In most games that include fighting, fighting is often the most favorable part. It could sound like a bloodthirsty opinion, but this is generally what these games are concentrated and what provides the most entertaining. On the other hand, movement is just a way to get where you have to go.
At least this is the average game. However, some titles actually provide a very pleasant movement mechanics. They make running, jumping, sliding, climbing, flying or other forms of movement so funny that it is actually more attractive than the fight of the game. These are some of the titles that correspond to this description.
Light 2: Stay human
Dying Light 2 is a zombie game with an open world where you were stuck in a large city full of undead horde that wandered the streets. When all the space on the roads and roads are occupied, you have to stick to the roof. That means a lot of free running and jumping.
When you are in full swing, it is a very satisfactory duck and tissues with different obstacles. In addition, at one point you get a glider that is a pleasure to use. Fighting with zombies is not nearly so pleasant. The fight is quite clumsy and is not the main selling point of the game.
Only the cause 2
There's a lot that I would like only the cause of 2. But the best feature in the game is a hook. This allows you to turn on the way around a large tropical map.
There are not many other fun ways to walk through the world in video games, especially when you pair the parachute and add a little sliding to your entertainment. Enemies shooting in this game compared to is quite boring. This means that ejection of things is quite fun, but it really is not a fight – it just causes chaos.
Assassin's Creed
All the big murderers in the Assassin's Creed series are not just good in stinging people; They are also adept in parkour. This is evident from the first game where you can freely climb the buildings and jump over the roofs. Navigation of cities using buildings is a very pleasant experience.
When the time comes to kill people, you are encouraged to use secrecy. One way that encourages you to be tricky is the inclusion of a relatively uninspicant combat system. In this game, combat groups often feel like a chore, especially compared to newer AC titles.
Overdrive Sunset
Movement and fighting combine in Overdrive Sunset. You run over the walls, crush on the rails, fly out of ziplins and usually bounce, all when shooting on enemies.
Yet, actually shooting on things, while parkourring is not as pleasant as simply passing through the map. In fact, it may be a discombobulation of efforts to pick people while you grind everywhere. It is much more pleasant to simply navigate the big map without worrying about enemies. This feels very smooth and never bored.
Marvel's Spider-Man
Marvel's Spider-Man
- Released
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September 7, 2018
Marvel's Spider-Man is one of all the great superhero games for many reasons. For example, the fight is really smooth and fun. But as good as the fight against the Goon, as Spidey is, the struggle in this title cannot correspond to the quality of Traverse.
Swinging around a beautiful adaptation of New York is an incredible experience. They simply feel so nice to use Spider-Man's swinging capabilities when you turn over the streets, which gives you the taste of what it would be like to be Spider-Man.
Saints Row 4
Saints Row 4 is an interesting game because it gives up from what the series is known about. Instead of being a street gang, you have to stop an extraterrestrial invasion. So it's a pretty strange game. This strangeness, however, leads to getting a lot of superpowers. Among them are supersprint and super jump. As their names indicate, these allow you to sprint incredibly fast and jump extremely high.
Doing it to do it on the map is very fun and exciting. The general struggle, not even with superpower, is not so exciting. It's not bad, it just won't beat it, what it's like to be a flash.
Mirror's Edge
In Mirror's Edge you play as a courier and spend most of the time parkouring around the roofs. Free sequences are easily the best part of the game. Running at full speed, duck under obstacles, running over the walls and jumping over the gaps feel very smooth and satisfactory.
For comparison, the fight is fine. It is mainly about disarming people and using their weapons. You can also release some blows and kicks. It's okay, but apparently this game is more about movement than fighting.
Super Mario Bros.
The “fight” in the main games Mario means jumping on enemy heads and occasionally using a fire flower to hit the flames. None of this is anything wrong.
However, the most pleasant thing in these games is to fully and quickly skip over several obstacles when you are running towards the finish line. There are not many opportunities in 3D games, but it is underestimated pleasure in the 2D Mario titles, especially if you can get a smooth run where you avoid any danger.