I love a good trip to the video game. There's something satisfactory to introduce the game and speech: “Hey, I was there!” Just to watch it immediately with, “Wait, no, no, what the hell is it?”
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Some games nail the task. Others feel that they once googled and called it a day. This list is my line -up card that has made these iconic justice in the real world and deserves to be scolded as a SIMS player who has just removed all the toilets from the house.
8
Watch Dogs – Cloud Gate (Bean)
Accuracy Score: Bean/10
I live in Chicago. I saw beans with my own eyes more times than I could probably count. Please tell me what the Picasso's dream was supposed to be. Why is it matt? Why does it … have a hole?
Also, side Tangen, Chicago Map in Watch Dogs is a crime against cartography. The streets are going, and the neighborhoods are deleted together. Someone from Ubisoft clearly visited Chicago once in a dream and said, “Yeah, he got it.”
I ask: Give us a game where Chicago actually looks like a chicago and not a suburban amusement park with delusions. Chicago deserves better than bootleg beans.
7
Assassin's Creed Unity – Notre -dame Cathedral
Score of accuracy: historically artistic, artistically historical
After the real fire of Notre-Dame in 2019, the Unity Cathedral caused rumors that Ubisoft could have maintained better than real life. Was it true? Not really. Although the fact that the reputation was even evoked shows how detailed and incredible this iteration is.
It's not 100 % historically accurate, but it's like Notre-Dame. If you have never been to Paris, but you want to pretend that you have when you parked on a 100 -year roof, it will do it. Just do not use it for the final of history or plan. Fail.
6
Starfield – The Gateway Arch
Score of accuracy: Surprisingly robust structure of science fiction
The props of Bethesd for not spoiling this. The Gateway arch in Starfield looks like a real thing: tall, shiny, mysteriously hollow feeling, just like it does when you are on a trip, rides around St. Louis while arguing for refreshment of the gas station.
The surrounding “country was abandoned” aesthetics is the work of fiction. St. Louis is not exactly post-apocalyptic IRL, but in a game where you can minimize space rocks and flirt with astronauts, let it slip. Gold star for Bethesd for not changing it to the space portal or something. (Although actually … wait, that might decide.)
5
GTA 5 – Griffith Observatory
Scores of accuracy: 4 oppressor MK II crash of 5
When I visited LA, I stood at the Griffith Observatory and immediately remembered how I died here at least 37 times in GTA Online. At that time, I knew that Rockstar had actually done a damn good job.
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Is it a perfect replica? No, the coloring is a bit gone, but half expecting to see the player jumping from the roof in the middle of the fight and immediately throwing it into the air. This is how I got it right. Bonus points for an incredible look and sudden urge to make La La Land Dance. Still, no gosling. Tragic.
4
Call of Duty: Modern Warfare 3 – Eiffel Tower
Score of accuracy: If history has exploded, but just like exactly
In MW3, the Eiffel Tower does not only appear; will collapse. Paris becomes zero for a false WW3 and the result is scary and strangely respectful in the Call of Duty.
Like the turbulent as the scene, the details of the tower itself are impressively solid. It looks authentic enough to hurt a little when it falls. The whole “four -day Battle in Paris” is fictitious, but if you ever wanted to see the Eiffel Tower rendered with accuracy so that it could overthrow the slow movement, it is a game for you.
3
Division 2 – White House
Accuracy Score: Maxed Out
Ubisoft again. In division 2, the White House is your headquarters and is ridiculously accurate. From presidential portraits to chandeliers is even a secret tunnel H Street.
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It's a kind of detail that makes you feel you are really in DC. With the exception of more chaos and fewer tourists who ask where the bathrooms are. The main props of the Devs for the fact that the political monument felt so real, or at least as a place where I was spraying and shooting drones. And the apocalypse, of course.
2
Spider -Man – a statue of freedom
Score of accuracy: Object Personity Optional
You can technically get on the Svoboda statue in Spider-Man, but you have to block there as a parkour Goblin. And as soon as you arrive … he's a little stunning. Low poly, shorter than expected, and probably allergic to being perceived close. It is like a background that knows its lighting and does not want to be a microphone.
To be righteous, it should not be visited. It was supposed to be seen from a distance while you are on NYC. It works in this context. Just don't approach too much, or you will feel like you are in PS2 cutscene.
1
Assassin's Creed Syndicate – Buckingham Palace
Score of accuracy: tea strong solid
Yes, I cheat by putting Assassin's religion here again. To sue me. He deserves it. The Syndicate brought us Victorian London in all its soot, which is the best, top-hat-life fame and Buckingham Palace looks pretty damn good.
Ubisoft hired historians to go around the city and take 4,000+ photos, and you can feel this effort in detail. It is not perfect (some roofs and windows are a little different), but it nailed the essence of the place. If we could just have tea with Queen Victoria in synchronization of the point of view.
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