Open world games with the best AI for wildlife

One of the best parts of nature is being able to observe animals in their natural habitat. Some developers are so inspired by animals that they make games about them or put animals in their games and give them different behavior patterns. A long time has passed since the hunting of deer and other game in The Oregon Trailbecause wildlife in all its variants can have really interesting AI patterns in modern games.

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For open world games with action gameplay or hunting elements, these are the ones that stand out. Some of these examples include monsters and even robots, but overall these are examples of rich creatures in these worlds, and console/PC technology can only improve from there.

Monster Hunter Wilds

Kaiju Fight!

Monster Hunter Wildsaction RPG, is one of the best examples, even if it doesn't have the traditional wildlife. What's great about this open-world game is that the giant monsters that players can fight often leave behind trails of dead smaller animals that can lead the player to them.

They can also be shown fighting these smaller beasts and dissolving herds, at least in the first desert area, or they can fight monsters on their level. Sometimes it's just fun to watch these kaiju level titans go to town to see who wins.

Xenoblade Chronicles X

Danger all around

Xenoblade Chronicles XAn MMO-style RPG, it has a diverse world set on an alien planet that Earthlings are trying to cultivate as their own. Players may encounter small animals and monsters in natural areas just minding their own business, or may see them attacking each other.

For the most part, these monsters will not engage players unless they have innate combat, and if they are in herds, the herd will often support the targeted monster. Also, larger monsters that players can't hope to kill until much later can attack a party or clash with other monsters for dominance.

Pokemon Legends: Arceus

A wild Pokemon will appear

The Pokemon games are a prime example, or at least some of the later ones are. Thanks to the technology, Game Frank can now program Pokemon to roam around their natural habitat, interact with other Pokemon, eat, and mostly run away when players approach.

Pokemon Legends: Arceus is one particular example where players can hunt them for battle or throw Pokeballs to catch them in one go. Usually only one monster will enter a turn-based battle at a time, but there are times when one will wait in the background to help its friend next.

Red Dead Redemption 2

Rope 'Em If You Got 'Em

Red Dead Redemption 2 is a western simulator in which one can feel like a real cowboy or gangster just before the turn of the century. Players can tame horses, which is not easy, along with hunting game around borders or in some cases forests.

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Smaller prey such as deer or rabbits will usually run away if players get too close. Bears and cougars, on the other hand, may be the first to pounce or at least fight back after being shot, and can often be more frightening than human opponents.

Far Cry Primal

Dangerous life

Far Cry Primal he is one of the foreigners Far Cry games out there because it's set in a nomadic tribe during 10,000 BC More than anything else, it's a game of survival through hunting with the tribe.

The animals are more ferocious than any other game and unlike many weapons in others Far Cry In games, players are more limited in how they can engage animals in real-time combat. Bows and spears may be enough to take down saber-toothed tigers or mammoths, but they will definitely defend themselves and even win in packs.

Horizon Forbidden West

Robots In Disguise

Horizon Forbidden West it has a similar atmosphere Far Cry Primalhow humans exist within nomadic tribes in a post-apocalypse. Instead of organic animals, however, players can hunt robotic ones: the remnants of robots that ruled Earth eons ago. They cannot be hunted for food, but sold parts are how players can craft or earn a living.

They can also be hacked to become allies for battle or used as mounts to get around the open world faster. They exist in herds or smaller numbers, and like many open-world games, they either disperse or engage depending on the players approach.

Spirit of Yotei

Friends guide

Ghost of Yotei it has animals for players to view in between intense samurai action, but most of them serve no purpose other than populating the world. There are three exceptions, which include birds and foxes. There are many places in the world that players can visit to upgrade themselves, such as hot springs to increase HP.

Golden birds can lead the player to any of these locations, and the other two animals are related to the quest. Foxes can guide players to shrines and wolves can guide players to their packs that have been captured and must be freed.

The Legend Of Zelda: Breath Of The Wild

Cuckoo Swarm!

The Legend of Zelda: Breath of the WildAlthough it is an action adventure fantasy, it has normal animals to hunt such as birds and deer. They will be left with meat that can be used in cooking, and there are also more humanoid monsters to fight.

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There are also unique chicken-like creatures called Cuccos that are peaceful in villages. However, if you attack them many times, a swarm will appear out of nowhere to attack the player. It is a secret mechanic first discovered in The Legend of Zelda: A Link to the Past.

Final Fantasy 7 Rebirth

Catch a Chocobo

Final Fantasy 7 Rebirth is an action RPG that's just teeming with wildlife to look at or hunt beyond the typical monsters that are only there to fight. The exception is Final Fantasy the franchise's longtime mascots, the Chocobos. Each area of ​​the open world has a different breed of Chocobo that can be traversed through a series of mini-games involving stealth.

Once captured, Chocobos can be used to explore these areas and varieties include those that can climb surfaces to those that can run on water and jump right into geysers to level up.

Dishonored

Release the rats

Dishonored has one type of animal that changes the smaller area of ​​the open world hub: rats. Killing more enemies infects the city, bringing in more rats. So if players kill every opponent they encounter instead of taking them out stealthily, then their city will be overrun by rats.

This will make movement difficult and may even lead to injury. It's a dynamic way to show that the developers thought about realistic ways that at least one animal could be used as a storytelling vehicle.

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