All the statistics of the player and what they mean in college football 26

Every athlete is about to control his opponents, but the truth is that not everyone is on the same playground. Whether it is due to the excellent strength of the arms, the ability to run route or football IQ, some players rise above others, so anyone who puts against them looks like amateurs.

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College Football 26 He model this skill of inconsistencies using players rating. These statistics help to determine how each person reacts to different situations and how effective they are when using certain techniques. There are 55 players' statistics in the game; Here is what each of them does.

What are general statistics?

Player management screen showing the overall evaluation in higher education 26.

There are a number of statistics Login to all players on your teamRegardless of a group of positions. These will give you a good idea What level of athlete do you work withand you can play on Play on the strengths of your team.

All statistics have assigned values from 1 to 99.

Abbreviation

Name

Description

OVR

Overall evaluation

This is mostly Abbreviation on Tell you if the player is good (the closer 99, the better). It is important to realize that the overall ranking is weighted to take into account the position that every athlete plays, so the linebacker will not be injured by having poor throwing accuracy but massively benefiting from good performance.

SPD

Speed

Determines how quick The player can movement.

P

Strength

Determines whether a player is Ability to produce/shed blocksAnd how effective movements of power are.

Agi

Agility

Rule as effectively player can avoid/make contact.

ACC

Acceleration

Rule as A quick player can achieve his highest speed while sprinting.

AWR

Awareness

Determines how A quick player will respond to the development of the game around them.

Hundred

Stamina

Rule as Long player can play before it happens tired.

Inje

Injury

Determines how The player is likely to be injured. The higher the rating, the better the health of the player.

Tghe

Toughness

Rule as The player can return quickly after being displacement according to injury.

What are statistics?

Screen Management Management Screen showing performance evaluation in higher education 26.

Quarterbacks have a and set of statistics attached to their throwing arm. They control aspects of their game like Accuracy and unlimited gaming bravery.

Abbreviation

Name

Description

Thp

Toss

Rule how far quarterback can Throw.

Bag

Short throw accuracy

Determines how exact Quarterback is when short throws.

Mac

The accuracy of the middle throw

Determines how exact Quarterback is when Middle Feast.

Dac

The accuracy of a deep throw

Determines how exact Quarterback is when Make a deep feast.

RUN

Flee

Determines how exact Quarterback is when Thrown on the escape.

Dull

Throw under pressure

Determines how exact Quarterback is when Throwing into the collapse of the pocket.

BSK

Break Sack

Rule and The probability of quarterback from outbreak and Sack attempt.

Pac

Play an action

Controls how likely defenders will deceived according to Play an action.

What are the statistics Ballrurier?

Screen Management Player Management Screen showing Break Tackle rating in higher education 26.

Once the ball is in the hands of the receiver, it is up to the defenders to miss some juke strokes. Every action for Ballcarrier has Status associated with thatas well as Ability to open up on the pass.

Abbreviation

Name

Description

BTK

Breaking up

Controls how likely the player is Bounce off the contact.

Pour

Transport

Determines how The effective movement of the truck is against defenders.

COD

Change of direction

Controls how fast a player can conversion direction.

BCV

Vision of the ball carrier

He drives how good players are avoid The defense when controlled by computer.

SFA

Sting

Determines how effective AND Hard arms are against defenders.

SPM

Spin Move

Determines how effective AND Spin is against defenders.

JKM

Juke Move

Determines how effective AND Juke Move is against defenders.

CAR

Wear

Rule as Probably the player has football. The higher the evaluation, better The Ball Security.

Cth

Catch

Controls how likely the player is Catch the ball when it is focused.

Srr

Short run

Rule as exact The player is when Running short routes.

Mrr

Medium

Rule as exact The player is when Starting medium routes.

Drr

Deep route

Rule as exact The player is While running deep routes.

Feeling

Catch traffic

Controls how likely the player is While throwing the ball on and covered from defense.

SPC

Spectacle catch

Rule how often the player will be Try an aggressive catch and go with the ball when more defenders are covered.

RLS

Release

Determines how A quick route of a player begins after The ball is baked.

JMP

Jump

Determines how high AND player can jump.

Lip

Return

Determines how well the player is able to Return kick/punt without weight loss.

What are defense statistics?

Screen Management Player Management Screen Displaying Solutions In Higher Football 26.

An offense can bring people to games but Defense will win a championship. You want to look for players with High Solutions Valuesalong with agility Cover all parts of the field.

Abbreviation

Name

Description

So

Solution

Determines how likely and defender is complete AND solution.

Pow

Hit

Determines how strong AND Hit the defender stick are.

PMV

Power movements

Rule as Effective energy movements are on Obtaining contradictory blockers.

FMV

Finesse is moving

Rule as Effective fine movements are on Obtaining contradictory blockers.

BSH

Releasing

Determines how likely and defender is to throw a block.

Pur

Persecution

Determines how well and defender is capable of Follow the ball movements.

PRC

Recognition

Determines how well and defender can recognize an offensive scheme and React according to this.

MCV

Coverage

Controls how well and defender Can play a person's coverage.

ZC

Zone

Controls how well and Defender can play zone coverage.

BREAST

Press

Determines how successful and defender there will be when interference of the receivers on the line.

What are blocking statistics?

PASS BLOCK rating in higher education 26.

Linemen in trenches never get attention as the skill of position, but every football fan tells you Games are won and lost on the Scrimmage line. Blocking is an important part of any offensive scheme with Separate statistics for the pass and start of games.

Abbreviation

Name

Description

PBK

Pass Block

Determines how well and Linman blocks for Pass protection.

PBP

Pass Block Power

Controls how well and lineman is capable of The resistance force moves in the protection of the pass.

PBF

PASS BLOCK FINESSE

Controls how well and lineman is capable of The help of the help is in protection against income.

RBK

Run

Determines how well and lineman Blocks for running games.

RBP

Start a block power

Controls how well and lineman is capable of During the run, the cups move.

RBF

Start the block fineness

Controls how well and lineman is capable of During the run, Revuff -finesse moves.

Lbk

Lead block

Determines how well and lineman is capable of Create tow blocks.

Ibl

Impact blocking

Determines how well the player can Block in an open field.

What are digging statistics?

Screen Management Player Management Screen showing performance evaluation on higher education 26.

Kicking actually has One new statRecognition of the existence of the position of Longsnapper. But you will really be just It is necessary to focus on digging power and accuracy When examining the unit of a special team unit of your group.

Abbreviation

Name

Description

Lsp

Long snap

Determines the player capacity on Make Longsnap.

Kpw

Kick power

Determines how far player can dig a ball.

Kac

Kick accuracy

Determines how The exact kick will be.

Other

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