Final Fantasy 7 Part 3 Remake Director's Commentary on Minigames

Key things

  • Naoki Hamaguchi plans to change the approach to minigames in Final Fantasy 7 Remake part 3.
  • Hamaguchi wants to add a different twist to Part 3 and create new and unexpected opportunities for players.
  • Despite players' mixed feelings about the minigames in Rebirth, the director is trying to offer a variety of activities in the finale of the remake trilogy.



Director Final Fantasy 7 Rebirth and his successor, Naoki Hamaguchi, believes that Part 3 of the remake should take a different approach to minigames. Fans Final Fantasy 7 Rebirth had very mixed feelings about the amount of content in the title, especially the minigames. While the variety of activities tried to keep things fresh for players, many fans felt that there was a big gap in quality between all the little diversions.

Final Fantasy 7 Rebirth is a sequel Final Fantasy 7 Remakewhich was released in 2020. The trilogy is a modern retelling of the 1997 classic. Rebirth debuted to rave reviews and is even a top contender for The Game Awards for 2024. Despite the game's intense popularity and positive reception, it has been confirmed that Final Fantasy 7 Rebirth will not receive any DLC as the team behind the game is hard at work on the final project.


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In an exclusive interview with VG247, game director Naoki Hamaguchi explained his intention behind the wide variety of minigames in Final Fantasy 7 Rebirth and at the same time a glimpse into his outlook for the future. As for the huge number of activities in Rebirthfans shouldn't expect to see the same amount of variety in part 3 of the series. Hamaguchi explained that “if we did the same thing again for a third game in the series, then it wouldn't really be very new or exciting. and have a slightly different perspective on things.” Although this may be disappointing to some fans who fell in love with the wide variety of mini-games Final Fantasy 7 Rebirththe director clearly wants to focus on providing players with new and unexpected opportunities.


Final Fantasy 7 Rebirth focused on fresh experiences


Hamaguchi also talked about his own experiences playing open-world games and felt that many of them did not offer enough variety when entering new regions. When it comes down to it Rebirth, he explained that his goal was for players to “feel like there's something new and exciting when you enter a new area. That you can experience something different with the mechanics.” Hamaguchi expressed that he was satisfied with where Rebirth they ended up and how they implemented all the different activities available to players. While not all of the mini-games were received with enthusiasm, some really caught the hearts of players. Fans Final Fantasy 7 Rebirth's Queen's Blood were so greedy that they wanted specialized expansions for the minigame.


While many fans enjoyed the various mini-games Final Fantasy 7 Rebirthothers felt that the varied activities were little more than filler. The director's intention was to provide new experiences every time players entered a new region, but some players felt the experience was uneven. However, Queen's Blood was a huge success and many fans even compared it The Witcher 3's wildly successful Gwent. It seems like Square Enix and Hamaguchi have heard feedback from players and plan to approach things differently in the future. Fans of the series probably have a lot to look forward to in the finale of this popular remake.

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