Great games that are just dying

All video games suffer from the same inevitable suffering that has existed from the very beginning. This is the potential to rise to size and then get into unclear, even though it has a faithful base of fans and great playing in the heart. Many of the best games went there the same cycle, at the beginning a huge number attracted, but over time it slowly narrowed.

This can happen for many reasons, from lack of updates to a general decline in the interest of the player base. But no matter how many people are on servers, games still remain great in themselves, even if the overall popularity is on a declining trend.

8

Monster Hunter Wilds

Poor performance prevents long -term success

Monster Hunter Wilds It is a huge leap forward for franchise, with improved graphics and a number of new enemies you can meet. Players can take fighting alone or in a group and towards later stages can be quite intense and require a huge amount of coordination and preparation to succeed.

But even though it is a popular and super entertaining game, it suffers from some serious performance problems that are not yet solved, resulting in a reversal of the review score from positive to tremendously negative within a few weeks. For many players, it was poor to optimize the agreement and averted them from what is otherwise exceptional action game, which has so much to offer.

7

Overwatch 2

Repair that divided the gaming base more than ever

Overwatch 2 It is an updated and revised continuation/update to a shooter playing that shocked the world in 2016 with its insanely entertaining and addictive gaming loop. Now she has moved to a new format with new heroes, the game feels very different from how it happened in the release, while the new players jumped to find out what it was all about.

In contrast to other updates of the sequel, however Cs2, Ow2 It seemed to have significantly damaged its player base by switching to 5V5 and permanently changing the gameplay and feeling. Since then, the number of players has a slow decline, which also applies to the Esports scene, where the viewer has never been exactly the same.

6

Titanfall 2

Premier Movement Shooter that slowly left

Titanfall 2 It is a highly expected tracking of a hit with moss that captivated the world years ago. The game is simply so satisfactory, from shooting to movement, and everything flows together in perfect Unison to provide an unforgettable shooter who really does not have the current.

Yet great shooters may suffer from lack of interest and very little updates or insight from developers was basically left to rot, with slow dripping of players coming and leaving whenever the game is on sale. Only time will show whether the sequel will finally be released, or whether the rumors are true, that instead of other projects, some future plans have been discarded.

5

Battlebit Remastered

Strong start but not enough content to keep players around

Battle is an intense shooter of PVP who takes everything out of games as COD and Battlefield And it brings them to a block world full of chaos and shooting around each corner. Players can jump into a match for some low -station entertainment and choose between a huge number of weapons classes that they will set out on an open plain to search for enemies to shoot and capture the goals.

But without meaningful updates and a fad that seemed to last only a few months, the gaming base decreased to a low 1000 SA shows no signs that it would soon increase. Maybe it was a lack of real progression or simplified loops, but whether it be in any case, the game remains a great great scorer who deserves the second rental of life.

4

Between us

Honeymoon was and left

Between us It is a party game that defined the pandemic era, and the name of the formula of the social deduction and pushing players on the basic spacecraft with anything but their reason to keep them alive. Streaming is what really caused the game to explode in popularity, because large groups of personalities were seen how the game played for hours at the end of millions of viewers during the year.

Unfortunately, when the world opened, interest with it fell, and many content creators decided to go to other games and newer trends that could give them more kick than playing the same maps of 100. It still stands as a premiere deduction game for groups that they can enjoy, and has grown into quite diverse experiences.

3

Halo endless

Take a beloved series and try to make waves

Halo endless He was supposed to be a big return to the classics and gave players a campaign with an open world with a constantly developing apartment for multiple players, which was placed to revive one of the most famous game franchises. Its launch had a strong foundation with tight mechanics, a nostalgic feeling and a free multiplayer to bring new blood, and it looked quite clear for a while.

But inconsistent content update, delay in basic features such as Forge and Co-OP, and a frustrating progression system wore fans down. While the gameplay remains excellent, the number of players has constantly decreased and the buzzing disappeared.

2

Fragpunk

Innovation in an already crowded genre

Fragpunk went to swing with splendid aesthetics, a unique cardboard twist on the heroes of the heroes and a quick, stylish gameplay that felt like a hybrid between Valorant and Overwatch. Hype in time painted it as a potential escape in the competing area of FPS.

However, the poor match and the chaotic starting metal, however, quickly pushed into decline, and the initial hype was not enough to keep things long. Without a considerable audience or regular balance updates, its unique identity is not enough to maintain it, and if things are not turning soon, it risks to become another stylish shooter who is crawling too quickly.

1

Wildgate

Something new with them too much momentum

Wildgate promised a deeply absorbing experience of a shooter with dynamic world events and a reactive gaming loop that rewarded good players and lifted new ones. During her early launch, she attracted the niche, but a passionate community and, thanks to the uniqueness of her gaming loop, showed a promise of growth.

Unfortunately, the instability of the server, the limited content of the end game and the general lack of real excitement caused many players to leave. Despite the devoted core, the larger crowd of shooters with extraction never came fully, so what was a play with a strong foundation was another struggle that was waiting forever postponed.

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