The Civilization Franchise is not the easiest for newcomers. Like any main franchise 4x, Civilization During the game a lot throws for players. Just one turn on top and Civ The match, players will have to move their units, monitor technologies and production queues, introduce trade routes, start spy operations, explore the world through land and sea, and perform various diplomatic events with every world leader. Naturally, it is a lot to make new players, especially if they have never played a 4x strategic game before.
Past Civilization Games did a great job to explain all these complex, intertwined mechanics for newcomers, often relying on the “Don't Tell” show, where its tutorials appear at key moments during the game rather than being present in a separate, specialized teaching regime. Civilization 7 It will transfer this mentality forward, although its management level is much more extensive than any previous main entrance to the series. It is fair to say that the desire for availability is baked in almost all aspects Civilization 7And this includes its new age system.
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Comparison of governments of civilization 7 with civilization 6
Sid Meier's Civilization 6 and 7 gives players control over the government of their civilization, but the way they do so is drastically different.
As the new age system of civilization 7 is adapted to new players
Age of civilization 7 allow players to do things by step after a second
Full -length match Civilization It can take several hours in the real world and in previous posts there were very few different moments when players could have a break and catch their breath. This meant that the players had basically had to be locked since they started the match until its final hours later, which in turn encouraged the players to start the match with the strategy and stick to it throughout the game.
For a few consecutive hours, players would have to know exactly what technology for research and when, what units they needed to deploy and where and exactly what buildings and miracles need to be built to win the victory as effectively as possible. This is a lot for the newcomers of the series to bother their heads around, which could bring the first few matches Civ You feel a little too much like an attempt and a mistake.
Civilization 7The new age system goes a long way to make the new player much less stunning. Every match in Civilization 7 It is divided into three different ages: ancient times, survey and modern. While the most experienced Civ Players will still have a strategy ready from the beginning and know exactly what they have to do at any age to achieve the victory as soon as possible, there is no need to win.
Instead, players are now encouraged to focus on age. Rather than having one final goal to achieve and have a free hand in how to achieve it, Civilization 7 It only requires players to think about the goals of older ways for the specific age at present, and is working to achieve those throughout the age. This stricter focus prevents things from being too stunning for new players.
Civilization 7The mechanics also gradually increase the complexity, as players progress during the ages. At the age of ancient times, players simply have to concentrate on their immediate surroundings and enemy leaders in them. During the age of antiquity, new mechanics such as crises, civic, trade routes, are slowly introduced after a second. The following age of the survey naturally expands the scope of the game, encourages players to travel to new countries, meet new leaders, and participate in a new mechanics such as religion.
Age of civilization 7 gives players the opportunity to erase the slate
Civilization 7The new age system also gives new players more space than ever to make mistakes. When the age in Civ 7 It will end, certain aspects of resetting the game, such as inheritance paths available to players. If the age of antiquity has not completely disappeared as players hoped, the exploratory age offers a new beginning and the opportunity to turn strategies. These opportunities are particularly welcome in multiplayer environment where players are locked in one game (potentially) for hours.
Great strategy
Turn -based strategy
4x
- Released
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11 February 2025