Dragon Quest 7 Reimagined Vocations Guide How to unlock and master all jobs

Beginner fisherman

Hero's Starter Job has different support and attack skills from Pirate, Sailor, Priest and Warrior.

Devotion to the ocean: Protects the entire party with a shield that negates damage for 1 hit.

Initial occupation Hero

Heir Apparent

Kiefer's Starter Job, has a combination of gladiator, warrior and paladin skills.

Royal Flush: Lowers defense and maximizes attack for the next 3 rounds.

Initial occupation Kiefer

Minister

Maribel's Starter Job, has a combination of basic magic skills.

Shrew operator: Boosts elemental attacks, especially those that overcome enemy resistance.

Initial occupation Maribel

Wolf boy

Ruff's Starter Job, similar to Shepherd's but with wolves. Summons them to attack and deal physical damage.

Born to be Wild: Causes the user to take any two actions per round before becoming tired and falling asleep.

Initial occupation Ruff

Fatal Dancer

Aishe's Starter Job, similar to a dancer and warrior combined.

Perfect Locking Step: Allows a portion of the user's status effects to be passed on to an adjacent ally.

Initial occupation Aisha

knight

Sir Mervyn's Starter Job, a combination of warrior, paladin and priest abilities.

True chivalry: Provides cover for allies with the lowest HP and then counterattacks.

Initial occupation Mr. Mervyn

Fighter

Frontline Vocation, has a decent amount of physical attack and defense.

The Art of Chivalry: Provides cover for the lowest HP ally and then counterattacks.

Vocation for beginners, change yourself with Orb Vocation

Martial artist

Frontline Attacker deals heavy damage and increased damage to certain enemies.

Critical attitude: Takes an extremely strong position that will provide a critical hit.

Vocation for beginners, change yourself with Orb Vocation

Magician

The Spellcaster class, has a variety of minor spells and AoE spells.

Mage's Rage: Guarantees that all of the user's spells will deal critical hits for several rounds.

Vocation for beginners, change yourself with Orb Vocation

Priest

Healer class, ensures party survival and buffs them.

Reborn: Restores all allies' HP, removes all statuses, and revives all unconscious allies with a 100% success rate.

Vocation for beginners, change yourself with Orb Vocation

Dancer

A support class, buffs the entire party, provides regeneration and moderate AoE damage.

Gentle two-stage: Allows a portion of the user's positive status to be passed on to an adjacent ally.

Vocation for beginners, change yourself with Orb Vocation

Thief

A frontline attacker, a specialist in dodging, causing status effects and stealing items.

Repeat offender: Allows you to perform an additional action every time a status ailment is inflicted on an enemy.

Vocation for beginners, change yourself with Orb Vocation

Troubadour

Support the fighter class, you will buff the party, reduce the cost of spells and deal moderate AoE damage.

Addendum: A powerful power that temporarily reduces the MP consumption of all allies to 0.

Vocation for beginners, change yourself with Orb Vocation

Seafarer

A hybrid damage dealer that specializes in single target physical attacks and AoE bursts.

Rough Ditty: Greatly increases the attack power and agility of all allies.

Vocation for beginners, change yourself with Orb Vocation

Shepherd

Basic summoner class, summons sheep to deal damage and status effects.

Woolly Bullies: Summons a flock of sheep that gleefully joins the user's attacks.

Vocation for beginners, change yourself with Orb Vocation

Clown

Basic debuffer, trickster class, inflicts AoE status effects and dodges attacks.

Play the fool: Prat is going to deftly dodge enemy attacks, which will also be easier to provoke into fits of laughter.

Vocation for beginners, change yourself with Orb Vocation

Gladiator

Advanced fighter class, deals tons of damage, both single target and AoE, and drops defense to buff damage

Flashback: Abandons all defense attempts to dramatically increase the power of physical attacks.

A master warrior and martial artist

Sage

Advanced Caster class, deals AoE and single target elemental damage with powerful spells, heals, can double spells

Twocus Pocus: Each spell cast is cast a second time for a short time.

Master mage and priest

Armamentalist

An advanced hybrid class, a combination of spell and sorcerer that deals both elemental and physical damage

Basic: Uses elemental mastery to greatly increase attack power and elemental resistance.

Master mage and warrior

Pirate

Advanced hybrid class, buffs its allies' attacks, deals powerful single-target hits and AoE bursts

Deck the Swabs: Increases attack power and defense with each attack launched and also restores HP when launched.

Master thief and sailor

Luminous

Advanced Support Class, buffs allies, confuses enemies, and provides various bonuses to subsequent attacks

Showtime: Makes work easier for all allies except the user.

Master Dancer, Troubadour and Jester

Paladin

Advanced tank class maximizes damage and counterattacks, protects allies and deals holy damage

Knight's watch: Takes a knightly stance that reduces damage taken while increasing the chance of blocking attacks to the absolute maximum.

Master priest and warrior

Monster Wrangler

Advanced Summoner class, summons monsters of all types to deal tons of damage

Positive reinforcement: Increases the chance that a strong monster will answer the call when performing a summon.

Master Shepherd and Thief

Master

Ultimate Melee Class, the epitome of martial arts, melee attacks, crits and multi-attacks

Partition: Creates two dopplegangers and triples the effects of attacks (including damage).

Master Gladiator and Paladin

Druid

Ultimate Hybrid Class, summons allies, provides buffs, heals and deals elemental damage

That strange summons: Summons a powerful spirit at the start of each round for the next four rounds.

Master any two of the following:

Hero

Ultimate Hybrid Class, deals tons of damage, buffs allies, heals, single target melee, and inflicts multiple AoE elemental effects and debuffs.

Mark of the Hero: Allows the user to perform special abilities that are forbidden to anyone but true heroes.

Master any three of the following:

  • Gladiator

  • Sage

  • Pirate

  • Armamentalist

  • Luminous

  • Paladin

  • Monster Wrangler

Leave a Comment