Neverness to Everness (often shortened to NTE) is a free-to-play open-world action RPG developed by the Hotta Studio team Fantasy tower. Released on April 29, it combines anime-style combat, supernatural mystery, urban exploration, driving, and life-sim mechanics into one game.
It takes place in the fictional city of Hethereau, a modern metropolis where strange paranormal events called “Anomalies” occur alongside normal city life. NTE is a gacha gamebut it takes this now common formula and expands it in new ways. actually Neverness to Everness reinvents the gacha system in many exciting ways that pave an exciting path for the future of the gacha genre.
Removal of the 50/50 system
Getting more from the Gacha system
One of the biggest reasons people pay attention Neverness to Everness it's not just an urban open world with an anime aesthetic or a high-octane feeling when driving around a simulated world; this is what the gacha system has in store to pave the way for the future of the game. In most, if not all, gacha games, even if your luck is at its worst and you run into regret, there's only a 50% chance you'll get the character you originally wanted. When you lose a coin flip, you draw more than you originally intended, just to break even. Neverness to Everness it completely removes this, so if you pull, you're guaranteed to be 90 or less for that character, and if they're on the recommended character list, you'll get them no matter what.

Which Free Standard S Class Character Should You Pick In NTE?
Players can choose standard S-class characters for free in NTE through the Standard Banner starter promotion and from the standard S-class selection boxes.
Gacha utilizes a Monopoly-esque board where the player's premium or standard currency is dice that are rolled to make their character move a set number of times to gain a reward from the space they land on. This board has the option to reward players with one or up to five standard banner moves each time they roll a die, increasing the amount of time you can roll and further increasing your turn value. In addition, the gacha board contains special tiles that when stepped on will give the user the opportunity to obtain special, unique awards similar to cosmetics, drawable currency, or even a limited arc, which are weapons. Neverness to Everness.
Too bad the porting for characters and cosmetics
Recording progress even during repetitions
Conveyance of Regret v Neverness to Everness is one of the best of its kind. If you fail to get a limited character on the current banner in time, but accidentally roll your luck on another character, the game will record how many moves you accumulated earlier and shorten how many moves you will need to guarantee getting the next character.
The same mechanics apply to cosmetics when it comes to cosmetic pulls. IN Neverness to Everness, invest up to 50, 120 and 200 moves to get specialized cosmetics and character decals. Such a large investment might scare newer players away from investing in characters they like, but Neverness to Everness it will actually record how many moves you've invested in a particular banner, and after a replay, it'll let you pick up exactly where you left off whenever they decide to bring that banner back again, giving your moves a lot more value.
You can toggle the power of awakening your fools
Player agency, in my game Gacha?
This begs the question: why would you pull a character's banner even after you've acquired the character? Good, Neverness to Everness it does something unique that no other gacha has done before. This is the ability to switch which Awakening (NTE versions of Mindscapes, Eidolons, Constellations, etc.) abilities you can turn on. NTE it gives the player a free hand to switch which abilities they wish to turn on and if the player wants to use a different ability then they can switch at will, more so with multiple duplicates. This encourages players to freely draw whenever they wish, as long as they have the currency, as they are free to invest in their favorite characters and modify builds to further improve their abilities.

NTE: The Complete Fishing Guide
Fishing is one of the most enjoyable activities in Neverness to Everness. Here's everything you need to know about this hobby.
However, players will need to understand that the game gives specific buffs if a character gets duplicated three times or fully maxed six times. However, these buffs are negligible, considered and needed only for whales, and not in the least necessary to make the current roster of 16 characters viable.
Standard banner weapons are free in the overworld
What Gacha game even does that?
Another highly valued aspect Neveress Everess is his unique take on gun banners. Every character you unlock for free, as well as all Standard Banner characters, can unlock their unique Arc weapon, all within the game world. By exploring different anomaly zones and fighting the boss of their respective area, players will be able to easily obtain these special arcs, which their main character and standard banner characters can then use.
Neverness to Everness he also spares no expense in making sure players get the most out of their time, allowing the player to get S-class hunters of their choice after 50 standard banners at a discount, requiring only 40 standard dice in total, along with a free S-class selector to once again choose the agent of their choice. Coupled with an additional 10 limited banner moves to accompany them during Hotori's release, players will find themselves strapped with enough moves to freely spend or stockpile until the next character they're interested in releases.

How to Get All Free S-Rank Bows in NTE (S-Rank Weapons)
NTE is pretty F2P friendly at the start of the game as you can collect a free S class arc for your characters by playing the game.
The weapon banner also introduces players to Tri-Keys, which are the exclusive premium currency on the weapon banner used to pull limited Arc systems. You'll only be able to pull these banners in increments of 10 Tri-Keys per pull, so players will have to really think about whether what they're pulling is what they really want. By increasing their hunter level and tycoon level, they will be able to get free Tri-Keys through account level rewards and will be able to purchase more with fons (in-game currency) through the Hunter Exchange when they reach certain level requirements. Or, if a player really requires a specific character's Arc, they can use Annaluth (a premium currency) to purchase the Tri-Keys necessary to draw more.
You get the best DPS in the game for free
For the price of Debit Cards AND TONS of Fons
Last but not least when it comes to Tycoon level and adding to how unique Neveress to Everness is, debuting a character known as Chiz. As of now, Chiz is considered one of the best DPS characters in the game, and her viability is unlocked once players reach Tycoon Level 18, a task that every player will eventually achieve through natural progression through the game. Not only that, this character will be fully capable of being awakened for longer in addition to his weapon NTE the player plays because all their duplicates will be available and earned just by leveling up the tycoon. NTE players can enjoy the fruits of up to three limited characters, all at the beginning of the game, if they are willing to invest in them and comfortably acquire all the weapon arcs they will need to make them viable. All this without spending a single dollar.
Neverness to Everness improves on the Gacha system by giving the player a wide range of choices in what they can pull, providing a generous number of moves just from playing the game at their own pace, and giving the player enough moves to comfortably acquire every character currently available in the game, with the means to obtain skins for them either through gacha luck, increasing their bond level with them, or simply using fons to purchase them. This, along with the unique story that the game revolves around and a larger slice of life and interesting story rhythms, Neverness to Everness an engaging experience that everyone can enjoy!
- Released
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April 29, 2026
- Developers
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Studio Hotta
- Publishers
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Perfect world entertainment
- Engine
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Unreal Engine 5
- PC release date
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April 29, 2026