Nintendo, Sony Interactive Entertainment and Microsoft have released a new joint statement reaffirming and updating their shared commitment to player safety across platforms.
The three companies first united around a common set of safety principles in 2020. In their latest update, they said the principles have evolved to reflect new technologies, research and forms of industry collaboration, while maintaining the central belief that “gaming is for everyone”, with a particular focus on protecting younger players.
The update comes as massive gaming platform Roblox has come under fire for not doing enough to protect children from interacting with adult players. Roblox is currently facing more than 80 lawsuits alleging it failed to adequately protect young users from sexual predators and exploitation, claims that have been consolidated into a federal multidistrict litigation in California in late 2025. The company recently added age verification to the game as a chat requirement, but not all players are happy with it, and some areas are already finding a workaround.
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The new security commitment update for 2020 will block the transition from big-picture ideals to more practical control over how those goals are being met. While the original version focused on why player safety is important, the new version is more about the work itself, emphasizing clearer enforcement rules, escalating penalties, ethical use of data, and modern moderating technology. It also points to deeper collaboration by naming specific industry groups and initiatives.
The statement outlines three fundamental pillars that guide the partnership: prevention, partnership and accountability. As part of prevention, companies emphasize parental controls, customizable safety tools, and clear codes of conduct designed to help players and parents better understand and manage the gaming experience. They emphasize that security features must be accessible, transparent and easy to use to be effective.
The partnership focuses on collaboration beyond the three platform holders themselves. Nintendo, Sony and Microsoft say they work closely with publishers, regulators, law enforcement, non-profit and trade organizations such as the ESRB, PEGI and the Entertainment Software Association. The companies also point to shared research on player well-being and participation in initiatives such as the Lantern Tech Coalition's program to combat harmful content and behavior.
You can read the full statement on Nintendo's website.