Argument for and against another “chapter Guarma” in Red Dead Redemption 3

Red Dead Redemption 2 It is widely considered to be one of the largest games in the open world ever made, partly due to its richly detailed environment and deeply emotional narration. The name is still played to this day – in fact recently, Red Dead Redemption 2 Broke his record of counting a steam player. But if there is one chapter that still raises a debate between them Red Dead Redemption 2 Fans, it is a detour to Guarma – a tropical island far from the American border, which briefly serves as an environment for telling the game.

Some players call it a refreshing change in pace, while others consider it an unnecessary diversion that the rises of the story. The Rockstar Games NDA is stricter than Marvel's and the company is notorious, so the details can be difficult to come. But as Rockstar will quietly turn away what can happen in the end Red Dead Redemption 3“The question is whether the next game will follow in the footsteps of Guarma.

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Red Dead Redemption 3 – To Guarma or Not on Guarm

A case for another guar in RDR3

The well -known Dusty Plains and the peaks of the Snow Stings of the American West play a major role in Rockstar's cowboy epic. Therefore, it is so surprising to see behind the veil, even for a short while – especially with regard to how big and detailed the world. Actually Red Dead Redemption 2 The map still has unresolved mysteries. However, this surprising change in settings is part of what is so special. It turned out that his world has spread far beyond its basic map – and indicated a wider geopolitical story that takes place in the background.

From the perspective of the game, the chapter Guarma broke the stimulation in a way that can be considered refreshing. After hours of slowly burning characters and careful survey, players were thrown into a much linear, combat sequence that emphasized the film narrative. It served as an emotional pressure valve after Saint Denis with a descending spiral van der Linde gang. It also raised interesting questions about the world outside America. Some even suggested that Guarma proves that Rockstar should continue in the South American game.

A case against another guarm in RDR3

Of course, not everyone was excited about being taken to a distant island medium game. For many, Guarma felt like a appalling tonal shift that interrupted the basic narrative. He undressed the players of his equipment, locked them from the open world, and offered a very limited survey in return. For those who have invested strongly in a slow, methodological rhythm Red Dead Redemption 2A sudden explosion of tropical fighting could potentially feel from synchronization with the rest of the experience and some Red Dead Redemption 2 Players were left to argue about what it is.

There is also a question of repeatability. Guarma is mostly a one -time section. Once ends, players can't return, better or worse. But she is fun Red Dead Redemption 2 A defect that can play the players back. For a game that emphasizes immersion and exploration, it could feel like a missed opportunity – the one that left some players to feel that the chapter was a detour rather than a meaningful part of the journey. Moreover, not every game needs a “moment Guarar”. Part of what is so effective in Red Dead Redemption 2 It's an unexpected chapter. Trying to re -create this magic in the continuation could risk a forced or unusual feeling, especially if it is included only for diversity.


Red Dead Redemption 2 Tag Page Cover Art

Red Dead Redemption 2

10/10

Released

October 26, 2018

Esrb

M for mature: blood and gore, intense violence, nudity, sexual content, strong tongue, drug and alcohol use

Engine

RAGE



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