Worldbuilding is one of the main building blocks of any great video game. But games in the open world are particularly reliable to make their extreme world space worth exploring. One of the biggest complaints that players often have about the open world format is that the world is more than not empty and lifeless. Massive open worlds will impress anyone if there is nothing interesting about them.
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Some of the open world games overcome their shortcomings by creating a convincing world, attracting players regardless of outdated visual effects or recurring playing. When the world itself provokes curiosity, these shortcomings disappear into the background.
7
Stalker 2: Heart of Chornobyle
Nuclear horror rooted in tradition
Stalker 2 He builds on the basis of the first game and invites players to explore the massive map of the open world as well as post-apocalyptic, but with two content. Despite many problems with performance and mistakes, Stalker 2 He managed to add what many considered impossible: worthy of the successor of the culture that resonated with fans.
The Stalker The universe has a clear grounded horror vibration of a nuclear apocalypse, which is the basis of its identity. For this is not a grimdark – desolation is justified by world tradition and history. The game itself may not be so impressive, but it is a scary, hostile world that leaves an impression.
6
Horizon: Zero Dawn
The secret of the old world regenerated by nature
Horizon: Zero Dawn It combines futuristic sci-fi with a tribal, post-apocalyptic world and examines how low-technology could interpret the remnants of advanced technology through their unique worldview. Is it a convincing “co-if?” assume both Zero Dawn and its sequel, Forbidden West dive deep into.
Although the characters may feel too optimistic to be completely believable, the game stands out in providing a satisfactory feeling of discovery. Uncovering ancient ruins, decoding the fall of human civilization and the peeling of a layer of centuries -old conspiracy are all concepts that rely on the construction of the world to make heavy lifting.
5
Avatar: Frontiers of Pandora
An alien world seen with his native eyes
Avatar: Frontiers of Pandora suffers from games that feel too reminiscent Far—Dicularly its recurring mechanics Outpost. But its stunning visual effects, entertaining air passage and extensive fantasy settings more than it is.
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Avatar: Frontiers of Pandora Takes the concept of James Cameron Avatar Universe and Reimagings, from the point of view of the real blue na'vi, expanding to an existing tradition by introducing new tribes, rituals of Na'vi, conflicts between tribes and much more. The world is the main character in this game, because the main roofing goal is to save it, take care of it and help it grow.
4
Long darkness
A cold world that speaks over the loneliness
Long darkness It is a harsh game of survival in an open world, where players constantly fight against natural elements, wilderness and invisible horrors while trying to keep their character alive through the winter apocalypse.
It is a slow, deliberate trek through winter Hellscape, with no other than loneliness for society. Glacial pace is an incredibly strong immersion method that allows players to really feel that they are part of the game world. The struggle for survival is sometimes visceral, methodological to others, but never boring. Tidits of Information, a torn letter here, the last note, slowly reveals what happened to turn the weather into an eternal snow storm.
3
Deadly death
Deliveries in an incredible landscape
Without its world, its settings and intrigue that evokes, Deadly death It would probably be crowned that the most beautiful AAA has ever been created. At the basic level, players playing the role of a courier responsible for the transfer of a lot of materials wrapped in boxes between settlements. Surely it is a complexity. The field navigation requires a little skill and load management; The tools can be used to facilitate bridges or zip lines as well as other factors.
But at the end of the day it is Deadly deathAn unprecedented extraterrestrial world that is the star of the show. On the edge of the UNCANNY valley, worldbuilding in this game on the outskirts of UNCANNY VALLEY, we managed to make very few titles.
2
Kenshi
Faction faith, brutal realism
Kenshi
- Released
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December 6, 2018
IN KenshiThe world treats players as if they were part of it. There are no dumps of exposure to explain what is happening, no direct confrontations where the racist explains why he is, and no records of CODEX neatly organizing tradition. The only way to learn Kenshi It is to travel on the ground, meet people and get the truth about conflicts between races and fractions from the context tracks gathered along the way.
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Worldbuilding in Games is about making the world feel like a real place and not something that feels made. Evil factions are not bad just because they like it, but because they have real motivations for their actions. The most impressive thing KenshiWorld building is that it is a truly believable way that is very few game worlds. It is the greatest strength of the game and what allows it to maintain cult classic status among fans.
1
There was no male sky
Survey of space done correctly
There was no male sky He is one of the most controversial games in recent memory, promising players a truly endless sci-fi open world that relies on the procedural generation to stay in a constantly expanding state, but lagging behind when it matters. However, There was no male sky She has taken a long journey since her initial issue of Rocka, with content updates that massively redesigned and repaired a lot of what was troubled by the game in their starting condition. Still, the heart of the game is in their survey and the feeling of discovery every time the players entered a planet that no one saw but is.
But what's even more impressive is it There was no male sky managed to take an inherently formal concept of procedurally generated worlds and add a detailed, coherent tradition. Who is the player, where they come from, what is the purpose of everything they do is. All this and others are information that players can discover through a survey. And since the game continues to grow, expands and adds new content, there will be much more in the future.
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