Xbox One Should Have Been Left Behind Years Ago

Microsoft’s Matt Booty confirmed in a new interview with Axios during the Summer Games Fest that the Xbox One is finally behind us. While you can still visit most stores and buy one, the company will no longer develop its own games for the aging platform. According to our lord and savior Lizza – it’s about time.

It can be difficult for video game corporations to admit their failure, especially if it means spending additional resources to rebuild their public image and ensure that competitors are not constantly wiping the floor with them. When it comes to Xbox, it has been stumbling awkwardly in the shadow of PlayStation for nearly a decade. The disastrous reveal of the Xbox One and how it nearly destroyed the brand can’t be overstated, especially since the console giant has consistently failed to bounce back despite its massive potential.


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Now, years too late, Booty has confirmed that the Xbox One has finally been left in the dust. In the first two years of this console generation, Microsoft has been eager to remind us that no one will be left behind when the Xbox Series X/S becomes the main platform. Whether you were playing on mobile, PC or the poor little Xbox One, it was guaranteed that the latest games would still be available to you. They’d run and look like complete crap, but I’d still be able to play them, and that’s what really matters. Right? No, let’s be serious.

Xbox Series X promo shot in front of a black background

The Xbox One has been undernourished its entire life. Early talk was obsessed with its reliance on 720p resolution and performance metrics that lagged far behind the PS4. Kinect didn’t help, as the peripheral required additional resources to stay operational while the games themselves suffered, often to support silly gimmicks none of us wanted in the first place. It was a bad design choice that Xbox is still paying for, as even mid-generation successors couldn’t close the gap. The Xbox One S ditched Kinect and introduced HDR, while the Xbox One X remains a certified powerhouse, but with the mainstream conversation already turning to Sony, that and the lack of big exclusives only further doomed its chances of a comeback.

I understand the desire to keep older platforms relevant for as long as possible. Not all of us can afford new consoles and there is a need to maintain as large an install base as possible. Xbox Game Pass relies on this evolving ecosystem of players across all platforms, so it would be foolish to stifle it in the first moment. However, it also delayed the inevitable and seemed to ignore years of history that made it very, very clear that most of us weren’t happy with the Xbox One and its successors, either because of a lack of games or clumsiness. a user experience that paled in comparison to Sony and Nintendo. Learning that these mediocre offerings are being kept around and there’s a slim chance that games will suffer because of it didn’t give us much hope. If the Xbox One was an unmitigated victory for Microsoft, I would understand the desire to keep it, but we all know it was a colossal loser.

Master Chief and Fernando Esparza in Halo Infinite

Keeping a broken console on life support, instead of honestly acknowledging its failures and clearly wanting to improve, felt like it did more harm than good in a world where PlayStation continues to trudge on and Xbox struggles to justify its existence . Euthanizing the Xbox One won’t change that path overnight, but it’s certainly a start. Its summer launch instilled a newfound confidence that it has great games and great platforms to play them on, so with any luck this long-awaited repudiation of the past will soon reverse its misfortune.

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