Rogue Trader Devs chose more errors over smaller immersion

Warhammer 40 000: Rogue Trader got to quite a rough start, because the start of the game was secret in trouble with performance and buried what is now a beloved entry into the game workshop under a murky reputation. But it's not the one that Owlcat's developer sends away and in a recent interview the studio was sincere and open about what was wrong.

“We were more ambitious than it was practical [with Rogue Trader]And that's why we added a game that wasn't in his best condition – not because we eagerly saved some money on QA. No. It was a month before the release that we decided that the fourth chapter must be redesigned, ”said the executive producer Anatoly Shestov Pcgamesn.

As a studio we decided to go [with more bugs].

“You usually don't do such things in the correct development cycle, but the choice was either to give something with a less potential of immersion or less submersible potential, with less” burning “things inside,” he continued. “As a studio we decided to go [with more bugs]”

Owlcat has learned a lot from Rogue Trader, which will already prove to be useful for his other project – Dark Heresies

Scientists similar to the Elves injecting a green serum monster. Dark Heresy: Enemies without Art cover by Mathias Kollros

It won't stop the experienced game developers to tell you that the outbursting of a huge piece of game just a month before the launch is a risky idea, and unfortunately for the ambitious CRPG Owlcat it meant that he suppressed Rogue trader that could reach heights that he could otherwise climb. However, this did not throw away the team and in fact, on the Wednesday of his next project is even more burned by passion.

“With dark heresy – and I understand that it sounds stupid – we are more ambitious than in The Rogue Trader Times,” Shestov said. “From my point of view, the difference is that the team knows exactly what it wants to do and how it wants to do it. It is like 'I know you think this boss can fight in one week, but proven data says it will take three weeks, not one.” Therefore, we are able to alleviate some difficulties from previous production. ”

Hopefully things are going and dark heresy will emerge better at the start than its predecessor when they arrive next year. If you want to learn more about the new OWLCAT game, check out our interview with Shestov here.


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Released

December 7, 2023

Esrb

T because of blood, suggestive topics, drug and alcohol use, violence

Developers

Owlcat games

Publisher (s)

Owlcat games

Engine

Unity

Multiplayer

Online multiplayer


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