Grand Theft Auto Trilogy Update Quietly Adds New Feature

Key things

  • The GTA Trilogy update allows running and shooting with shotguns and assault rifles, improving the player experience.
  • The November 2024 patch brought visual improvements, bug fixes, and unique features not found in previous versions.
  • Despite a rocky start, continuous support from developers.



Grand Theft Auto TrilogyThe latest update now allows players to run and shoot while using shotguns, assault rifles and flamethrowers. While Grand Theft Auto Trilogy Definitive Edition had a very rocky start when it was first released, the developers continued support for the title saved the remake.

Grand Theft Auto TrilogyThe November 2024 patch introduced a list of changes that brought the game in line with the more well-received mobile ports. These updates include a classic lighting option that recreates the look and feel of the skies from the original titles, as well as fixing several bugs that are said to improve the overall player experience. However, a huge new feature not mentioned in the patch is one that was not introduced in any of the other versions.


Related

Grand Theft Auto: San Andreas had an almost entirely different map

A developer who worked on Grand Theft Auto: San Andreas reveals that the game's map was almost very different, and in a significant way.

Twitter user Besk posted a list of changes not mentioned last time Grand Theft Auto Trilogy update that includes the ability to run with multiple weapons Grand Theft Auto. The mobile ports and classic versions did not have these features, thanks to which Trilogy unique version. It wasn't mentioned why this feature was introduced in this version specifically, but it's a change that fans agree with. However, one user asked why this feature was not included in the new one San Andreas. Another user answered this San Andreas uses a different shooting mechanic than the other two titles.


What other changes were introduced in the latest update to the Grand Theft Auto trilogy?


While many would say that the ability to run and shoot could be the biggest update that the developers could introduce, Besk actually discovered more changes that remained unmentioned. In addition to fixation GTA TrilogyGame-breaking bugs have been improved with visuals and animations. Some of these items include tweaking CJ's lemonade drinking animation, adding various details to the map graphics, and being able to pause during cutscenes in all three games, among others. A bug that allowed players to jump to other islands early has also been fixed, ensuring that those areas are only accessible after a certain amount of progress has been made.


Besk also said that Rockstar may have a new team that deals with bugs and glitches. It is interesting to note that one visual change that various community members have found is that some of the Grove Street Games logos are missing from several screens. Grove Street Games is in charge GTA Trilogy Definitive Edition since its announcement, so some players were surprised to hear the news. However, Besk clarifies that Grove Street Games were the ones who implemented the hundreds of fixes included in the latest patch, and that the team was never removed from the actual titles. Still, all the updates shared by Besk look like GTA Trilogy Definitive Edition it may be closer to the modern experience players were hoping for when the game was first released.

Leave a Comment