One time was the time Ubisoft led the genre of the open world to size. As a child, I was in love with the scale and freedom that could offer his games. From Assassin's Creed to Far Cry, I remember that I was surrounded in every individual game she had released. But now Ubisoft has a different reputation. The one that hurts to realize but must be accepted.
In the middle of the industry, which often feels as if it disintegrated with poorly control, passing, AI tools and general toxicity, it is not unusual to see Ubisoft in the headlines many times a year, sometimes a month. Even recently the discovery of a clause in many games that fans demand will destroy their copies if they cease to be supported so that people are going properly, with Ubisoft being at the forefront of will.
Maybe I realize it, but better late than never: it's time to leave Ubisoft behind.
Ubisoft games felt like masterfully created experiences
Maybe it was partly because of how young I was, but the Ubisoft games were great. There is a general agreement on praise for titles such as Assassin's Creed 2 and Far Cry 3, which announces them as something special and new benchmarks for the medium. They were brilliant games with brilliant stories and felt as if they had let us lose in a world we had never seen before.
And I continued to love these franchises, played Far Cry 4 and 5, and also held Assassin's Creed until 2020 Valhalla. I own a number of collector's editions and sculptures from the second series, even with a fans of action RPG with an open world that they would eventually evolve.
I also loved Watch Dogs when I played all three titles over the years, and I even stuck back into the division when (almost ten years ago, EW). Ubisoft was once a giant industry that hit so many grades throughout its catalog.
But somewhere on the way, things changed.
Now Ubisoft feels … Otherwise
Ubisoft Games continued to evolve and the company has become shamelessly openly about greed and anti -monzummeristic events. Microtransactions began to throw games with one player, while the games themselves began to feel less and less rare about quality.
Assassin's Creed: Mirage was the first game in the series I didn't finish, and this formula persisted with the shadows at the beginning of this year. I only got an hour or two to Far Cry 6 before I wasn't interested. The games felt smaller as always when they could have been much more with the right approach to the development and priorities over the last decade.
I kept hope for Skull & Bones because I loved Assassin's Creed 4: Black Flag, but after this disappointment, which spent almost ten years in the development hell, it seemed as if Ubisoft had just tied me and earned my name and itself. I felt the same with Beyond Good & Evil 2, only now that there was no real hope left. Maybe I'll be a hopeful fool when it appears.
Outlier were Star Wars Outlaws. I loved the game and I think it's a great complement to the chaotic reputation that franchise has today, but most people didn't love it. And so, the game “failed” when it comes to Ubisoft.
Ubisoft is no longer Ubisoft; He's already dead
It's time to start to cope with the fact that Ubisoft, a company we loved and respect, is long gone. The society is gone, as well as its passion, and what we have left is a shell that often reflects the bad parts of the industry without redeemed the properties to overcome some of it.
I don't care about the next Assassin's religion or other farming or the project Netflix or something else that comes under the banner. Even Beyond Good & Evil 2 is, let's be real, we will not be worth anything. At best, it will be fine and in the worst case it will be just another shallow failure.
One of these days will be the last nail for modern Ubisoft, but the real Ubisoft is already buried. It's okay to love what it used to be, and it's okay to hate what it is now. There is nothing to come back, what is gone, especially something else wears a mask completely.
- Founded date
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March 28, 1986
- Ceo
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Yves Guillemot
- Subsidiary
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Massive entertainment, Ubisoft Paris, Ubisoft Quebec, Ubisoft San Francisco
- Headquarters
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Holy Mandé, France