Elden Ring Nightreign Ditching Popular FromSoftware Feature

Summary

  • Unlike most modern Soulsbornes, Elden Ring Nightreign will not have an in-game messaging system.

  • FromSoftware says it decided to skip its signature feature in Nightreign because the upcoming game won't give players enough time to read and write messages.

  • Nightreign is still planned to preserve – and even improve – some of Elden Ring's other asynchronous features.

Elden Ring Nightreign won't allow players to leave messages for each other, a senior FromSoftware official confirmed. A developer's decision to get rid of their signature feature Elden Ring Nightreign is officially characterized as a purely practical step.

The ability to combine pre-approved words into asynchronous messages for other players has long been synonymous with FromSoftware games. Whether used to help others, lie about a “hidden way forward” or pass on situational jokes, the system has historically been very successful in creating user engagement and providing a steady stream of player messages that some fans would consider integral. of the modern Soulsborne experience.

Related

Elden Ring Nightreign network test announced

Elden Ring publisher Bandai Namco confirms that Nightreign, a brand new adventure set in the world of Elden Ring, will begin a network test very soon.

Be that as it may, the favorite feature will not return Elden Ring Nightreign. This is according to game director Junya Ishizaki, who said this in a January 3rd interview with IGN Japan. Elaborating on this omission, Ishizaki explained that the game's first multiplayer design would not be suitable for an asynchronous messaging system, arguing that Elden Ring Nightreign players simply won't have enough time to mess around with typed notes.

Nightreign doesn't give up all of Elden Ring's asynchronous functionality

While typical Elden Ring A gaming session can easily last hours, FromSoftware estimates Nightreign will be played in significantly shorter intervals of roughly 40 minutes each. As this will inevitably make the overall experience much more intense, the developer decided to ditch the in-game messaging system in an effort to provide a more efficient and faster experience.

This does not mean that the game has done away with all the asynchronous features of its predecessor. On the contrary, it has already been confirmed that some classic community functions are returning. E.g. the blood stain mechanic returns Elden Ring Nightreign stronger than ever, allowing players to not only see how their peers died, but even loot their spirits.

FromSoft Wants Elden Ring Nightreign 'Compressed'

Limiting player-to-player communication by removing the dedicated messaging system seems to fit in with FromSoftware's overall vision for the game, which is aimed at creating a more consistent and intense multiplayer experience compared to the first installment in the series. The decision to have Elden Ring Nightreign The adoption of a three-day structure also follows from this ambition. In an interview with IGN Japan, Ishizaki said that FromSoftware strives to deliver “compressed RPGs” with great variety and little or no downtime.

Elden Ring NightreignThe TGA 2024 reveal trailer confirmed that the game is targeting a 2025 release. However, FromSoftware and Bandai Namco have yet to commit to a more specific release window.

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