Tomb Raider developer lays off nearly 30 more developers

Crystal Dynamics, Tomb Raider The developer of the on-again, off-again franchise since 2003 has announced the termination of nearly 30 additional development jobs as part of a reorganizational overhaul of its teams. The new job cuts mark the third time Crystal Dynamics has cut its development staff in 2025, and fans worry about the announced upcoming Tomb Raider the game is starting to grow again.

First Tomb Raider The game was launched in 1996 under development by Core Design. Development control of the action-adventure franchise has since changed hands numerous times, with Aspyr, Eidos Montreal, and Square Enix Montreal receiving development credits. But Crystal Dynamics has the longest run, serving as developer first from 2003 to 2017 and again from 2021 to the present, with another planned Tomb Raider the project is still in development with no clear release date.

Crystal Dynamics once again limits the work of developers

Tomb Raider TV Series Lara Croft Sophie Turner

Although the franchise has enjoyed long-term success for nearly three decades, Crystal Dynamics has now announced its third round of layoffs in less than eight months. A new post on the company's official LinkedIn page says that nearly 30 additional jobs across various departments and projects have been cut as Crystal Dynamics reorganizes and plans for the future. In the player base section, the announcement states that “painful decisions” made when terminating employees will ultimately “optimize” others Tomb Raider game published by Amazon Games. Crystal Dynamics said it will offer support and resources to help laid-off employees transition from the company.

The first round of layoffs at Crystal Dynamics in 2025 came at the end of March, resulting in 17 job losses, though it's still unclear exactly which of the company's projects were affected by the job cuts. A second round of layoffs followed in August, but Crystal Dynamics did not release details on how many jobs were cut in this strategic business move, so the number of job losses for the full year remains uncertain.

perfect-dark-reboot-save-save-save-two-dropped-leading-to-late-august-layoff-at-crystal-dynamics

The August layoffs accompanied the dissolution of the company Perfect darkness a reboot that was first announced in late 2020. Originally planned for release on the Xbox Series X|S and PC in joint development between Crystal Dynamics and The Initiative, the game was said to have been in development for more than a decade, and news of its cancellation was accompanied by the closure of The Initiative. While Amazon recently assured fans that Tomb Raider game will not suffer the same fate, fans reacting to the announcement expressed both sympathy for the former members of the development team and concern for the future Tomb Raider.

Crystal dynamics

Date of establishment

July 8, 1992

Headquarters

Redwood City, California, United States of America

Parent company

Square Enix, Eidos Interactive, Embracer Group


Leave a Comment