How does the fate of the rising rut system work?

Destiny: Rising is the game gacha and like any game of its kind, has a A system of regret. This special bonus can help players draw the guards they focus on if they are constantly burdened with bad luck on their attempts.

Once again and again, RNG will become the worst enemy of the players. In addition, if they are going for free because they have less chances of drawing and as a result, every unsuccessful attempt becomes frustrating. Learn everything about Destiny: RisingThe regret system and how it works with this manual.

DESTINY: Exposed system of growing pull

Destiny growing mythical draw

The draw system (or summons) in the system Destiny: Rising It works like most Gacha games on the market. Players have two types of currencies to invest and two types of chips or coins to make every move. The main currencies are Lumia is leaving and Silver dustAnd the main difference between them is that the first can be obtained by completing challenges, goals and missions in the game, while the second is only available through purchase.

Destiny Rising Draw explained

Now for real tokens Gacha will have players Bon Voyage Charms and Bon Voyage Charms Le Both of them can be obtained in different ways, but the first spells can be used for ordinary banners, while for special banners, players will need Le Charms. When it comes to lumina/silver dust leaves, each draw costs 180, while a multi-draw costs a total of 1800. The costs for both General Banner and Special banner strokes is the same. Of course, there are special opportunities where there are discounts and players will be able to draw 10 for the price of 8.

Mythical figure (5-star) are those with the highest potential while Legendary (4-star) They are also fine, but have less usefulness in the end game.

How does the regret in fate work: growing?

Explanation of a fatal growing system

The Regret in Destiny: Rising works for the benefit of players, the more draws they take from Gachy and adding Escalating chance draw the required mythical figures and at the same time guarantee them at certain points; In other words, and evaluation. Here's an overview of how it works:

  • The basic moves have 1% chance of mythical in special and general banners.

  • Once players reach 30 moves, the chance increases significantly (approximately 20.5%)

  • Of the 50 moves (and forward), the chances of a mythical character increase to 49.5% (rounded to 50).

  • 60. The thrust is a guaranteed character or mythical character, depending on the banner.

Players notice that countdown starts at 60 years and at some point after pulling 10 says “guaranteed in the 50th” If the players pulled out the mythical at any moment, the countdown is reset. In general, it is similar to other regretted systems from popular gacs.

There are plenty of cosmetics, service items such as clear pigment, prism of improvements and clear dust, and of course the legendary (4-star) characters that can also be included in draws.


DESTINY: A growing brand of pages of art envelopes

Destiny: Rising

Systems

Transparent phone


Developers

NETEASE GAME

Publisher (s)

NETEASE GAME

Multiplayer

Online multiplayer, online co-op

Franchise

Fate



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