How Indiana Jones and the Great Circle makes its side quests worth it

Summary

  • Indiana Jones and the Great Circle seamlessly integrates side quests into its story for an immersive experience.
  • Completing side quests in the game offers various rewards that enhance the narrative and enrich the lore.
  • The game's design blurs the line between optional and core content and shows the value of well-done sidequests.



Appreciated or not, side quests have the potential to make a game's world more substantial than it appears by offering deeper insight into its lore and characters than the main story could or would do. Whenever side quests are well implemented, they provide a meaningful and rewarding escape from the demands of the primary objective, offering memorable stories and challenges that have the potential to increase immersion beyond the capabilities of the game's visuals or gameplay. Indiana Jones and the Great Circle is a perfect example of a game that knows how to do side quests and probably associates it with the likes of them The Witcher 3: Wild Hunt.


IN Indiana Jones and the Great Circlethe side quests, otherwise known as “Fieldwork”, don't stick out like a sore thumb like optional objectives in many other games do, nor do they feel boring or thankless to complete. Instead, Indiana Jones and the Great Circle it manages to make its side quests an essential part of the main adventure, something that isn't commonly seen in action-adventure and gaming in general. It achieves this through each sidequest's unique contribution to the overall narrative, as well as its deliberate design to make completing each sidequest an almost random act.

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Indiana Jones and the Great Circle side quests aren't like side quests

Indiana Jones and the Great Circle side quests are seamlessly integrated into his story

Unlike many games that contain a lot of side quests for players to complete, Indiana Jones and the Great Circle somehow integrates its sidequests so seamlessly into its gameplay that it's often difficult to tell whether the current quest is the main story or just Fieldwork. A lot of this is due to the pacing of the sidequests, as they generally match the pace of the main story in that they aren't anything trivial like quick, aimless quests. Instead, these side quests tend to even contribute to the main story, as players find various pieces of lore in notes, books, and other items scattered throughout each area that help flesh out what Indy is ultimately looking for.


Many of Indiana Jones and the Great CircleSidequests also rely on cinematic moments, and since these are generally reserved for the main story in other games, they can sometimes trick players into thinking they're witnessing a cutscene from the main story. It also helps that most of the game's side quests are naturally introduced as players follow the main objective and collect whatever they find along the way. Many of these side quests can even be completed while players are completing the main quest.

All of this is probably due to MachineGames securing
Indiana Jones and the Great Circle
it feels more like a playable movie than a simple video game.


Completing Indiana Jones and the Great Circle side quests has a lot of benefits

Another way Indiana Jones and the Great Circle it makes sidequests feel necessary through the rewards they offer upon completion. Not only can players get a lot of adventure points and lira, the in-game currency, but they also occasionally receive valuable adventure books as well as enriching relics and artifacts. Indiana Jones and the Great Circle's narrative and offers insight into the game's lore. Plus, Indiana Jones and the Great CircleThe economy of the game is well balanced, so it is necessary to get as many adventure points and as many lira as possible to progress.

While side quests aren't always greeted with a warm welcome, Indiana Jones and the Great Circle it shows how meaningful they can be when treated as an essential part of the experience rather than just optional content. Fieldwork's seamless integration into the pacing, narrative, and cinematic quality of the main story sets it apart from others in the genre, allowing the side quests to feel less intrusive and more like something worth investing time into. Plus, with rewards that make the trip worthwhile and a design that blurs the line between optional and essential, Indiana Jones and the Great Circle proves that side quests, when done right, never detract from the quality of the game.


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