Summary
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EA CEO Andrew Wilson feels Dragon Age: Veilguard would play financially better as a live service game.
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More former Dragon Age Devs disagreed with Wilson's ideas.
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Did he really forget the anthem?
Dragon Age: Unfortunately, Veilguard not the game that fans of the series hoped it would be. It was also not the financial success EA wanted. While there were many problems with the game, such as boring romance, drab writing and unnecessary choice, EA CEO Andrew Wilson felt it would be more successful as a game with live service.
Related
EA completely didn't understand what caused Dragon Age: Veilguard insufficiently powerful
It wasn't that he was the only player, I promise.
“In order to cross games as the main audience, games must directly associate with the evolving requirements of players who are increasingly looking for the features of the shared world and deeper engagement along with high -quality stories in this beloved category,” Wilson said during the recent investor calling. It seems that even former Dragon Age developers disagree with him.
The former creative director of Dragon Age Mike Laidlaw was not gentle about his opposite view. “Look, I'm not a fantastic CEO,” Laidlaw said to Blues, “But if someone told me” the key to the successful success of this successful one player is to make him a pure multiplayer game. No, no, spinning off: fundamentally change the DNA of what people loved about the basic game “For me I would probably like to leave the job or something.”
Laidlaw is the second former Dragon age Dev, which has gone against Wilson's comments, and former writer David Gaider also shared his thoughts.
“There are a variety of lessons that society could learn from a game like Veilguard (I still didn't play it, so I'm leaving what other people said), but” maybe it should be living service “Takeaway seems to be a little short -sighted and Self -service, ”he said. “Not that there is a shortage of decision -making about why the game doesn't do well.”
Given the expectations that EA put on the Dragon Age franchise, it is no wonder that Veilguard did not meet financial expectations. “EA regularly tries to make franchises larger. They want billions of dollars, or just want to make the six best games or twelve best games,” said former executive producer Bioware Mark Darrah.
- Released
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31 October 2024
- Esrb
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M for mature 17+ // blood, nudity, sexual themes, strong tongue, violence