Almost 7 years after the release of the critically acclaimed indie game Disco Elysiumdeveloper ZA/UM is set to release its follow-up title. Zero Parades: For Dead Spies looks like a successor Disco Elysium which fans would expect from the developer of the surrealist political RPG, even if it is not a direct sequel. WITH Zero Parades: For Dead Spies will be released on May 21st, there's only a short time left until interested fans can see what ZA/UM has in store for their next game.
The New RPG On Steam Is Like Dungeons & Dragons Meets Disco Elysium
This new CRPG on Steam combines the best of Dungeons & Dragons and Disco Elysium: narrative depth, dialogue-driven gameplay, and plenty of D20 mayhem.
Zero Parades: For Dead Spies features at a glance
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A great spy RPG with psychological depth, surreal undertones and a rich world to explore.
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Remember your training and customize your operant when you decide what skills are right for your job.
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Freeze time in Tactical View and determine the best path to overcome the impossible.
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It pays to listen to your inner voices for advice, but be careful to trust them fully.
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Push yourself to your physical and mental limits to force the dice in your favor.
The Story of Zero Parades: For Dead Spies
IN Zero Parades: For Dead Spiesplayers take on the role of operative Hershel Wilk, codenamed Cascade. She was sent to the city of Portofiro and such Disco ElysiumHarry Du Bois lost her memory along with any semblance of what her mission should have been. Fans Disco Elysium he will be all too familiar with the premise and will reveal the mystery surrounding the game's story at the same time as the main character.
Following the tracks Disco Elysium, Zero Parades: For Dead Spies continues the tradition of competing political ideologies and factions that players can join as they progress through the story. Rather than exploring the dilapidated city of Revachol as v Disco Elysium, Zero parades giving players a much more vibrant city of Portofiro. Zero parades promises a clash of factions that see everything from international bankers, foreign techno-fascists, psychic doppelgangers, a paranoid TV host and a man with a heart box inhabiting this world.
The main part Disco ElysiumThe appeal lay in the cast of colorful, unusual characters that players encountered throughout Revacol. Harry Du Bois' fan-favorite partner, Kim Kitsuragi, is a particularly notable character that adds to the buddy-cop dynamic. However, Hershel quickly discovers that her Psuedopod partner is alive, but unresponsive when she initially wakes up. Zero paradesso it's unclear whether players will see the same dynamic throughout the game, or whether Cascade will have to go it alone.
Zero Parades: For Dead Spies' Gameplay
Gameplay Zero Parades: For Dead Spies follows Disco ElysiumInvestigative point-and-click segments mixed with skill checks that require players to invest in different stats and listen to different parts of Hershel's fractured psyche when the situation calls for it. The Dramatic Encounter system turns some dialogue into a turn-based decision where players will have to figure out the best way forward using the tactical view feature. Building on the foundation Disco Elysiumthink tank, Zero parades allows players to shape Hershel's personality with the Conditioning mechanic, allowing them to reinforce certain thoughts to permanently shift Hershel's disposition.
Who is that character?

Identify the silhouettes before time runs out.
Start

Identify the silhouettes before time runs out.
Easy (7.5s) Medium (5.0s) Hard (2.5s) Permadeath (2.5s)
Like Disco Elysium, Zero parades relies on dice rolls to determine whether players pass or fail a skill check. In addition to stats, modifiers such as discovering information increase the chance of a successful skill check in an interrogation situation. In classic tabletop RPG mode, even checks that seem guaranteed by stats and modifiers have a chance to fail with a flash of bad luck, keeping the game interesting no matter how players choose to shape Hershel's character. Zero parades it also features new mechanics called Pressures and Strain, which allow players to shift the skill check roll in their favor, but too often it can have a negative effect on Hershel's psyche.
How Zero Parades: For Dead Spies' RPG Mechanics Compared to Disco Elysium
Zero Parades: For Dead Spies is apparently going to be compared to the previous ZA/UM title, Disco Elysiumbut it's clear that this upcoming game is making great strides when it comes to questing and storytelling. While Disco Elysium was largely seen as an immersive theater, a linear story whose outcome players could influence through dialogue and ability allocation, Zero parades It seems to lean more towards a different game-like quest approach Baldur's Gate 3. The way the player approaches the quest can lead them down several different paths depending on how they built Hershel's character, creating unique scenarios for each playthrough.
Do you need to play Disco Elysium to understand Zero Parades: For Dead Spies?
technically speaking, Disco Elysium and Zero Parades: For Dead Spies are completely separate games set in separate worlds. However, it might be a good idea to play around Disco Elysium before Zero Parades: For Dead Spies edition to get a feel for the game mechanics in a simpler environment. A more linear approach to storytelling Disco Elysium can help new players understand how skill checks are affected by Harry Du Bois' stats, or how exploring certain areas can give them an advantage through modifiers. Zero parades it asks them to think more abstractly about how they approach their mission and the branching tasks of the game.


- ESRB
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The evaluation is pending
- Developers
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FOR/UM
- Publishers
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FOR/UM
- Number of players
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For one player
- Steam Deck compatibility
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Unknown

