The beginnings of the JRPG genre are quite dark: some would point to the dungeon as the first right RPG from Japan, while others would say it was the dragon Slayer or even the first dragon task itself. Less ambiguous is the fact that Dragon Quest 3 improved, defined and almost improved the genre. Dragon Quest 3, released in 1988 for NES, set a template for all RPG tensile. Even today there are many JRPGs at the reductionist level slightly more than the Dragon Quest 3 mods.
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The remake of the HD-2D DQ3 provides newer generations of Avenue to experience it in all its glory. Yet, because this game has been old decades, you may not be familiar with his objections and miss in some areas. Here are some that you should not miss.
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Pergola under Patty's Planning Planning
Dragon's Story
Hey, Dragon Quest loves aliteration. You can't blame us to try. While HD-2D remake popping windows will prevent you from missing areas such as the MANOR mini medal in Aliahan's well, this is kept unclear. In addition to Patty's party planning, watch the porch into the side passage.
Your characters will be covered with a pergola, but continue. At the very end you will find a dragon scale, early defensive accessories. Yes, it is not a game, but it teaches you a valuable lesson: this world is full of hidden treasures.
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Treasures on the trees
Look around Dreamer's tower
Dreamer's Tower will act as your first Mettle Game test. There are several hidden places you should look for to get useful items for a blow game. One of them is west of Reeve, where you will find a divine dagger. The second is in the northwest of the dream tower, where you will find armor.
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Finally, go to the forest north of the Dreamer tower and find some other gold and healing objects. Unlike the other two, this area is shining and easy to find. These hidden areas of early game encourage you to thoroughly explore the above -world. What looks like a standard insulated tree or rock on the map can actually be a hidden treasure place in it.
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Treasure near teleportal
Necessary for magic users
If you really want to start with your adventures, you will have to leave your cozy continent behind and go out into the world. This requires you to go through the teleportal east of Aliahana. But before you walk through the teleportal browsing, turn a little from the beaten path.
In the east it will be near the teleportal that looks as if it was burned. There you will find a lot of gold and witch, great to improve magical attacks. Your mage and priest would like to thank you.
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ROMARIAN reletion
A hidden area that tells you about hidden areas
Here is a somewhat entertaining and beautiful hidden area that encapsulates the magic and joy of Dragon Quest 3. North of Romario, you will find a rock monument in the middle of the forest. You should definitely pay this area because it is a real treasure of information.
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Here you will find a NPC that will tell you about three other hidden areas around Romaria. In the far north there is a tree, a coastal area and a similar rock monument near the mountains. Each of these areas will bless you with medicinal items and monsters for Wrangling.
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Grave of mini medals
Buried treasure
In the village of Khyorv you will find a child of NPC, which complains about the swelling of Babushka. Everything she did, she said, played near the graves. Khyorv seems to have no playground. Either way, you and your party are too old to be horn by Babushka, so go ahead and look at the cemetery next to the church.
In the grave to the bottom right you will find mini medals. You can replace them for the MANOR mini medal in Aliahana for expensive rewards.
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Snowy Ridge
Cloudy with a chance to rabbit tails
North of the sleepy village of Norvik you will find a snowy area that looks different from the surrounding grass stands. In the visual language of DQ3, this allusion means “going to check this place immediately.” In the hidden area you will meet Cumaulus, which is friendly and nervous. Shrumble this monster, name it cloud, and then continue to explore to find a rabbit tail.
Then go to the west and find another hidden area where you meet a spying rabbit (probably the one who lost the tail) also mature for quarrels. Your party names Harry.
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Well -being on the mountains
Two for one hidden area
North of Romario and south of Norvik, there are mountains separating both cities. In this mountain range you will find a tree with a seed of happiness, an item increasing statistics that will suit your hero, priest or various gadaboma. You will also find several medicinal objects, including a strong drug, much better than the medicinal herbs that your party has so far rely on.
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You will also be able to save the creation of Atniblert called Gobblebert. Your party seems to have been out of ideas that day.
1
We will come back later
The joy of an open survey
DQ3 is a massive game and it should not be linear. While RPG up to this point designed by the areas to be abandoned as soon as you have ended with them, the DQ3 world is designed to be explored. At the top of your first continent you will find a shiny treasure area that seductively persists out of reach.
Don't worry because you'll come back here much later in the game. Once you get a ship, your part will be able to reach areas that he couldn't have before. In Dragon Quest 3. Opens a brand new world of survey. This may now seem curious, but at that time it was revolutionary.