All professions and what they do in HumanitZ.

HumanitZ is brutal, but it's also very serious about letting you make choices that keep you alive longer. Professions are one of those systems that do a lot of work behind the scenes, increasing your damage, crafting, or survivability while you're busy fighting for your life against the Zeeks.

Your initial choice can make morning hours easier, and unlocking more later on can completely change the way you play. The problem is that the game doesn't exactly stop to explain which bonuses are cracked and which are fine. This guide breaks down how professions work and why they're important.

All professions and how to unlock them

The girl chooses the unemployed in HumanitZ.

At the beginning of a new game you can immediately choose one profession from the available list. Once you're born complementary professions can be unlocked via Skill tab.

Every profession has specific requirements associated with game events such as crafting, combat, exploration or base building. This rewards natural play, meaning you will often unlock new professions simply by interacting with the game as you normally would.

Profession

Passive effect

How to unlock

Unemployed

Gain 25 percent more experience

Only available at the beginning of the game

Amateur boxer

Unarmed attacks deal 300 percent damage

Get 5 unarmed kills and kill 10 Zeeks with your fists

Car dealer

Trading costs 25 percent less

Complete 5 shops and build 1 CB radio

Chemist

Double yield in the production of magnesium powder

Produce 1 cure and build 1 Distiller

Farmer

Fertilizer is more effective

Build 2 farm plots and feed your horse once

Mechanic

Vehicle repairs are 25 percent more efficient

Repair 2 vehicles, siphon gas from 10 vehicles and install 1 car upgrade

Emergency Medical Technician

Healing items are 25 percent more effective

Use 2 Medical Kits to craft 10 Bandages

Military veteran

It takes twice as long to get tired

Kill 20 Zeeks with firearms and repair 2 firearms

Outdoorsman

10 percent less swing on all bow types

Kill the bear and build a campfire

Thief

Significantly reduced chance of triggering an alarm

Grab from behind once with a light weapon and block 5 times

Fireman

Overheat condition effect is nullified

Kill 10 Zeeks with an ax and make 3 Molotovs

Electrician

Unlocks the powered structure design

Build 1 generator and capture 10 PCs

What is the best profession?

Girl by the fire in HumanitZ.

The best profession to choose in HumanitZ depends on how you want to approach the early game, but ironically, For most of them, the unemployed are the overall strongest starting option. His passive bonus provides 25 percent more experience gained, which affects almost every system in the game.

Faster experience means faster skill progression and earlier access to unlockable professions. While Unused doesn't offer a direct combat or crafting bonus, its long-term value makes it an excellent starting point.

If you prefer immediate combat advantagesAmateur Boxer and Military Veteran are both strong alternatives.

  • Amateur Boxer dramatically increases unarmed damagewhich is great for early encounters when weapons and ammo are scarce. This profession rewards aggressive melee play and can help you conserve resources while clearing Zeeks.
  • Military Veteran is more suitable for those who rely on firearmsas reduced fatigue allows for longer fights and long marauding runs without the need for frequent rest.
The girl in the building in HumanitZ.

If you focus on infrastructure for survival and base buildingyou may find more value in professions like Mechanic, Chemist, or Electrical Engineer.

  • Mechanic improves vehicle repairswhich is especially useful on longer routes where transport and mobility become critical.
  • Chemist benefits from crafting-heavy playstyles by improving the production of magnesium powder.
  • Electrician it's great if you want build and maintain powered structures as soon as possible.

For stealth and players focused on explorationThief and Outdoorsman provide decent quality of life upgrades.

  • A thief significantly reduces the risk of triggering the alarmmaking looting safer.
  • Outdoorsman reduces bow swaywhich gives ranged attacks more consistency when dealing with wildlife or picking off Zeeks from a distance.

In the end, there is no single wrong choice.

Days Gone Freakers, Telltale's The Walking Dead Walkers and ZombiU Blighters.

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