Guilty Gear Strive releases update 14.1

Key things

  • The new Guilty Gear Strive patch notes introduce a Team Of 3 mode for exciting 3v3 battles with ranked play.
  • Patch 14.1 addresses character adjustments and system-level fixes to improve gameplay.
  • Arc System Works looks forward to future updates that will fix persistent issues and provide a smoother gaming experience.



Guilty Gear Strive has released patch notes for version 14.1 detailing exciting updates and key fixes to improve the gaming experience. The highlight of this Guilty Gear Strive update is the introduction of Team Of 3 mode to the official game, while the patch also fixes several issues from the previous update.

Guilty Gear Strive was released in 2021 and continues to receive regular updates to keep its player base active. However, the Season 4 update drew criticism among players. Many players have expressed dissatisfaction with the changes to the gameplay Guilty Gear Strive characters like Potemkin and Sol Badguy, along with several other concerns. In response, producer Ken Miyauchi acknowledged the feedback and stated that he was aware of the issues raised by the community and had discussed them with the development team.


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Arc System Works has now revealed the patch notes for the upcoming Guilty Gear Strive update 14.1 which introduces the highly anticipated Team Of 3 mode. This new online mode allows teams of three players with one main player and two assist players to battle in a unique 3v3 format. Support players support the main player with a range of skills and players can switch between main and support roles during matches. The mode also features ranked play where teams are matched up based on skill, starting from iron to diamond. Additional sub-modes, including Team Of 3 Player Match Mode, Skill Customization Mode and Sparring Mode, offer opportunities to train, improve skills and experiment with different team setups.


Guilty Gear Strive Update 14.1 brings a number of fixes and improvements


The update also brings a number of fixes that were previously announced Guilty Gear Strive problems. Notably, characters like Ky, Chipp, Potemkin, and Ramlethal received tweaks that fixed unintended behaviors such as inconsistent cooldowns, faulty collision mechanics, and glitches during Wall Break sequences. System-level fixes ensure proper scaling of attack and defense stats in positive bonus states, while gameplay fluidity has been improved by fixing responsiveness issues in specific scenarios.

Looking ahead, Arc System Works has acknowledged ongoing issues planned for future updates. These include directional inconsistencies in Ramlethal's sword attacks, unusual movement speeds with Dizzy's ice field, and display glitches. Guilty Gear Strive's Among other things, training mode damage data. An announcement regarding the timeline of these fixes will follow, reflecting the studio's commitment to continuous improvement.

With the introduction of a new game mode alongside these fixes, players can look forward to a smoother and more enjoyable experience. As Guilty Gear Strive with the January 2025 release of the Nintendo Switch approaching, these updates can play a vital role in ensuring that expectations are met across all platforms.


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