Summary
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Destiny update 2 8.2.5.2 focuses on repairing errors and increasing cup play with various improvements.
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The update will also return the recent change of the Astral Stasis Drake Helmet hunter.
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Some Destiny 2 weapons, such as Thorn, Lotus-Eater and determinist chaos, also received minor updates.
Bungie releases an update 8.2.5.2 for Destiny 2Association of more errors and other visual problems affecting the experience and at the same time to fine -tune the cup. Updates and repairs are a relatively common view of games as live services as Destiny 2Because the constant flow of new content, events and seasons leads to a higher chance of something that can break or go as the developers expected.
While Destiny 2 It is nowadays in a relatively stable place, the transition to episodic content after the final shape expansion was not always smooth sailing for bungia or playerbase. The previous two episodes have seen the main problems, including one particularly ugly mistake that prevented highly sought -after Destiny 2 Fall weapons with specific benefits. Bungie quickly deals with these problems, although the studio continues to release new updates to solve as many problems as possible.
Related
Destiny 2 hunters still missing a key piece of puzzles with one assembly
Destiny 2 has many good assemblies for hunters, from prisms to individual elements, but one of them still lacks a huge feature.
Next to Destiny 2 Weekly reset, Bungie also added another new update to the online game. Update 8.2.5.2 It mainly fixes a number of mistakes that are still in the game, including the opening of Vesper's host in weekly rotations, which will end the potential soft chateau in the Blades court, as well as repairs of exoticism such as thorn and deterministic chaos. In addition, Bungia also returns a change made in the Astral Stasis of Drake Helmet, which caused a visual defect with the hood below. Bungie plans to create a duplicate helmet that, by default, reduces the hood in the future update.
This repair also continues to change Destiny 2Last adjustments to the crucible. To update 8.2.5.2, Lockdown has seen most of the changes, as players can now revive teammates, a heavy ammunition timer will now double from 60 to 120 seconds, and teams will have to neutralize the zone to prevent the triple cap. As for the competitive side of the crucible, Bungie continued to improve the point system and how they are earned or lost. There was also a mistake that could prevent solo players from receiving losses when they went against the duo fireteam, which is now fixed.
Fortunately, not every problem is a problem that requires repair. In rare occasions, it is known that Bungia will change the function in the function like the recent problem that has made classes available and Glaiva available to all Destiny 2 Players. Instead of returning things back to how they were, Bungie let Bug live and give players access to equipment that they would normally not access. Not only that, the mistake was inspired by the Dev team to create more unique animations of weapons for the Titans and Warlocks in the future to match the fast and Goldtus SWORDS hunting and Goldtusk.
Destiny update 2 8.2.5.2 Repair notes
Seasonal
Heresy
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Court of Blades
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When defeating Challenger, repair the potential soft lock with 0:00 on the left to count the timer.
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Episode
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Revenge
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He corrected a problem where the debuff -absorbing essence could duplicate during the fight against Scolas.
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Raids and dungeons
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Fixed a problem where Vesper's host would not be listed in weekly rotations.
Crucible
Game modes
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Insulation
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He corrected the problem when the wrong VO is played when the rounds were won.
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Revives is now allowed in mode.
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Heavy ammunition now emerges into the wheel instead of 60 years.
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The initial points were updated.
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To prevent a triple cap, the neutralization of the zone will be necessary, instead of being only on the zone.
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Competitive
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Profits / loss of points
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He has increased the amount of points you can provide by the delta modifier for beating or losing a team with higher skills.
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Removed the ability of the delta skill modifier to reduce the points or increase the lost points.
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Solo vs. Loss of fire forgiveness (competitive and test)
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He fixed the problem where solo players coincided with the duo fireteam, or solo players match the duo against the trio, sometimes they could not get loss protection.
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There is still a well -known problem where a team of all solo corresponding to three may not get loss protection.
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Although these matches are rare (less than one percent of solo games), we have modified our matching parameters to further reduce the likelihood that these matches occur while continuing to explore.
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Playing and investment
Armor
Adaptation
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He returned a recent change to the Hunter Astral Stasis Drake helmet.
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For more information, see “Tags, Bonds and Cloaks” from TWID 03/20/2025.
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Fixed a problem where the fallen star ornament would incorrectly deactivate the effects on some exotic armor.
Arms
Legendary
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Fixed a problem where Lotus-eater showed incorrect numbers in his tracker Kill.
Advantages
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Fixed a problem where Discord did not make a Glaives munning while he was active to kill the projectile.
Exotic
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Deterministic chaos
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Fixed a problem where the ability of anti-shampies seized an anti-shample modem and radiant.
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Thorn
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He corrected the problem where the refined soul was removed after depositing the weapon.
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Strength and procedure
Guardian series
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Fixed a problem where the goal of the main spelunker stated that Vesper's host and not Sundered doctrine were required for Guardian Rank 11.
Collection
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Sparrow Frostflower now appears correctly in the collections.