Window for ARC RaidersThe second expedition is fast approaching, and players interested in embarking on this journey from Speranza will want to start preparing their character as soon as possible. ARC RaidersThe expedition mechanic works as a type of prestige system that allows players who have reached the game's max level of 75 or just want to reset their character a chance to clear the shield and earn special rewards in the process. Although the Expedition may not be for everyone ARC Raiders players, those who missed their chance to embark on the first in December, will not want to miss this second expedition.
Starting February 25th ARC Raiders players can begin preparing for the second expedition, which departs days later on March 1st. To gain permission to send your character on this second expedition, ARC Raiders players will need to collect a number of specific items to complete each stage of the expedition project. Before you go on an expedition, ARC Raiders players will also want to increase the overall value of their stash to earn rewards for unlocking permanent skill points for meeting the stash threshold.
ARC Raiders developer reveals future plans for studio
The CEO of Embark Studio states that new games are in development due to the great financial success that ARC Raiders has achieved since its launch last year.
ARC Raiders gives players who didn't go on the first expedition a reason to embark on the second
Currently, ARC Raiders players will need to make sure they contribute the following items to complete the expedition project:
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Phase 1
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Metal parts x150
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Plastic parts x200
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ARC Alloy x80
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Steel springs x15
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Phase 2
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Durable fabric x35
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Wires x25
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Electrical components x20
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Cooling coils x4
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Phase 3
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Bulbs 4x
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Battery x30
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Gyros Shredder x10
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Exodus module x1
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Phase 4
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Frequency modulation boxes x5
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Advanced Electrical Component x5
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Ion atomizers x3
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Leaper Pulse Units x3
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Phase 5
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Sell combat items worth 200,000 coins
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Sell survival items worth 100,000 coins
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Sell Commissions worth 150,000 coins
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Sell materials worth 300,000 coins
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After players complete these requirements ARC Raiders' Expedition 2, will want to shift their focus to increasing the overall value of their stash. Fortunately, the stash value requirements for unlocking permanent skill points after an expedition have been lowered.
Reduced stash value requirements for the second ARC Raiders expedition
In response to feedback from ARC RaidersIn the first expedition, Embark revealed that he was lowering the stash value threshold for gaining permanent skill points during the expedition to 3 million coins (600,000 per skill point). Players who reach this 3 million coin threshold will receive 5 permanent skill points for a new character after the expedition departs. Although that still sounds like a fair price ARC Raiders players to aim for is reduced from 5 million coins (1 million per skill point), making this goal much easier to reach for players who could only avoid that total before the previous expedition.
ARC Raiders' Catch Up Mechanic
The biggest reason ARC Raiders players who missed the first expedition will want to take part in the second as the Catch Up Embark mechanic is being introduced for the second expedition. Players who were unable to accumulate enough stash before Expedition 1 left have a chance to regain the skill points they lost this time around. For every additional 300,000 coins they add to their stash, they can get one of the previous 5 skill points given out during the last expedition. Earning 3 million coins worth of stash for Expedition 2 skill points and another 1.5 million to unlock all 5 Catch Up skill points can be a bit of a stretch, but anyone who puts in the effort can basically get all the benefits of the first expedition even if they missed out.
Find all 10 pairs
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Find all 10 pairs
All rewards for the second ARC Raiders expedition
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Cosmetics (permanent):
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Patchwork Outfit (evolved)
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Dirty cosmetics
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Expedition indicator icon (upgraded for each completed expedition)
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Bonuses (permanent):
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12 Storage spaces
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+0-5 skill points (+ catch up on lost skills from the first expedition so those who embark on the second expedition can get a total of 85)
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Buffy (after each other):
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5% XP increase
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6% increase in dirty materials
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60% increase in repair value
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In addition to being able to catch up on skill points, ARC Raiders players who go on the second expedition will also get all the rewards from the first expedition, including the patchwork ARC Raiders skin and Scrappy cosmetics. They can also increase their stash by 12 slots and get temporary buffs that last until the next expedition leaves.
ARC Raiders players who embark on their second expedition will receive 24 caches, a 10% increase in experience, a 12% increase in dirty materials, and a 70% increase in repair value.
Yes, ARC Raiders' biggest competition is indeed a 12-year-old game
ARC Raiders is one of the best new games out there, but this 12-year-old hit shows what real longevity looks like.
Now is the best time for ARC Raiders players to go on an expedition
The generous Catch Up mechanic is a huge win ARC Raiders players who missed their chance or chose not to join the first expedition. Nature ARC Raiders The expedition system makes it feel like players who don't participate will be at a disadvantage compared to players who do, as adding even a few more permanent skill points can make a drastic difference ARC Raiders create. Now with the introduction of the Catch Up mechanism, players won't have to worry as much about being left behind if they missed the first Expedition.
While players departing on an expedition for the first time during this upcoming window will not have the same consecutive buffs as those departing a second time, they will take the leap and wipe their ARC Raiders character during this expedition is still a worthwhile endeavor. The first buffs offered for an expedition should not be discounted and help the player earn future expedition rewards. Additionally, the unique expedition cosmetic is a nice bonus that will likely evolve as the player goes on future expeditions.
- Released
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October 30, 2025
- ESRB
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Teen / Violence, Blood