Granted, having fewer companions than the outer worlds can be a good thing

More excitement begins to build around Open as its launch is on the horizon and fans are finally close to getting their hands on the fascinating fantasy RPG. Developed by Obsidian Entertainment, potential players want to see if the title will live up to its goals of portraying a deeply immersive fantasy setting with a wide variety of exploration and combat mechanics.




fortunately Open belongs to the long-standing Pillar of Eternity franchise, meaning the upcoming game has a rich established tradition in its depiction of the Living Lands. Fans already have a pretty solid idea of ​​what to expect Openwhile it has been confirmed that the title will only feature a small number of companions that can join the player on their journey. This has already drawn comparisons to the accompanying availability of other Obsidian titles such as Outer worldsbut a smaller list of companions can help Openstory in the long run.

Related

Avowed's location in the timeline explained

As Avowed brings the world of Eora Pillars of Eternity into the action RPG genre, the era of history of the lore it describes is a crucial detail.

Avowed's Small Companion Roster can prove that less is sometimes more


Open has already revealed many of the gameplay qualities that make it an exciting RPG title with a deeply complex Living Lands environment that belongs to the wider fantasy world of Eora. These locations are home to a wide variety of otherworldly races and species that the player will encounter, and their combat offers an interchangeable mix of melee, magic, and firearms that can be used simultaneously.

However, character interaction in RPG titles like this is just as important, as Obsidian Entertainment is already outlining the kinds of characters fans will encounter during their forays into the Living Lands. This was confirmed, for example Open will boldly feature only four distinct companions throughout the game, with up to two companions being able to be in a player's party at any given time.


That seems like a very small number of potential companions in such an ambitious game as Openwith past Obsidian titles such as 2019 Outer worlds he has six companions. Other classic RPG franchises like Dragon Age they usually focus on about nine companions per title, with other games like Skyrim have a much more robust number of potential followers.

Four companions for Open are Giatta, Kai, Marius, and Yatzli, with each character having a different background and somewhat diverse combat archetypes. The current issue with this small number of companions is whether they will be able to provide accurate overall depth to the Living Lands and the various cultures that exist within it, with some locations potentially feeling less fleshed out due to the lack of an associated companion. .

Each familiar companion should have an immense level of depth and detail

With that being said, it is confirmed that every associate in Open they will have their own related quests and intricacies and will hopefully be allowed to shine more than ever. Since Obsidian only has to accommodate four companions, each of them should get a lot more screen time and concentrated development, hopefully creating four deeply memorable and layered figures that will further define a lot of the gameplay experience.


While it can be fun to choose from a wide variety of companions in RPG titles, too much variety can often feel bloated, with some companions clearly having more importance and overall development than others. OpenThe four companions will hopefully avoid this fate, and if Obsidian puts the necessary resources into developing these figures, then the upcoming title could have some of the most memorable choices of companions the RPG genre has seen in some time.

Leave a Comment