The designer of the main characters Nick Thurston confirms the heavier influence of RPG Borderlands 4 In their skill trees, which made each of them felt more unique through several games. As Borderlands 4 It is still approaching its opening date in September, new information about the game continues to come, which gives a greater focus on how this latest record is planned to improve its predecessors.
Although there is still a good amount that the transmission has not yet supported, the studio has shared a number of big new changes Borderlands 4. Maps are larger and more vertical than ever, which also caused the musculoskeletal system to evolve, allowing players to use a hook, evoke vehicles and even slide in the air. Even for their vault hunters, players can choose 4 characters at the beginning of the game, Gearbox is trying to make each of them feel more unique, even in subsequent games.
Borderlands 4 has more passive skills than all previous Borderlands games
In a recent interview with Polygon, he discussed Nick Thurston's designer of the newly exposed Amon Ao hunter of what the character is unique. In an attempt to make Amon more than a typical barbaric character in the style of barbaric style, the gearbox also assures that skills trees also feel unique, so if there are more amons in the session, players will be able to create strong figures that are different from each other. Thurston further said, “In many cases, there were times when the previous characters in our franchise were very focused on one thing. But it was always really important for me that if you have this really great figure, you would like to use it in a lot of different ways.”
Part of how this happens is the introduction of skill trees Borderlands 4 They have a lot of different options for the players they can invest, from liabilities to extension and capstone for each character. As in past items, players will not be able to unlock every skill, which means they will have to deal with. However, Thurston confirms that each safe hunter has about 80 passive skills, which means Borderlands 4 It has more than all the previous franchise games together, a stunning number that should help players create new characters that feel unique every time they play.
As it happens now, only 1 vault hunter remains to be fully revealed, although if there are three signs, Harlowe should prove quite unique with several ways to deal with enemies. Each Borderlands 4 Vault Hunter seems to be more versatile than ever and offers players more freedom in how they build their character. Previous Borderlands The characters usually had a role and really dug up, but with Borderlands 4, each vault hunter became more flexible thanks to larger skills and less focus on specific types of weapons.
Borderlands 4
- Released
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September 12, 2025
- Esrb
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Assessment
- Engine
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Unrealistic engine 5
- Multiplayer
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Online co-op, online multiplayer
- Platform
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Yes – all