The best perks made for Jason The Slasher in Dead By Daylight

Here Comes Jason 'The Slasher' Dead By Daylight June 16, 2026, straight from the iconic Friday The 13th horror film series. His abilities make him one of the most powerful stealth assassins in the game right now, but with jump scares.

If you're thinking about jumping into this new chapter, there are a few things you should know about his abilities, perks, and what builds would suit him best. Here's everything you need to know about Jason in Dead By Daylight.

Slasher's learnable perks and unique abilities

Dead By Daylight Jason's build.

Jason's unique abilities include Omnipresent evilstealth mode where he can become invisible and undetectable and move around the map very quickly. In this mode, Jason can see a red mist on any survivors working on generators, cleaning totems, vaults, or healing. He can also see red tracks that show where the survivors are walking.

When you exit this mode at any window, pallet, or breakable wall, Jason uses his special ability: Jump scareswhere he can make close Survivors scream and apply Killer instinct.

His secondary special ability is Throwing spikeswhich are located in piles of junk around the map. Jason can quickly grab them on the move from these stacks or from the Killer Hook, which then returns 15 seconds later. It also automatically refills a spike after hooking a survivor. These can then be thrown as projectiles which can injure healthy survivors, knock down wounded survivors, or pin them to the wall. Jason doesn't have to wait for the Survivor to remove the Spike to grab and throw another one.

The Throwing Spike projectile should be thought of a bit like Springtrap and his axes, but with a hitbox similar to the Deathslinger's weapon.

Dead By Daylight Jason's throwing spike at the survivor.

Jason's three perks they are mainly about jump scares and making the most of breaking down pallets and walls. This Killer is relatively slow, so getting rid of any obstacles that lengthen the survivor loop can be essential, as with any such build. increases Jason's speed or slows survivors down. It is also important to keep track of where the survivors are screamwith Killer instinctor exposing them auras.

  • Hex: Scared to death: When you hook three different survivors, the Dull Totem will ignite and become a Hex Totem. When chasing a survivor, whenever you basicly break a pallet, survivors within 13 meters will scream and become an obstacle for 3 seconds.
  • Rampage: Whenever you break a pallet or a breakable wall in a basic way, you gain a token, up to 13. Whenever you are blinded or stunned by a pallet, you gain 1% Haste for each token for the next 13 seconds. The cooldown for this Perk is 20 seconds.
  • Silent shadow: Whenever you attach a survivor, you gain Undetectable for 13 seconds. When all generators are fixed, you become Undetectable.
Dead By Daylight Jason on the palette.

If you want to build around Jason's perks, you'll want to build around pallet smashing and stealth:

  • Trapper decorate Brutal force helps you break pallets faster.
  • Skull Merchant decorate THWACK! Survivors scream when you break a pallet and can see their aura for 6 seconds.
  • Skull Merchant decorate Afoot game comes into play when chasing Obsession. During a chase, break a pallet, wall or damage a generator to gain 7% Haste for 10 seconds.
  • Spirit decorate Spirit Fury may come in handy if you're already breaking pallets. When you are stunned by a pallet, after breaking two pallets, that pallet is destroyed instead.
  • The Wraiths decorate Shadowborn means you gain 10% haste for 10 seconds whenever you are blinded.
  • Executioner decorate Trail Of Torment grants you Undetectable after kicking the generator.
  • Unknown decorate Unforeseen grants you Undetectability for 30 seconds after you kick a generator and your Terror Radius transfers to that generator.

Dead By Daylight Stranger Things Vecna ​​(First).

Dead By Daylight: Vecna ​​​​The first guide to the best builds and gameplay

Henry Creel has three unique advantages that Dead By Daylight can bring

A speed-boosting build

Dead By Daylight Jason's build.

This build helps Jason increase his speed, something he desperately needs, and provides a little insight into where the survivors might be. The trick with this build is to keep track of who you're chasing and get your tokens by giving up the chase with Obsession. Furtive Chase and Friends Til The End help keep the Obsession state moving from Survivor to Survivor.

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Batteries are included

Get Haste when you are within 16m of a completed generator.

Friends till the end

When you hook a non-Obsession Survivor, the Obsession will be revealed for 20 seconds and you will see their aura for 10 seconds.

When you grab a Possession, another Survivor will shout and become a Possession.

Stolen chase

When you catch Obsession, you gain 10% Haste for 18 seconds and Undetectable for 18 seconds.

If the Obsession is captured, the survivor who disconnects them becomes the Obsession.

Play with food

When you stop chasing Obsession, you gain a token, up to three. For each Token you get 5% Haste.

When you hit a survivor, you lose a token.

Accessories: Eye Goop + printed aluminum gain Undetectable for 30 seconds after catching Hook Spike and cause Crumpled and Bleeding on healthy survivors for 70 seconds after being hit by the spike.

Pressure generation

Dead By Daylight Jason's build.

This construction will help you keep up generator pressure and watch at the same time location from Survivors how you capture and damage the generators. The perks work for Jason when he walks as normal while his accessories work for him while he uses his Omnipresent Evil ability.

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Corruption intervention

At the start of the attempt, the three generators furthest from you are covered for 120 seconds or until you defeat the Survivor.

Scourge Hook: Resonance of Pain

4 random hooks become Scourge Hooks and you get 4 tokens. Every time a Survivor gets hooked on a Scourge Hook for the first time, a token is spent and the generator with the most progress explodes, losing 20% ​​of progress. All survivors working on the generator will scream.

Barbecue and chili

When you hook a Survivor, you will see the auras of all Survivors at least 40 meters away.

Turn back the clock

After hooking a Survivor, you can target the generator at a distance of 20 meters for another 60 seconds to damage it. It will explode, lose 10% progress, and start returning.

Accessories: Representative Badge + Sauna Rock, so the generator explodes when you pass by in Pervasive Evil mode, or gives survivors repairing the generator a difficult skill check and causes all survivors to be exhausted for 13 seconds after being jump scared.

Hexadecimal assembly

Dead By Daylight Jason's build.

This full Hex build employs Survivors as you move around the map chasing them down. Thrill Of The Hunt will take a long time to clear the totems and you can easily find Survivors with Omnipresent Evil and interrupt them with Jump Scare. Ruin will keep the pressure on the generators and make the survivors want clear all Hex Totems instead of sticking to the generator.

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Hex: Ruin

While the generator is not being repaired, it returns at 150% speed.

Hex: Thrill Of The Hunt

You have 1 token for each remaining matte and hex totem. For each token, survivors bless and cleanse totems 12% slower.

Hex: The Immortal

When another Hex Totem is blessed or cleared, it replaces this one and keeps any tokens it had. You see the auras of all the survivors 4 meters near the boring Totem.

Hex: The Hive Mind

Generator auras show their progress. When 1 generator remains, all generators lose 10% of their progress and begin to retreat.

Accessories: Iridescent Boat Motor gives you the ability to mark the windows you pass through during Pervasive Evil, which are then blocked for 13 seconds when you perform a Jump Scare. Toxic waste causes any survivor within 8 meters of the hook or scrap pile to gain Oblivious after 13 seconds of being jump startled.

Dead By Daylight Jason close up mask.

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