A sci-fi horror game Routine it was first announced back in 2012 and has been stuck in development hell for 13 years now. suffering from massive delays and major overhauls, Routine has been on the radar of horror fans for over a decade, but many have given up hope that it will ever see the light of day. Unfortunately for horror fans who have been waiting ages to play Routine for themselves, its concept turns out to be much more interesting than its execution.
IN Routineplayers wake up on a seemingly abandoned moon base that they must explore from a first-person perspective. With no other human beings in sight, it quickly becomes apparent that something has gone very wrong, and it's up to the hapless player character to find out exactly what happened.
RoutineLunar Base looks like the 1980s imagined future, with players interacting with brightly lit, hulking terminals and exploring retro-futuristic environments that ooze serious Alien: Isolation vibration. I'm passing through Routine it works mostly as you'd expect from a first-person game, but with a few clever twists, such as giving players the ability to stand on their tiptoes, look over objects, and drop down to the floor to look under things. This is an interesting idea and is used effectively for several puzzles in the game, but is largely forgotten throughout the game.
The routine puzzles and explorations are different
Most of his time in Routine stumble around in the dark solving puzzles that range from satisfying and fun to frustrating and obtuse. Level layouts can be confusing and require a fair amount of backtracking, which isn't particularly fun.
For most of the game, Routine players can focus on the puzzles and find the necessary CAT upgrades needed to progress. The device gains more features throughout the game, giving players more ways to solve puzzles. However, sometimes puzzle solving is interrupted by the presence of powerful enemies that can kill the player character in one or two hits, such as the formidable Type-05 robots.
All in all, Routine players are defenseless when it comes to enemies in the game. The CAT tool can technically stun them, but that takes more shots and is rarely a good idea. The best course of action is almost always to hide or run whenever possible.
The routine will be available through PC Game Pass and Xbox Game Pass Ultimate on its release day.
The CAT tool doesn't do much for the player Routine's limited combat, but it comes in handy when solving the game's puzzles. RoutineThe puzzles are fairly standard survival horror, with players exploring the world looking for codes and clues to help them gain access to new areas. Enemies add another dimension to puzzle solving and exploration that doesn't improve the game, but makes it less fun.
Enemies in Routine can make solving his puzzles particularly unpleasant, since they present none real a threat, they like to slightly harass you at every opportunity. Getting caught by enemies means respawning at your last save point and losing little or no progress. So what happens is a run loop right where you have to go to solve the puzzle, potentially getting caught and repeating the process until you succeed. Even though this resulted in me getting caught and killed, I still found rushing through the stages to be faster and more efficient than the stealth approach. Routine originally it had a permadeath mechanic, and while I think that would be going too far in the other direction, there is a middle ground that could be achieved.
The routine isn't scary enough to make up for its gameplay flaws
If you are afraid of mild discomfort, Routine is potentially the scariest game of all time. Otherwise, his inability to instill fear is the biggest disappointment. When players first encounter enemies, it's an unnerving experience due to their intimidating appearance and RoutineGreat sound design, no doubt, but once their threats are shown to be empty, they lose their luster. It exists one a really effective jump scare Routine this legitimately scared me, but while the game tries really hard with dimly lit environments and scary sights, it largely fails to scare.
It's hard to recommend a horror game that isn't scary, and unfortunately, Routine not scary But that doesn't mean horror fans won't still find some value in it. Receiving stimuli from Resident Evil series, Routine it contains notes and files for players to read that help slowly unravel its haunting overarching secret. A few plot moments Routine it left a big impression on me and is the kind of game that will be ripped apart and analyzed to death. Each piece of lore is a new piece to the puzzle and kept me going even when I felt let down by the gameplay and scare factor.
RoutineIts storytelling is elevated by its photorealistic graphics and stunning sound design. The protagonist's strained huffs and puffs as players navigate cramped ventilation shafts and the bizarre noises enemies make as they chase them are enough to make the hair on one's head stand on end. Full-fledged scares are still few and far between, but the audio does the best it can with what it has to work with.
My first playthrough Routine it took about eight hours, but it can be completed much faster if you're quick with the puzzles.
There is nothing wrong with that Routine from a technical point of view and its story, picture and sound are second to none. The problem is that the gameplay is so tedious that it's hard to appreciate what it does so well. It can be downright boring most of the time and the scares just aren't there to make up for the lack of engaging gameplay.


- Released
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December 4, 2025
- Developers
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Lunar software
- Engine
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Unreal Engine 5
- Number of players
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For one player
- The retro-futuristic art style looks fantastic
- Great sound design throughout
- Engaging sci-fi horror mystery
- Puzzles are a mixed bag
- Exploration is blocked by backtracking and annoying enemies
- He's not particularly scary despite the best efforts to present him
- Long stretches of boredom when you get lost
Routine releases for PC, Xbox One and Xbox Series X on December 4th. Game Rant was provided with an Xbox code for this review.