An argument for and against other Canon games as Outlaws

Open world action game by Ubisoft Star Wars Outlaws was released earlier this year. Set v Star Wars galaxy between events The Empire strikes back and Return of the Jedi, Star Wars Outlaws follows thief Kay Vess as she assembles a crew for a make-or-break heist. Outlaws joins the next one Star Wars games like Jedi: Fallen Order and Jedi: Survivor as part of Disney's continued push into the gaming industry. Although Outlaws received decent reviews from many critics, its sales fell short of Ubisoft's expectations.




Star Wars OutlawsReplays contributed to the game's disappointing release, but also increased fatigue Star Wars franchise. Star WarsThe constant bombardment of new movies, streaming TV shows, and video games has not only made it difficult to keep up with the series, but Star Wars the tradition of its mystical mystery. OutlawsThe lack of sales begs the question of how Star Wars the franchise should handle canonical video games in the future.

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Pros and cons of Star Wars Outlaws games


Pros of canonical Star Wars games

Creating a new one Star Wars a non-canonical game could immediately turn off certain fans in the community. When a game deviates from canon, it takes away the impact of the player's actions because they know from the start that none of it is actually happening. Star Wars the universe to which they are attached. What would otherwise seem like a big event to the community could now be seen as nothing more than a gimmick What if?– story type.

Canon games also helped materialize Star Wars' and made certain aspects of the tradition more accessible to different members of the community. For example, Jedi: Fallen Order not only extended the tradition of inquisitors from Star Wars Rebelsbut also introduced a faction of Jedi hunters Star Wars fans who never got around to watching the animated series. A fallen orderThe treatment of the Inquisitors was so well received that it inspired elements of the Inquisitors Kenobi Disney Plus series. This connectivity between items creates Star Wars the galaxy feels bigger and rewards fans who take the time to watch, read or play Disney Star Wars contents.


Cons of the canonical Star Wars games

We continue to create more canon games like Star Wars Outlaws it still has some disadvantages. Disney was heavily criticized by fans for taking it Star Wars in an MCU-like direction. The company and its partners are constantly releasing new canonical content for a franchise that has gotten too complicated Star Wars' timeline. Filling the gap between each movie with other stories from the comics, novels, shows, and video games makes it difficult for anyone not on the pulse to decipher when the content is taking place and if the storylines they care about matter. Rather than draw people in with the promise of an interwoven galactic narrative, many fans see layers upon layers of lore and throw in the towel.


Every new game that is added to the Star Wars Canon also creates a daunting task for both this game's writing team and any team that comes after. First of all, because all modern Star Wars games take place between movies, it's difficult to set bets. IN Jedi: Fallen OrderCal Kestis's journey—despite having memorable characters and interesting stories—doesn't matter in the end because anyone who has seen Star Wars the movies already know that Cal will fail to establish a new Jedi order. Moreover, these games make it harder and harder to write new ones Star Wars stories. Aspect search Star Wars what hasn't been addressed in previous media is difficult, and the amount of lore in the franchise also makes it difficult to create a story that doesn't conflict with other content or history in the canon.


Inside is a desire for new games Star Wars canyon. Even if Outlaws did not succeed Jedi: Fallen Order and Jedi: Survivor they were both hits Star Wars fans. However, as the time period between Revenge of the Sith and The Force Awakens is increasingly saturated with content, Star Wars games might want to start coming up with a new approach. If you are examining unused periods Star WarsHistory is off the table, creating a non-canonical game like the 2000 classic Star Wars: The Force Unleashed in the meantime it could be an interesting option.

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