Steam will get a new puzzle platform in March 2026, eight years after its first launch on consoles 8. On the one hand, a game that is called The Liar Princess and the Blind Princeit has the energy of so many notable story-driven side-scrollers, a subgenre led by such Inside and The Ori and the Blind Forest. But at the same time his Hollow Knight-esque hand-drawn animation and team-oriented gameplay It takes two to make it more unconventional.
The Liar Princess and the Blind Prince is a clever inversion of the traditional damsel-in-distress narrative. Players take on the role of a seemingly meek young girl who hides a terrifying secret: she can transform into a huge wolf-like creature. One day while wandering through the forest in wolf form, the girl is surprised by a boy prince and reflexively pounces on him, injuring his eyes and blinding him. Tormented by the guilt of mutilating an innocent child, a girl decides to help the boy and accompanies him to a witch who has the power to restore his sight.
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The Liar Princess and the Blind Prince is basically one long, bittersweet escort mission
I know very well that escort missions are not very popular among players. Personally, I usually don't like them enough, as they can often feel like filler content designed to fill “dead air” that isn't accounted for in the mission design, or to artificially inflate the gameplay. This is a problem that's particularly pronounced in the AAA space, where lead, follow, and general “go here, do” missions are seemingly revered as the pinnacle of immersion.
Arrange the covers in the correct US release order.
Start

Arrange the covers in the correct US release order.
Easy (5) Medium (7) Hard (10)
But it doesn't have to be that way. There are many games where accompanying or following an NPC somewhere can be quite compelling, especially when the dynamic is well defined and purposeful. Take the game as Resident Evil 4for example: protecting Ashley from zombies might be difficult, but it's a conflict baked into the game's story, making it interesting. Mechanically, Ashley is completely powerless compared to Leon, which further heightens the tension – a must for any horror experience.
The Liar Princess and the Blind Prince does something similar, albeit with more disturbing, heartbreaking consequences. The “princess,” whose human guise is a farce designed to gain the blind boy's trust, is dishonest and cunning, but her heart is in the right place. Meanwhile, the Prince is an inherently likable character, haunted, hurt and entangled in events beyond his understanding. A captivating narrative context thus underlines every moment of gameplay.
This opens the way The Liar Princess and the Blind Prince's shape-scrolling and puzzle mechanics. Since the prince cannot see and the princess still transforms into a wolf when exposed to moonlight, players must switch between her human and wolf forms to help the prince overcome various obstacles and enemies who wish him more evil. Fraud in the heart Liar Princess'with the narrative forms the backbone of his game, intertwining the narrative with the mechanics in an interesting and complex way.
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Hopefully the re-release will give Liar Princess and Blind Prince a second lease
The Liar Princess and the Blind Prince was released in 2018 for PS4, Nintendo Switch and PS Vita, though you could be forgiven for not knowing: the game received little fanfare, garnering only a handful of reviews from major retailers before quickly falling into varying degrees of secrecy. Additionally, the reviews it received were hardly favorable, with most critics rating it in the 7/10 range and some dropping as low as 5/10.
These critics seem to agree that while it has some pretty pedestrian mechanics, the story and atmosphere Liar Princess special. The ethical complexity of the princess character is rarely seen in a gaming world that tends to favor morally upright, ambitious, or otherwise simplistic protagonists. Without going into spoilers, it's fair to say Liar Princess This focus on dark, thought-provoking storytelling throughout its run offers a narrative that is regularly surprising and emotionally compelling. It's also worth noting that the game never feels malicious or ugly, despite the darker parts of its story.
These elements, coupled with a striking storybook aesthetic, are more than reason enough The Liar Princess and the Blind Prince see success in 2026. They certainly came under the radar when they launched in late 2018 in Japan and again when they released globally in 2019, but indie games have only grown since then. There's also been a surge in narrative-driven games that prioritize story and atmosphere over mechanics, and as gaming demographics become more diverse over time, perhaps there's more room for Liar Princess to do well this year.