Summary
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Independent games often prefer gameplay over narration due to budget limits.
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Maximum events and Balatro are independent games focused on action and mechanics.
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Ravenswatch and Rogue Excel Street in a absorbing game without heavy narratives.
From similar Kentucky route zero on Night in the woodsThere are many independent games that are almost completely controlled by narration. Often, however, independent games are forced by a lack of budget and/or development time to choose a focus, and for those who choose gameplay above the story, this usually leads to the absence of a clear narrative thread.
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These moody independent games offer a deeply atmospheric experience, from their different artistic direction and sound design to the settings.
Although it is true that games like Hollow Knight It will be possible to aim the boundary between the two, many games accept more experimental approaches, or offer players experiences in quarantine in favor of meaningful narrative. This opens up a number of opportunities for the design of the game that allows mechanics to shine.
8
Maximum action
Action quarantine with a film style
- Platform: PC
- Published: 2018
- Developers: George Mandell
- Genre: FPS
Maximum action It is an action game on quarantine without a narrative that can be discussed instead, driven by its stylish and film shootouts. Complete with a bullet and slow dives, fans of the Hong Kong action cinema and 80.
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Although missing in the challenge department, Maximum action It remains engaging through a number of weapons, tools and environment that enable players to express their own style. Furious weapons, constant cycling of weapons and proposals at the level of honor, all contribute to an exciting action instead of a dramatic narrative, give Maximum action Fixed focus built for a particular niche.
7
Kenshi
Open quarantine by which agency for champions players
- Released
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December 6, 2018
Kenshi is a RPG with an open world that gives players complete freedom to explore their harsh and hostile world. Built with regard to diversity and agency, Kenshi It allows players to carve their own way through detailed RPG systems and absorbing mechanics that result in gaming.
With so many options laid on the foot of the player, Kenshi He does not need the main narrative. In fact, the game actively encourages players to create their own story to find excitement in their truly strange world of wasteland.
6
Thronefall
Minimalist RTS
- Released
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October 11, 2024
- Developers
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Grizzlygames
This defense bass game excels in the structure of the tower defense and the minimalist RTS mechanics, leading to a deeply strategic but highly accessible experience. With such a mechanical approach, Thronefall's Different complicated systems are given space to shine through the absence of a progressive story.
A place of narrative procedure, Thronefall It offers players a set of increasingly difficult missions that can be played for a better score and even provides countless unlocking. Combined with its unique Roguelike, Thronefall It can be a highly repeatable and mechanical experience.
5
Post invalid
Frantic, bite of fps size
Action
Passage
First -person shooter
Independent games
- Released
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6th August 2020
- Developers
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Ycjy games
Post invalid It is a psychedelic FPS with a frantic style that drops a brief narrative and a clear environment for complete chaos and exciting actions. With skilful firefighting fishermen, fracture movement and claustrophobic corridors, lowered fingers, Post invalid It is a stressful but completely engaging FPS, which makes it every minute of biting the mountain mountains.
4:18
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This is largely due to the constant exhaustive health fund of the player and the above -mentioned speed of the game. However, Post invalidThe greatest innovation is perhaps its complete lack of narration or setting; This focus on razor and minimalist design of its Roguelike running ensures that the game is easy to learn, hard to manage and, as a result, fun.
4
Rimworld
Survival in quarantine and available administration play
- Released
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October 17, 2018
- Developers
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Ludeon Studios
Rimworld It is a colony game and a comprehensive management that is made available through an accessible user interface and various difficulty options. The quarantine's approach to its design gives players a large agency to build and drive their colony, promoted by a lack of linear narrative that allows players to produce their own stories in their sci-fi world.
With gameplay inspired Strength and setting inspired by similar Dune and FireflyThis independent game is sold as a stories generator. This distinctive design evokes any form of the main story in favor of the emerging narrative of the player's colony, leading to a uniquely absorbing experience.
3
Bastro
Poker Infused Roguelike Deckbuilding
Strategy
Digital card game
Roguelike
- Released
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20 February 2024
- Developers
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Localthunk
In accordance with the genre of roguelike, Bastro It prefers interconnected game systems and deep mechanics over drama and linear narration. Actually Bastro It is almost an abstract game, even evokes typical enemy designs for the structure of the score and attack that is likely to appeal to a wider audience.
Bastro It excels not only with its satisfactory game and tactile user interface, but also a unique aesthetic and hypnotizing soundtrack. As a result Bastro He really feels like a game pulled directly from the cabinet that does not bring any similarity to an experience based on the story.
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Ravenswatch
Stylish and cooperative action Roguelike
- Released
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26 September 2024
- Developers
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Passtech
Ravenswatch It is a Roguelike action that excels in its cooperative game and a unique emphasis on time pressure. Ravenswatch It leans to a typical lack of narration, which comes with the genre of Roguelike, mixes at the moment of building the world and the development of light characters through dialogue and optional texts, which provides players to enjoy the mechanical design of the Arpg fight.
With a number of playable characters, each with their own skills and upgrades, RavenswatchThe fight is incredibly based on skills. This approach based on skills fits perfectly into a constantly ticking timer that emerges above every time, which is a stunning time pressure that would simply not fit well in a typical narrative adventure.
1
Rogue Street
Action in quarantine roguelite
- Released
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March 10, 2017
- Developers
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Matt dabrowski
Rogue Street He is not interested in narration and provides players with an incredibly thin veil of context to cause confusion on his diversity of the environment. As a result, objective structure, absorbing SIM and access to action quarantine to its design get enough space for breathing.
The variety is the boss in Rogue StreetWith a diverse set of playable characters and unique items that allow players to approach the goals in a creative way. This hands-off design does Rogue Street An extremely absorbing experience that consistently rewards inventive games and creative thinking.
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