All blueprints and how to get them in Arc Raiders

There are many different types of loot Arc Raiderbut by far one of the most valuable and sought after is the Blue Print. Giving players the ability to craft different items instead of relying on scavenging them can help you build your ideal set as you level up.

There are dozens of Bleuprints in Arc Raiders, all of which include different weapons, attachments, consumables, and crafting materials. This can make it a bit more difficult to see if you've actually unlocked them all or which ones you're missing. To help you out, here's every single plan currently available in the game and what you need to know to find them.

Complete list of plans

The player who handles all the plans in Arc Raiders.

At the time of writing this several plans are currently not available in the gameas these will likely be added later in the season. There are currently 72 blueprints that you can get in Arc Raiders in different ways depending on what the actual blueprint is.

For example, Weapon blueprints seem to have a higher chance of appearing in Raider Caches, Gun Cases, Grenade Cases, and Ammunition. Alternatively, players can usually find weapon mods in red cabinets, metal breakable containers, and dresser drawers.

Both Vita Shot and Vita Spray Blueprints seem to come from Surveyorswhile the Aphelion Blueprint can be found on Stella Montis in the drawers. In addition, you can also get plans like Bobcats by getting three stars in the exam while different Weapon part blueprints seem to drop from ARC probes and supply drops.

If you're looking for a Blueprint, be sure to participate in a Night Raid, Electromagnetic Storm, Cold Snap, Hidden Bunker, or Locked Gate event to increase your chances of finding them!

several plans, such as the Burletta, Hullcracker, Launcher Ammunition, and Trigger 'Nade are earned by actually completing quests. Because of this, even if you've completed the quests in previous seasons, there's a reason to go through them again, as they'll guarantee you'll get some key blueprints to add to your collection.

All that being said there's still a lot of randomness and serendipity that comes in where it spawns outside of those associated with quests. If you're looking for blueprints, you'll want to focus on any of the red lockers, miscellaneous cases, raider caches, and breakable containers.

Unfortunately, there's no knockout system for Blueprints in Arc Raiders, so there's a good chance you'll experience some repetition as you play. If this happens, you can sell them for 5000 coins or donate them to your expedition once you reach step five.

A player recycling safe materials in Arc Raiders.

Arc Raiders: Which materials are safe to recycle

Wondering what materials you should toss in your stash? Here is every material that can be safely recycled in Arc Raiders.

