon as these credits are useful.

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Bloodborne, like any Soulsborne, contains a strong line -up of incredibly strong bosses. These are the hardest of the bunch.

Yet this feeling is enlarged Bloodborne Because of horror elements. The player just didn't get it around the last boss. They picked up all the evil and horrors Miyazaki and his team could throw on them and the player still went to the top. Few feelings in playing are quite similar.

1

Silent Hill 2

The truth revealed


Silent Hill 2 Tag Page Cover Art

Silent Hill 2

Systems

PlayStation-1

PC-1

9/10

Released

8 October 2024

Esrb

M for mature 17+ // blood and gore, language, sexual themes, violence



In their core, Silent Hill Games are always about the psychological interior of the protagonist rather than the monsters on the outside. While the original Silent Hill founded the formula, Silent Hill 2 He improved it and put the players against some of the most famous and terrifying horror enemies in the game game in persecution of his seemingly dead wife.

Of course the end of Silent Hill 2 At this point, it is one of the most famous in all games. Before the final credits of the role, James Sunderland not only discovered the truth about his wife and a quiet hill, but also the truth in the core of himself. No matter which of the many ends the player gets, they get an incredibly satisfactory narrative bow and weigh the experience in an incredibly satisfactory way.

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