Dispatch is an episodic game, which means that during the game's release period, we've seen all sorts of wild theories about where the story will go. Now that we've seen every episode, it can be fun to go back and see some of the things people thought without having all the pieces in front of them, but there's one theory in particular that broke the hearts of developers AdHoc Studios.
For some reason, many were absolutely convinced that Dispatch was hiding a secret villain in plain sight, and many of those people opted for the Blonde Blazer. She shares an intimate moment with protagonist Robert on a billboard, potentially leading to a light kiss before players discover she is in a relationship with the Phenomeman. It is because of this that many people have turned on Blazer, going so far as to theorize that she is secretly a villain to manipulate Robert.
Developers at Dispatch were “heartbroken” when fans thought Blonde Blazer was the villain
Behind the scenes, Dispatch developer AdHoc Studios was absolutely annoyed to see public opinion of Blonde Blazer change so drastically. Speaking to PCGamesN, creative director Dennis Lenart says that the team didn't expect such a kind and genuine character as Blonde Blazer to end up in the firing line, and all they could do was sit back and hope people would come.
“The Blonde Blazer controversy was something we definitely didn't expect,” says Lenart. “It brought a special life to a completely different part of the game. No one could have predicted that people would see the Blonde Blazer character and think she didn't have real intentions. She's always been this pure-hearted character for us. So as developers, we're heartbroken.”
Dispatch Devs regret making it so easy to pick Invisigal
Looking at the player stats, they are not wrong.
Lenart compares the whole situation to someone slagging off one of your friends who you know is a good person, but the team eventually learned to “roll with it and let people have their own experiences.” Fortunately, we now know that Blonde Blazer wasn't really a villain at all, and was probably one of the most normal and stable characters in the entire game.
However, this initial impression probably hurt how people saw her character going forward, which may explain why Invisigal was a much more popular romance option, although one particular scene probably played a bigger role if we're being really honest. If you know, you know.