Hollow Knight: Silksong It is not only heavy against strong enemies and bosses, but also offers various hardships in terms of map survey. One of these meetings is when Hornet encounters the task of delivering Courier's Rasher from Bellhart to choral chambers. It's part of the great taste of Pharloom Quest. Here's all you need to know about Courier's Rasher Quest in In Silksongincluding where to find it and how to deliver it.
Location Courier's Rasher in Silksong
If you want to find Courier's Rasher, travel to Bellhart and communicate with Tipp and Pill. You can find them at the top of Frey's Shop in Bellhart. If you can't find Tipp and pill, it means that Hornet has not saved them yet. Remember to complete my missing courier and my missing brother Wayfarer Quests in in in in Silksong first. Both tasks should be available at Bellhart Wishwall.
Once Hornet gets Courier's Rasher in Bellhart, he must deliver it to Loyal Mergwin, located in the choral chambers. Unlike other Tipp and pills, they give Hornet, this time has a timer. However, the rest is the same because you cannot use fast travel or cause a lot of damage. This contributes to a very demanding combo and will certainly need a lot of planning before starting the trip to deliver Courier's Rasher in Silksong.
How to deliver Courier's Rasher in Silksong
You want to deliver Courier's Rasher to Loyal Mergwin without failure, you must Choose a safe road with a minimum number of enemies and parkour. Unfortunately, all roads will be dangerous, or it won't be one of the most demanding things Silksong.
However, the safest road is from Bellhartgo through Shellwoodhard on hard terrain Fired stepsachievement Choral chambersand deliver Courier's Rasher to Loyal Mergwin in Silksong.
Because it will be really hard to do at once, here are some tips to deliver Courier's Rasher:
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Equip
Ascendent's GripThe tool because it helps Hornet stick to the walls.
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Equip
Silkspeed anklesThe tool because it increases the speed of Hornets.
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Equip
WeavelightThe tool, because Hornet uses a lot of silk during the run.
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Get Clawline skill to hang up and get faster.
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Get Faydown Cloak skill on a double jump.
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Do not forget to open all shortcuts along the road. These are marked in this article; You can move down to make sure you are ready.
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During the delivery, enter the menu map instead of checking the mini-cap. The menu map will pause the game and give you all the time you need to check.
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Defeat all the enemies on the way, so it will not cause any undesirable damage. (Optional. If you do this, don't get on the bench when you need a repetition)
Bellhart and Shellwood
Starting by placing Tipp and Pill, moving directly to the elevator that leads to Bellhart's second floor. Then get to Shellwood from the first east on the second floor.
Once you can do it, beware of the enemy flower (Gahlia) above. To jump into a branch to the left and move to the left, attacking the vines blocking the way. Then move up and walk through the branches until you reach the top where the path is left.
Then continue running on the left and avoid enemies from the area to the area until you reach the fired steps.
Fired steps
The fired steps are the most complex part of the rash of this courier because it is full of enemies and parkour. There is no way to avoid them, so Hornet must push them through them. When you enter the fired stairs, climb the first meeting of Hornet Atret and watch the way to reach the first bench in the fired steps.
Go left and jump to the first platform. Immediately after reaching, reach it, jump on the rock above it. Then use the shortcut platform to the right and skip the park of this area to achieve a higher country.
This shortcut requires you to hit the lever first. If it is not yet available, you should first unlock the abbreviation.
From there, go through the hole above the Hornet and continue on the right to leave the area.
In the next area, avoid the enemy that emerges and jumps to the second ledge. Then jump between the walls and the floating pole and reach the top of the pole.
Now jump into the hanging cage in the middle and continue jumping through all the cages above it.
After several cages you can see a suspended bell on the right side; Turn to get to the wall and get to the rock beside her.
Jump twice, try to reach the highest hornet can achieve and then shoot the hook on the cage to the left. If this method is too heavy, you can still go on the other side for easier climb. Then move again between cages and obstacles, take the hornet, closer to the goal.
In the last area, before several areas of peaceful run, immediately jump on the wall above the hornet and target the cage. Continue to the right side and jump from one floating rock to the other until it reaches two hanging bells at the end. Hit them to bounce on the wall, and then on the rock beside it.
This is one of the most important parts, because two enemies block Hornet's way to get into the bell above them. There are two ways to pass on this part:
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Jump attack the shielded (judge) the enemy to reach the bell.
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Avoid the enemy by jumping over them and heading to the rock on the left. Provides a safe leap into the bell to reach the upper ledge.
On the other hand, skip twice and then hang the rock on the right side to avoid most parkour of this area.
Then, for this last part, target the bell to the left to bounce to the wall, and then target the second bell to reach the upper ledge. It is then safe to run on Grand Gate.
Grand Gate and Chambers
Inside the Great Gate, the Hornet can park the way up to the shortcut that leads directly to the choir chambers without having to pass through the area of undevested. The only way from this small room is at the top and puts Hornet into the choirs. From there it is easy to jump around the area and focus on achieving the ventricular chamber above. Try to avoid enemies because some of them block their way.
This abbreviation from Grand Gate to choral chambers must be open in advance.
When you get to the ventricular chamber, don't go from the right side because it is full of enemies and hard puzzles. Instead, go to the left because there is a hidden abbreviation and hardly the enemies block the way.
This abbreviation to the spa citadels must be unlocked in advance.
Continue to climb all obstacles until Hornet reaches the outlet chamber that leads to the board Silksong. From there, move on the right side and barely encounter any enemies to achieve a loyal Mergwin chamber and deliver Courier's Rasher.
Hollow Knight: Silksong
- Released
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4 September 2025
- Esrb
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E10+ for all 10+ // fantasy violence, mild blood
- Developers
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Team Cherry
- Publisher (s)
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Team Cherry
- Engine
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Unity