In the state of the game, Insomniac Games provided the first official view of its upcoming Action-Adventure event, Marvel's Wolverine. It looks like a ton of fun, a bloody claw-e-up that finds the most powerful Canada warrior who embodies the brutal physicality of the last of us' Joel and at the same time enjoys the kind of journey that UNCHARTED'S NATHAN DRAKE.
Although Insomniac's latest looks a lot like a naughty dog game, I often admired the studio to remain so different from other Star Sony developers. While Naughty Dog lasted half a decade and counting to start his first brand new PS5 game, Insomniac gave everything to help the console defeat the accusation “no games”. Since the launch of the PS5 in 2020, Insomniac has released three new games for this system-Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart and Spider-Man 2-with Fourth, Wolverine, which launched next year.
This commitment consistently to set up new games is admirable in the triple industry, which has been increasingly five or more years between releases. But I can't help but I feel that society (or more likely Sony) could take a page from the book Naughty Dog in terms of handling the fantastic catalog of study.
It's been 13 years since the Ratchet & Clank collection
In 2012, Sony brought the first three games in the Ratchet & Clank series to PS3 with Ratchet & Clank Collection, remastered compilation of PS2 Ratchet & Clank, Go Commando and up to their arsenal.
It was developed by Idol Minds, later known as Deck Nine, the studio for life is strange: before the storm, real colors and double exposure.
Even at that time, the collection was not complete, so Ratchet: Deblocked stuck on PS2. And even though it was complete at the time, two generations of the consoles have come and have left and there is no way to buy any Ratchet & Clank games on PS5 outside the two latest trips (and bizarre on the size of Spin-off PSP, which was not even insomniac). The vast majority of games are only available on PS5 via PlayStation Plus 'subscription' the most expensive level that costs $ xxx per month/159.99 $ per year.
Give some bundles, cowards
Although I understand that Sony wants to hang these games as a sweetener for its most expensive subscription, it could also earn a lot of money in an old -fashioned way by simply releasing collections of games that are not available to buy on the PS5.
Yes, I recognize the absurdity that it reverses the older game “old -fashioned”, but we are now.
Nintendo has shown that this is a viable method. Super Mario 3D All-Stars is one of the best-selling switch games, although it is only available for six months before it was discarded, and Super Mario Galaxy + Super Mario Galaxy 2 is likely to be sold similarly when it starts next week. Ratchet and Clank, of course, are not entirely on Mario's level, but therefore Sony could combine other games in one package.
Put four PS2 games together on one disk. Put a trio of future PS3 games on another. Put the spin-off collection that combines size matters, secret agent, and all 4 one (with a telephone game, goes mobile, as a curiosity for hardcore fans). Then release the Ratchet & Clank version (2016) exclusive PS5, which includes a full front attack, to Nexus and before the Nexus to complete the package. There you have it. Do you tell me that you really earn more money to keep these games in a subscription than you could sell four packages of $ 60-70?
Well, maybe these bundles are a little steadfast, and maybe Sony could only divide PS3 games in the middle and add spin-off or two to each package. Logistics is not important. The important thing is that I don't want to pay 160 bucks per year so I can rent Right does not play Ratchet & Clank. I want to pay between 240 and 310 bucks so I can own Right does not play Ratchet & Clank.