All workbench plans

Name

Necessary material for creation

Workshop level

Launcher ammunition

5 metal parts

1 Crude explosives

Work table 1

All armory plans

Name

Necessary material for creation

Workshop level

Anvil

5 Mechanical components

5 simple weapon parts

Rifleman 2

Angular handle II

2 mechanical parts

3 adhesive tape

Rifleman 2

Aphelion

3 Magnetic accelerator

3 complex weapon parts

1 Matriarch Reactor

Rifleman 3

Bettina

Advanced mechanical components

3 pieces of heavy weapons

3 Canister

Rifleman 3

Bobcat

1 Magnetic accelerator

3 pieces of light weapons

2 Exodus modules

Rifleman 3

Burletta

3 Mechanical components

3 simple pistol parts

Rifleman 1

Compensator II

2 mechanical parts

8 wires

Rifleman 2

Compensator III

2 Mod components

8 wires

Rifleman 3

Extended barrel

2 Mod components

8 wires

Rifleman 3

Expanded magazine Světlo II

2 mechanical parts

3 steel springs

Rifleman 2

Expanded magazine Světlo III

2 Mod components

5 steel springs

Rifleman 3

Expanded magazine Medium II

2 mechanical parts

3 steel springs

Rifleman 2

Extended Magazine Medium III

2 Mod components

5 Steel spring

Rifleman 3

Extended Shotgun Magazine II

2 mechanical parts

3 steel springs

Rifleman 2

Extended shotgun magazine III

2 Mod components

5 steel springs

Rifleman 3

Equalizer

3 Magnetic accelerator

3 complex weapon parts

1 Queen Reactor

Rifleman 3

Hullcracker

1 Magnetic accelerator

3 pieces of heavy weapons

1 Exodus module

Rifleman 3

Il Toro

5 Mechanical components

6 simple weapon parts

Rifleman 1

Jupiter

3 Magnetic accelerator

3 complex weapon parts

1 Queen Reactor

Rifleman 3

Light stock

2 Mod components

5 adhesive tape

Rifleman 3

Muzzle brake II

2 mechanical parts

8 wires

Rifleman 2

Muzzle brake III

2 Mod components

8 wires

Rifleman 3

Osprey

2 Advanced mechanical components

3 pieces medium gun

7 wires

Rifleman 3

Padded stock

2 Mod components

5 adhesive tape

Rifleman 3

Shotgun Choke II

2 mechanical parts

4 wires

Rifleman 2

Shotgun Choke III

2 Mod components

Rifleman 3

Shotgun silencer

2 Mod components

8 wires

Rifleman 3

Silencer I

2 mechanical parts

4 wires

Rifleman 2

Silencer II

2 Mod components

8 wires

Rifleman 3

Stable warehouse II

2 mechanical parts

3 adhesive tape

Rifleman 2

Stable warehouse III

2 Mod components

5 adhesive tape

Rifleman 3

Storm

1 Magnetic accelerator

3 pieces medium gun

2 Exodus modules

Rifleman 3

Torrent

2 Advanced mechanical components

3 pieces medium gun

6 steel springs

Rifleman 3

Venator

2 Advanced mechanical components

3 pieces medium gun

5 Magnet

Rifleman 2

Vertical handle II

2 mechanical parts

3 adhesive tape

Rifleman 2

Vertical handle III

2 Mod components

5 adhesive tape

Rifleman 3

Volcano

1 Magnetic accelerator

3 pieces of heavy weapons

1 Exodus modules

Rifleman 3

All Gear Bench Blueprints

Name

Necessary material for creation

Workshop level

Combat Mk. 3 (aggressive)

2 Advanced electrical components

3 processors

Transfer bench 3

Combat Mk. 3 (flanking)

2 Advanced electrical components

3 processors

Transfer bench 3

Looting Mk. 3 (survivor)

2 Advanced electrical components

3 processors

Transfer bench 3

Tactical Mk. 3 (defense)

2 Advanced electrical components

3 processors

Transfer bench 3

Tactical Mk. 3 (healing)

2 Advanced electrical components

3 processors

Transfer bench 3

All service station plans

Name

Crafting material required

Workshop level

Barricade set

1 Mechanical component

Technical station 2

Light Stick (blue)

3 Chemicals

Technical station 1

Light Stick (green)

3 Chemicals

Technical station 1

Light Stick (red)

3 Chemicals

Technical station 1

Light Stick (yellow)

3 Chemicals

Technical station 1

Lure Grenade

1 Speaker component

1 Electrical components

Technical station 2

Remote Raider Flare

2 Chemicals

4 Rubber parts

Technical station 1

Smoke grenade

14 Chemicals

1 canister

Technical station 2

Carbine

2 Power rod

3 Rope

1 Exodus module

Technical station 3

Tagging Grenade

1 Electrical components

1 Sensors

Technical station 3

All Explosive Station Plans

Name

Crafting material required

Workshop level

Blaze Grenade

1 Explosive mixture

2 Oil

Explosive station 3

Period

3 Explosive mixture

2 Circuit ARC

Explosive station 3

Explosive mine

1 Explosive mixture

1 Sensors

Explosive station 3

Fireworks box

1 Mixture of explosives

3 Pop Triggers

Explosive station 2

Gas mine

4 Chemicals

2 Rubber parts

Explosive station 1

Shock mine

1 Electrical components

1 Battery

Explosive station 2

Pulse mine

1 Crude explosive

1 Wires

Explosive station 2

Seeker Grenade

1 Crude explosives

2 ARC alloy

Explosive station 2

Parade

1 Advanced electrical components

1 Voltage converter

Explosive station 3

Pioneer

1 Explosive mixture

1 Synthetic fuel

Explosive station 2

Run 'Nade

2 Crude explosives

1 processor

Explosive station 2

Wolf pack

2 Explosive mixture

2 sensors

Explosive station 3

All Refiner Blueprints

Name

Necessary material for creation

Workshop level

Complex weapon parts

2 pieces of light weapons

2 parts medium gun

2 pieces of heavy weapons

Refiner 3

Heavy weapon parts

4 simple pistol parts

Refiner 2

Light weapons parts

4 simple pistol parts

Refiner 2

Medium Weapon Parts

4 simple pistol parts

Refiner 2

All Medical Lab Plans

Name

Necessary material for creation

Workshop level

Defibrillator

9 plastic parts

1 moss

Medical laboratory 2

Vita Shot

2 Antiseptic

1 syringe

Medical laboratory 3

Vita spray

3 Antiseptic

1 canister

Medical laboratory 3

A player looking for industrial batteries in Arc Raiders.

Arc Raiders: Where to find industrial batteries

Need some industrial batteries to upgrade your Gear Bench in Arc Raiders? Here are some great places to hunt them!

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