Crimson Desert reveals why it has no microtransactions

Pearl Abyss has confirmed its upcoming open-world action-adventure game Crimson desert skip the traditional monetization model in favor of a one-time purchase. Crimson desert is developed as a standalone single-player gaming experience that avoids the repetitive revenue strategies often found in modern games.

The highly anticipated title is set to release on March 19 for PC, PS5 and Xbox Series X/S. While the developer is well known for free-to-play mechanics Black desertthis new project is positioned as a prestigious, “premium” title. Fans watched the development closely Crimson Desert as the title recently achieved a major milestone by winning gold.

Crimson Desert Too Good to Be True Cyberpunk 2077

Crimson Desert looks “too good to be true” and that's why we can't have nice things

Crimson Desert looks incredible, but years of intermittent hype explain why players are hesitant and why its success would seem like a real turning point.

Pearl Abyss confirms that there is no cash trade in the game

During a recent interview with YouTube channel Dropped Frames, Will Powers, director of marketing for Pearl Abyss America, addressed questions surrounding the game's monetization. Powers said it definitively Crimson desert will not include cosmetic checkout. Instead, the studio is relying on pre-order bonuses, exclusive deluxe/collector's edition cosmetic items, and upcoming expansion packs to support the game. He explained that the $69.99 price is intended to provide a complete experience where players can enjoy the world of Pywel without the distraction of microtransactions.

According to Powers, the decision stems from a shift in monetization philosophy. “This is built to be a premium experience that you buy and enjoy the world, not something for microtransactions,” he noted. He further clarified that while free-to-play games require secondary sources of revenue, the transaction of a premium title begins and ends with the initial purchase.

The scope of the game environment was the primary point of discussion, with the developer claiming that Crimson Desert'The playing area is at least twice as large as the playing area Skyrim. Pywel is divided into five distinct regions – Hernand, Pailune, Demeniss, Delesyia and the Crimson Desert itself – each offering unique challenges and a variety of environments. Powers emphasized that the team is focused on making the world “incredibly interactive,” not just huge, full of hidden treasures and complex mechanics.

Crimson Desert Demo Playable Gamescom 2025

This shift towards the traditional buy-to-play model is a significant departure for Pearl Abyss, which is likely aimed at capturing an audience that enjoys immersive single-player epics. By removing the pressures of the live service economy, the studio is betting on quality and depth Crimson Desert'with the world to control the success of the game. It remains to be seen whether this model will continue beyond the launch window, but for now it serves as a promising sign for fans of uncompromising RPG adventures.


Crimson Desert Tag Page Cover Art


Released

March 19, 2026

ESRB

Mature 17+ / Blood, Drug Reference, Intense Violence, Strong Language

Developers

Pearl Abyss

Publishers

Pearl Abyss


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