Though your inventory where you stash all kinds of goods or the pocket crafting menu to create the more rudimentary crafting recipes in Everwind will the primary thing you’ll be worried about when you head into the game’s menu, the Compendium is the best way to keep track of everything you come across as you explore.
Broken into five main segments – Tutorials, Creatures, Crafting, Foliage, and Natural Resources – you’ll find plenty of things to log as you explore further and further into Everwind. We’ve got helpful info in this guide on every item in the dense Compendium in Everwind.
While the Compendium isn’t numbered in the game, we’ve organized most of the tables in this Compendium Index guide for Everwind numerically to help you identify which item you’re missing quicker. There are seven items per row in the Compendium sections that list multiple items or resources on one screen, to help you a bit further in finding the Compendium entries you’re looking for. Happy sailing!
Compendium Overview
When you interact with any item for the first time, you’ll notice that you’ve got a Compendium in Everwind that keeps track of every item in the game.
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When we say “every item,” we mean every item – you’ll catalog everything the first time you pick it up as you explore, so it’s worth trying to take everything at least once to get it indexed. After you’ve logged something in your Compendium, you’ll be able to see all kinds of important information about each item, including stat buffs or debuffs it offers, locations, potential EXP, and more.
To get to your Compendium and check out the items you’re indexing, go into your inventory tab and navigate to the book icon along the top row, fourth from the left. In this tab, the Compendium in Everwind is broken down into five categories. In order from left to right, these are:
- Tutorials, cataloged neatly in case you need to revisit something for a hint on how the in-game mechanics function. They pop up when you unlock them and can be accessed immediately, but they’re indexed here for future reference as needed.
- Creatures, everything alive around the world you’ve generated in Everwind. The tab breaks down into sections for humans, animals, and the three enemy civilizations. Fighting them is a great way to build your skills and grow your skill tree!
- Crafting, which is potentially the biggest section. Here, you’ll index raw materials, equipment, food and drinks as you unlock cooking recipes, crafting stations, mechanisms for your ship, decorative objects, and processed blocks of all types.
- Foliage, including the flowers and herbs that grow wildly around the world, edible mushrooms, and any produce you find or choose to grow yourself.
- Natural Resources mops up everything else that deals with raw goods, things like mining ores, fluids, wood types, loot dropped from animals and enemies, and any odds and ends left from the remainder of the game.
We’ve also got plenty of guides to the Compendium entries from specific skills or stations, and will be skipping them here to avoid any redundancies. Check out the guides below for more info on the following categories.
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Enemies/Trophies |
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Weapons and Armors |
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Farming |
Though we’re skipping tutorials, since we’ve got plenty of Everwind guides already, we’ve logged every item indexed in the Compendium in the sections below.
Creatures
Whether they’re the other humanoid civilizations you encounter as you soar into new biomes in Everwind, the slew of animals around each area, and anything in between, the Creatures section of the Compendium features everything you’ll need to know to locate any characters or animals, as well as relevant information about them as needed.
All Passive Animals
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Name |
Info |
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Capybara |
20 Health | 5 EXP
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Pheasant Stag |
13 Health | 4 EXP
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Pheasant Hen |
13 Health | 4 EXP
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Butterfly |
1 Health | 1 EXP
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Neutral Animals |
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Boar |
85 Health | 45 EXP
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Nightflit |
25 Health | 15 EXP
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Timberbarrel Skitter |
25 Health | 25 EXP
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Aggressive Animals |
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Bear |
105 Health | 90 EXP
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Bloater Larva |
25 Health | 25 EXP
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Toad |
25 Health | 25 EXP
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Crafting
Whether it’s the increasingly impressive slew of tools in Everwind or just the raw materials used to create them, you’ll find them in the Crafting Goods section of the Compendium.
All Materials
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Category |
Items |
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Ingots |
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Planks |
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Other Materials |
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All Tools
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Category |
Items |
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Axes |
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Pickaxes |
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Shovels |
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All Special Tools And Special Objects
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Category |
Items |
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Tools & Accessories |
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Transportation |
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Keys |
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Crafting Stations |
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Special Stations |
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Alchemy Stations |
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Repair Stations |
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Farming |
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All Wooden Blocks
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Category |
Info |
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Forestwood (15 Models) |
Wood Plank Block (4 Forestwood Planks each) |
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Bogwood (15 Models) |
Bogwood Plank Block (4 Bogwood Planks each) |
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Tropicalwood (15 Models) |
Tropicalwood Plank Block (4 Tropicalwood Planks) |
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Rotwood (15 Models) |
Rotwood Plank Block (4 Rotwood Planks) |
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Jungle (15 Models) |
Jungle Plank Block (4 Jungle Planks) |
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Spiritwood (15 Models) |
Spiritwood Plank Block (4 Spiritwood Planks each) |
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Blightwood (15 Models) |
Blightwood Plank Block (4 Blightwood Planks each) |
All Ground Blocks
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Category |
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Ground (12 Models) |
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Dirt (10 Models) |
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Grass (13 Models) |
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Forest Litter (7 Models) |
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Soaked (3 Models) |
All Stone Blocks
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Category |
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Raw Stone (13 Models, 4 Rocks Each) |
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Chiseled Stone (98 Models, 8 Rocks Each) |
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Chiseled Sandstone (98 Models, 12 Sandstone Each) |
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Chiseled Grimrock (23 Models, 4 Rocks Each) |
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Rubble (18 Models, 6 Rocks Each) |
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Basalt (3 Models, 4 Basalt Each) |
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Marble (6Models, 4 Marble Each) |
All Metal, Special, And Other Blocks
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Category |
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Metal (2 Models) |
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Rusted Steamer Metal (23 Models) |
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Steamer Metal (20 Models) |
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Unstable Floors (4 Models) |
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Trampolines (1 Model) |
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Bricks (23 Models, each made with 6 Rocks and 2 Stone) |
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Paths (8 Models, each made with 4 Dirt and 4 Rocks) |
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Cloth (21 Models, 4 Cloth Each) |
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Wallpaper (4 Models, 4 Cloth Each) |
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Other Blocks (1 Model) |
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Foliage
Even outside the earthen materials you’ll use in building, the Foliage menu of the Compendium in Everwind is where you’ll find all things lush and green. It’s where most of your cooking materials and potiion ingredients will be stored.
All Herbs And Mushrooms
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Category |
Info |
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Herbs |
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Forest |
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Swamp |
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Desert |
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Rotten |
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Jungle |
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Mushrooms |
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Forest |
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Swamp |
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Rotten |
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Natural Resources
The final category in the Everwind Compendium is there to sweep up every natural resource that isn’t edible or used directly in tool or weapon-crafting. Here, you’ll see minerals, animal loot, trophies, and more.
All Mineable Resources
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Category |
Items |
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Basic Minerals |
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Energy Minerals |
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Crystal Dust |
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Crystals |
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All Fluid And Wood Resources
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Category |
Items |
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Fluid |
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Wood |
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All Creature Loot And Other Loot
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Category |
Items |
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Creature Loot |
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Trophies |
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Treasures |
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Mechanism Parts |
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Other |
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