Ex sony executions reveals why Japan Studio closed

Summary

  • The former PlayStation Advest of Indies and Sony Shhhei Yoshida reveal that Japan Studio has closed because of difficulty with successful AAA games.

  • According to Yoshida, Sony focused on larger AAA games and the game market was difficult for smaller AA studio games.

  • Yoshida could not have been closed by Greenlight AA, including the concept of Gravity Rush 2 and director Slitterhead Keiichiro Toyama.

Former Sony The powerful shuhei Yoshida revealed the reasons why Japan stopped the studio and noted that the game market made it difficult for the studio games to succeed. Yoshida also commented on the expectations that Sony had for its developers and Japanese studio for AAA PlayStation.

In November 2024, Yoshida announced its plans to withdraw from its main role as India in Sony Interactive Entertainment 15 January 2025 after serving for more than 30 years in the company. A few months after his departure from Yoshida, she shared more information about his role in recent years in Sony, including how he had no choice, but to accept the leading position of India or leave Sony in 2019. For several years. After the transition to its new role, Japan Studio was reorganized in 2021 and closed.

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Shuhei Yoshida revealed new details of shutting down the Japanese study in 2021 at the sacred symbols of the+symbols, quoting that the “market became really difficult” for smaller “AA” titles that the studio created for Sony. Yoshida explains that Sony has not had many products with the level of “AAA” success for some time during its time as a leading worldwide studies in Sony, except Gran Turismo. Over time, larger AAA games were more important, and independent games filled the gap that the smaller AA games in Japan once filled out. As a result, Yoshida could not clog any concepts or new games, including those that Gravity Rush 2 and Slitterhead Director Keiichiro Toyama approached him Gravity Rush 2 Edition in 2017.

Shuhei Yoshida explains why Japan Studio closed

  • The game market has become difficult for AA games Japan studio and interest grew in independent games.

  • Japan Studio has failed to do “amazingly successful” games and adapt to the new AAA and Live Service Focus Sony.

In addition, Yoshida explained that he was not successful in a successful live service game, and said that “he was not able to have amazingly successful games in Japan”. Along with the growing market of independent Sony games, Sony has shifted its focus from the intellectual qualities of Japan Studio and Yoshida began to work with independent developers within the new initiative as soon as Hermen had replaced him for the president.

After the shutdown of Japan, the studio was released and continued to create new games and even building new studies. Toyama founded the bokeh game studio and continued to create and release SlitterheadAs Yoshida told during the podcast. Yoshida also commented Ratatancoming Pathapon spiritual successor. Although the studio is no longer around, Yoshida notes Ratatan It continues from Japan's inheritance and it is a type of game Sony will not do at the moment.

Yoshida may have left Sony in January, but in 2025 he is still actively involved in the gaming industry. One of his last roles involves being a voice actor in the upcoming India game Agency for a promise of a mascotAnd he also hopes for “another surprise” including Nintendo Switch 2.

Sony

Sony

Founded date

May 7, 1946

Headquarters

Minato City, Tokyo, Japan

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