PlayStation is right about physical games and we should all be scared

Physical discs have become one of those things where I almost wish the business side of things made less sense than it does. I don't want to PlayStationXbox, Nintendo, or anyone else who views physical games as some obsolete thing that the industry can simply outgrow because there is still a real difference between buying a game and owning a game that you can actually hold. But with PlayStation reportedly looking at the end of disc production, the most frustrating thing about the whole thing is how easy it is to understand why the company got there.

Gamers should worry about this, because PlayStation being right about physical discs would be far worse than PlayStation simply making the wrong call. Bad calls can be reversed, but a complete shift in the market is much harder to fight, and console gaming has been moving towards exactly that future for years. Digital games are easier to buy, easier to store, easier to discount and easier to control for platform holders, and gamers have spent a long time proving how much convenience matters with their purchase. So if PlayStation sees physical discs as something the store can do without, the real problem is how much of the industry already seems ready for it.

PlayStation may be right about physical discs, and I hate that

The uncomfortable truth is that physical games don't have the same importance and value as they used to. They still matter, and I'd never argue otherwise, but they're no longer the default way many gamers buy games. Many players have already built digital libraries that are bigger than anything they've ever had on their shelf. I mean, with the Steam Summer Sale going on right now, I bet more than half of the people reading this have probably filled their backlog with even more games.

Place the consoles in the correct order.




Honestly, it's easy to see why. Digital games can be purchased in seconds, downloaded before release and played the moment they launch. You don't have to drive anywhere, wait for a package, swap discs, or worry about the store running out of copies, and when a massive sale hits, buying digital is usually the most convenient option in the room. I understand why players choose it because I do the same thing.

Sony is announcing its global rollout of age verification measures via email to select PlayStation users.
Image via PlayStation

In many cases, buying a digital game makes more sense at this point. The problem is that all those little moments just give the industry one more reason to care less about physical media. Every digital deluxe edition, preload, limited-time sale, and account-bound library makes the disc a little less necessary for the average gamer. Physical collectors may still care enough to argue the value of physical discs, but companies will always look at what gamers actually buy more than what they say they value.

The uncomfortable truth is that physical games don't have the same importance and value as they used to.

From PlayStation's side, the business case isn't that hard to understand. It costs money to manufacture, ship, store and sell physical discs through retailers. They also leave room for used games, trade-in, lending, and the resale market, which PlayStation doesn't fully control. Digital games keep the entire transaction inside the PlayStation's own ecosystem, and frankly, that's the future any major platform holder would probably prefer. This means more control over pricing, sales, display placement, refunds, licensing, access and long-term availability. And while gamers might not like how much power the PlayStation puts out, the truth is that the company wouldn't be alone in wanting it.

The hardest part is admitting that the players helped make the future seem more realistic. The industry didn't get here with one dramatic decision. It got here because at some point it became normal to shop digitally. It got here because convenience trumps almost anything these days. I mean, maybe I'm weird for saying this, but I wouldn't eat well if my wife wasn't around because I prefer the convenience of fast food and microwaved Hot Pockets. The same goes for video games, as much as I hate to admit it.

At one point in my life I thought I would always buy games physically because I saw the value in them, but I've since changed. Now I'd much rather sit on the couch and click “add to cart” than lug the cart itself. Again, physical games are still worth defending, but the argument weakens every time I and many others demonstrate that they are no longer central to how most people play. It seems to some that the PlayStation is not reading the room, but the harsh reality is that the room has already changed.

Losing physical discs would still be bad for players

PlayStation being right about physical discs would still be bad news for gamers, as the decision may make sense for the company and gaming in general could be much worse. Physical games give players options that digital storefronts have never fully replaced. They can be bought used, traded in, loaned, borrowed, collected and found years after the digital listing is gone. Even gamers who rarely purchase physical games benefit from these existing options. Used copies push up prices, retailers create competition, old discs keep games alive outside storefronts that may eventually stop caring. A physical copy sitting on a shelf may not seem necessary now, but it will become much more important when the digital version disappears.

Now I'd much rather sit on the couch and click “add to cart” than lug the cart itself.

This is where the all-digital future starts to get a lot more worrisome. As discs become less important, players lose leverage. They lose another way to shop, another way to keep older games, and another way to own something without relying entirely on an account, license, or store that can change whenever the company behind it decides.

Of course, modern discs are not perfect. Lots of games still require patches, downloads, and online features, so physical ownership isn't what it used to be. But that doesn't mean the discs are useless. It means that players have already lost ground, and losing even more shouldn't be considered progress just because digital games are easier to buy.

PlayStation may be right that physical discs are less important for console gaming. The average gamer may already care more about comfort than ownership, even if no one likes to say it outright. And if that's true, I'm telling you right now that we should all be concerned because again we're not losing physical games in one dramatic moment, as dramatic as that was. Physical games are simply abandoned for the industry every time gamers prove they can live without them.

Leave a Comment